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@@ -1778,7 +1778,7 @@ The different values of Unit.Category can be:</p>
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<h2>Radar Blur - use to make the radar less exact, e.g. for WWII scenarios</h2>
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<ul>
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<li><a href="DETECTION_BASE.SetRadarBlur.html">DETECTION_BASE.SetRadarBlur</a>(): Set the radar blur to be used.</li>
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<li><a href="##(DETECTION_BASE).SetRadarBlur">DETECTION_BASE.SetRadarBlur</a>(): Set the radar blur to be used.</li>
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</ul>
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<h2><strong>DETECTION_ derived classes</strong> group the detected units into a <strong>DetectedItems[]</strong> list</h2>
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@@ -19354,17 +19354,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
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</div>
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</div>
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@@ -24134,17 +24123,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
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</div>
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</div>
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@@ -25909,17 +25887,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
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</div>
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</div>
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