MOOSE generated documentation [skip ci]

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FlightControl-User
2020-12-16 10:36:31 +00:00
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25 changed files with 673 additions and 523 deletions

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@@ -2446,6 +2446,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).PushTask">CLIENT:PushTask(DCSTask, WaitTime)</a></p></td>
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<p>Pushing Task on the queue from the controllable.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).RelocateGroundRandomInRadius">CLIENT:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut)</a></p></td>
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<p>(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.</p>
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<h2><a id="#(CLIENT).RelocateGroundRandomInRadius" ><strong>CLIENT:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut)</strong></a></h2>
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<p>(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.</p>
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<h2><strong>Defined in:</strong></h2>
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<p><a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a></p>
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<h2><strong>Parameters:</strong></h2>
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#number
<strong><strong>speed</strong></strong>
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<p>Speed of the controllable, default 20</p>
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#number
<strong><strong>radius</strong></strong>
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<p>Radius of the relocation zone, default 500</p>
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#boolean
<strong><strong>onroad</strong></strong>
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<p>If true, route on road (less problems with AI way finding), default true</p>
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#boolean
<strong><strong>shortcut</strong></strong>
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<p>If true and onroad is set, take a shorter route - if available - off road, default false</p>
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