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MOOSE generated documentation [skip ci]
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@@ -1034,7 +1034,7 @@ Controls a network of short range air/missile defense groups.</p>
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.CTLD.html">Ops.CTLD</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Ops</strong> -- Combat Troops & Logistics Deployment.</p>
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<p><strong>Ops</strong> -- Combat Troops & Logistics Department.</p>
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</p></div>
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</div>
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</div>
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@@ -2119,6 +2119,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).ResetEvents">CLIENT:ResetEvents()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Reset the subscriptions.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).SetUnitInternalCargo">CLIENT:SetUnitInternalCargo(mass)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Sets the Unit's Internal Cargo Mass, in kg</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4214,7 +4220,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -5328,7 +5334,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -7448,6 +7454,50 @@ If the Unit is alive but not active, false is returned. </p>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CLIENT).SetUnitInternalCargo" ><strong>CLIENT:SetUnitInternalCargo(mass)</strong></a></h2>
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</div>
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<p>Sets the Unit's Internal Cargo Mass, in kg</p>
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<div id= "#Functions##SetUnitInternalCargo" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>mass</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>to set cargo to</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(UNIT)">#UNIT</a>:</p>
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</div>
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<div class="w3-half">
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<p>self</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -7518,7 +7568,7 @@ If the Unit is alive but not active, false is returned. </p>
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -16066,7 +16116,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -19550,7 +19600,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -20224,7 +20274,7 @@ If the Identifiable is alive, true is returned. </p>
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -20504,7 +20554,7 @@ If the Identifiable is alive, true is returned. </p>
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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