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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
This commit is contained in:
@@ -2241,7 +2241,7 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).NewFromTemplate">SPAWN:NewFromTemplate(SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix, MooseNaming)</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).NewFromTemplate">SPAWN:NewFromTemplate(SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix, NoMooseNamingPostfix)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Creates a new SPAWN instance to create new groups based on the provided template.</p>
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</td>
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@@ -3440,14 +3440,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
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<p> The AI is on by default when spawning a group.</p>
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@@ -3520,6 +3517,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
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</div>
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@@ -3575,6 +3575,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
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<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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</div>
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</div>
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@@ -3721,6 +3735,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
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<p> Overwrite unit names by default with group name.</p>
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</div>
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</div>
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@@ -3732,6 +3760,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> By default, no InitLimit</p>
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</div>
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</div>
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@@ -3739,18 +3770,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
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@@ -3785,7 +3805,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
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@@ -3799,7 +3819,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
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@@ -3990,7 +4010,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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</div>
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@@ -6382,7 +6402,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' )</code></pre></li>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(SPAWN).NewFromTemplate" ><strong>SPAWN:NewFromTemplate(SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix, MooseNaming)</strong></a></h2>
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<h2><a id="#(SPAWN).NewFromTemplate" ><strong>SPAWN:NewFromTemplate(SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix, NoMooseNamingPostfix)</strong></a></h2>
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</div>
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<p>Creates a new SPAWN instance to create new groups based on the provided template.</p>
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@@ -6419,7 +6439,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' )</code></pre></li>
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</div>
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<div class="w3-half">
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<p>[Mandatory] is the name of the template and the prefix of the GROUP on spawn.</p>
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<p>[Mandatory] is the name of the template and the prefix of the GROUP on spawn. The name in the template <strong>will</strong> be overwritten!</p>
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</div>
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</div>
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@@ -6440,12 +6460,12 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' )</code></pre></li>
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<div class="w3-half">
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<p>
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#boolean
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<strong><strong>MooseNaming</strong></strong>
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<strong><strong>NoMooseNamingPostfix</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>[Optional] If false, skip the Moose naming additions (like groupname#001-01) - you need to ensure yourself no duplicate group names exist!</p>
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<p>[Optional] If true, skip the Moose naming additions (like groupname#001-01) - <strong>but</strong> you need to ensure yourself no duplicate group names exist!</p>
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</div>
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</div>
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@@ -9028,14 +9048,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
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<p> The AI is on by default when spawning a group.</p>
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</div>
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</div>
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@@ -9108,6 +9125,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
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</div>
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</div>
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@@ -9163,6 +9183,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
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<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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</div>
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</div>
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@@ -9309,6 +9343,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
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<p> Overwrite unit names by default with group name.</p>
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</div>
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</div>
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@@ -9320,6 +9368,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p> By default, no InitLimit</p>
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</div>
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</div>
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@@ -9327,18 +9378,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
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@@ -9373,7 +9413,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
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@@ -9387,7 +9427,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
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@@ -9578,7 +9618,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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</div>
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