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MooseBotter
2023-10-31 14:48:01 +00:00
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@@ -1675,7 +1675,7 @@ There are 2 moments when state transition methods will be called by the state ma
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<h1>1) <a href="##(ACT_ROUTE_ZONE)">#ACT_ROUTE_ZONE</a> class, extends <a href="Core.Fsm.Route.html##(ACT_ROUTE)">Core.Fsm.Route#ACT_ROUTE</a></h1>
<h1>1) <a href="##(ACT_ROUTE_ZONE)">#ACT_ROUTE_ZONE</a> class, extends <a href="##(ACT_ROUTE)">#ACT_ROUTE</a></h1>
<p>The ACT_ROUTE_ZONE class implements the core functions to route an AIR <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> player <a href="Wrapper.Unit.html">Wrapper.Unit</a> to a <a href="Core.Zone.html">Core.Zone</a>.
The player receives on perioding times messages with the coordinates of the route to follow.