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@@ -1674,7 +1674,7 @@ Therefore, this class is considered to be deprecated</p>
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<h1>1) <a href="##(ACT_ASSIGN_ACCEPT)">#ACT_ASSIGN_ACCEPT</a> class, extends <a href="Core.Fsm.Assign.html##(ACT_ASSIGN)">Core.Fsm.Assign#ACT_ASSIGN</a></h1>
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<h1>1) <a href="##(ACT_ASSIGN_ACCEPT)">#ACT_ASSIGN_ACCEPT</a> class, extends <a href="Core.Fsm.html##(ACT_ASSIGN)">Core.Fsm#ACT_ASSIGN</a></h1>
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<p>The ACT_ASSIGN_ACCEPT class accepts by default a task for a player. No player intervention is allowed to reject the task.</p>
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@@ -1686,7 +1686,7 @@ Therefore, this class is considered to be deprecated</p>
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<h1>2) <a href="##(ACT_ASSIGN_MENU_ACCEPT)">#ACT_ASSIGN_MENU_ACCEPT</a> class, extends <a href="Core.Fsm.Assign.html##(ACT_ASSIGN)">Core.Fsm.Assign#ACT_ASSIGN</a></h1>
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<h1>2) <a href="##(ACT_ASSIGN_MENU_ACCEPT)">#ACT_ASSIGN_MENU_ACCEPT</a> class, extends <a href="Core.Fsm.html##(ACT_ASSIGN)">Core.Fsm#ACT_ASSIGN</a></h1>
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<p>The ACT_ASSIGN_MENU_ACCEPT class accepts a task when the player accepts the task through an added menu option.
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This assignment type is useful to conditionally allow the player to choose whether or not he would accept the task.
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