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@@ -1664,7 +1664,7 @@ Controls a network of short range air/missile defense groups.</p>
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<h1>2) CONTROLLABLE Task methods</h1>
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<p>Several controllable task methods are available that help you to prepare tasks.
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These methods return a string consisting of the task description, which can then be given to either a <a href="Wrapper.Controllable.html##(CONTROLLABLE).PushTask">Wrapper.Controllable#CONTROLLABLE.PushTask</a> or <a href="Wrapper.Controllable.html##(SetTask)">Wrapper.Controllable#SetTask</a> method to assign the task to the CONTROLLABLE.
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These methods return a string consisting of the task description, which can then be given to either a <a href="##(CONTROLLABLE).PushTask">CONTROLLABLE.PushTask</a>() or <a href="##(CONTROLLABLE).SetTask">CONTROLLABLE.SetTask</a>() method to assign the task to the CONTROLLABLE.
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Tasks are specific for the category of the CONTROLLABLE, more specific, for AIR, GROUND or AIR and GROUND.
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Each task description where applicable indicates for which controllable category the task is valid.
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There are 2 main subdivisions of tasks: Assigned tasks and EnRoute tasks.</p>
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@@ -2697,7 +2697,7 @@ The method <a href="##(CONTROLLABLE).SetTaskWaypoint">CONTROLLABLE.SetTaskWaypoi
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).WayPointInitialize">CONTROLLABLE:WayPointInitialize(WayPoints)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p> Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.</p>
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<p>Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -3551,7 +3551,7 @@ The method <a href="##(CONTROLLABLE).SetTaskWaypoint">CONTROLLABLE.SetTaskWaypoi
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).GetEventPriority">CONTROLLABLE:GetEventPriority()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get the Class <a href="Event.html">Event</a> processing Priority.</p>
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<p>Get the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -3849,7 +3849,7 @@ Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).SetEventPriority">CONTROLLABLE:SetEventPriority(EventPriority)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Set the Class <a href="Event.html">Event</a> processing Priority.</p>
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<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -5105,7 +5105,7 @@ Note that this can only work on GROUP level, although individual UNITs can be co
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
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<a href="##(CONTROLLABLE)">#CONTROLLABLE</a>
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<strong><strong>AttackGroup</strong></strong>
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</p>
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</div>
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@@ -5606,7 +5606,7 @@ If the task is assigned to the controllable lead unit will be a FAC.</p>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
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<a href="##(CONTROLLABLE)">#CONTROLLABLE</a>
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<strong><strong>AttackGroup</strong></strong>
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</p>
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</div>
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@@ -6338,7 +6338,7 @@ TODO: Rework the method how to retrieve a template ...</p>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>:</p>
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<p><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</p>
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</div>
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<div class="w3-half">
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@@ -6604,7 +6604,7 @@ If <strong>at least one</strong> detection method is specified, only the methods
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
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<a href="##(CONTROLLABLE)">#CONTROLLABLE</a>
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<strong><strong>self</strong></strong>
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</p>
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</div>
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@@ -8415,7 +8415,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>:</p>
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<p><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</p>
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</div>
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<div class="w3-half">
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@@ -8466,7 +8466,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>:</p>
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<p><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</p>
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</div>
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<div class="w3-half">
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@@ -8804,7 +8804,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
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</div>
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<div class="w3-half">
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<p>(Optional) Function called when passing a waypoint. First parameters of the function are the <a href="CONTROLLABLE.html">CONTROLLABLE</a> object, the number of the waypoint and the total number of waypoints.</p>
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<p>(Optional) Function called when passing a waypoint. First parameters of the function are the <a href="##(CONTROLLABLE)">#CONTROLLABLE</a> object, the number of the waypoint and the total number of waypoints.</p>
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</div>
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</div>
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@@ -8913,7 +8913,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
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</div>
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<div class="w3-half">
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<p>(Optional) Function called when passing a waypoint. First parameters of the function are the <a href="CONTROLLABLE.html">CONTROLLABLE</a> object, the number of the waypoint and the total number of waypoints.</p>
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<p>(Optional) Function called when passing a waypoint. First parameters of the function are the <a href="##(CONTROLLABLE)">#CONTROLLABLE</a> object, the number of the waypoint and the total number of waypoints.</p>
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</div>
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</div>
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@@ -9022,7 +9022,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
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</div>
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<div class="w3-half">
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<p>(Optional) Function called when passing a waypoint. First parameters of the function are the <a href="CONTROLLABLE.html">CONTROLLABLE</a> object, the number of the waypoint and the total number of waypoints.</p>
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<p>(Optional) Function called when passing a waypoint. First parameters of the function are the <a href="##(CONTROLLABLE)">#CONTROLLABLE</a> object, the number of the waypoint and the total number of waypoints.</p>
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</div>
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</div>
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@@ -9558,7 +9558,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>:</p>
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<p><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</p>
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</div>
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<div class="w3-half">
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@@ -10935,7 +10935,7 @@ The unit / controllable will also protect that controllable from threats of spec
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
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<a href="##(CONTROLLABLE)">#CONTROLLABLE</a>
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<strong><strong>FollowControllable</strong></strong>
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</p>
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</div>
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@@ -11284,7 +11284,7 @@ If another controllable is on land the unit / controllable will orbit around.</p
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
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<a href="##(CONTROLLABLE)">#CONTROLLABLE</a>
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<strong><strong>FollowControllable</strong></strong>
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</p>
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</div>
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@@ -11562,7 +11562,7 @@ Used to support CarpetBombing Task</p>
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</div>
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<div class="w3-half">
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<p>(Optional) Function called when passing a waypoint. First parameters of the function are the <a href="CONTROLLABLE.html">CONTROLLABLE</a> object, the number of the waypoint and the total number of waypoints.</p>
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<p>(Optional) Function called when passing a waypoint. First parameters of the function are the <a href="##(CONTROLLABLE)">#CONTROLLABLE</a> object, the number of the waypoint and the total number of waypoints.</p>
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</div>
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</div>
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@@ -11683,7 +11683,7 @@ Used to support CarpetBombing Task</p>
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</div>
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<div class="w3-half">
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<p>(Optional) Function called when passing a waypoint. First parameters of the function are the <a href="CONTROLLABLE.html">CONTROLLABLE</a> object, the number of the waypoint and the total number of waypoints.</p>
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<p>(Optional) Function called when passing a waypoint. First parameters of the function are the <a href="##(CONTROLLABLE)">#CONTROLLABLE</a> object, the number of the waypoint and the total number of waypoints.</p>
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</div>
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</div>
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@@ -12611,12 +12611,12 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
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<h2><a id="#(CONTROLLABLE).WayPointInitialize" ><strong>CONTROLLABLE:WayPointInitialize(WayPoints)</strong></a></h2>
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</div>
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<p> Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.</p>
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<p>Retrieve the controllable mission and allow to place function hooks within the mission waypoint plan.</p>
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<p> Use the method <a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a> to define the hook functions for specific waypoints.
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Use the method @{Controllable@CONTROLLABLE:WayPointExecute) to start the execution of the new mission plan.
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Note that when WayPointInitialize is called, the Mission of the controllable is RESTARTED!</p>
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<p>Use the method <a href="##(CONTROLLABLE).WayPointFunction">CONTROLLABLE.WayPointFunction</a>() to define the hook functions for specific waypoints.
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Use the method @{#CONTROLLABLE.WayPointExecute)() to start the execution of the new mission plan.
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Note that when WayPointInitialize is called, the Mission of the controllable is RESTARTED!</p>
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<div id= "#Functions##WayPointInitialize" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -17988,7 +17988,7 @@ If the Identifiable is alive, true is returned. </p>
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<h2><a id="#(CONTROLLABLE).GetEventPriority" ><strong>CONTROLLABLE:GetEventPriority()</strong></a></h2>
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</div>
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<p>Get the Class <a href="Event.html">Event</a> processing Priority.</p>
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<p>Get the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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<p>The Event processing Priority is a number from 1 to 10,
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@@ -18007,7 +18007,7 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
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</div>
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<div class="w3-half">
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<p>The <a href="Event.html">Event</a> processing Priority.</p>
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<p>The <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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</div>
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</div>
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@@ -19992,7 +19992,7 @@ place: Object from where the AI took-off from. Can be an Airbase Object, FARP, o
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<h2><a id="#(CONTROLLABLE).SetEventPriority" ><strong>CONTROLLABLE:SetEventPriority(EventPriority)</strong></a></h2>
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</div>
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<p>Set the Class <a href="Event.html">Event</a> processing Priority.</p>
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<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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<p>The Event processing Priority is a number from 1 to 10,
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@@ -20014,7 +20014,7 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
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</div>
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<div class="w3-half">
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<p>The <a href="Event.html">Event</a> processing Priority.</p>
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<p>The <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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</div>
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</div>
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