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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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@@ -4354,7 +4354,7 @@ amount of fuel in the group.</p>
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</td>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).New">GROUP:New(ObjectName, Test)</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).New">GROUP:New(ObjectName)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Create a new OBJECT from a DCSObject</p>
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</td>
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@@ -5225,7 +5225,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -9830,7 +9841,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -21986,7 +22008,18 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -26075,7 +26108,18 @@ Coordinates are dependent on the position of the maps origin.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -26700,7 +26744,18 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -26746,24 +26801,16 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Object.html##(OBJECT)">Wrapper.Object#OBJECT</a></p>
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</div>
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<h2><strong>Return values:</strong></h2>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#boolean:</p>
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</div>
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<div class="w3-half">
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<p>true if the object is destroyed.</p>
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<div class="w3-half">
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<p>#boolean:</p>
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</div>
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<div class="w3-half">
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<p>Returns <code>true</code> if the object is destroyed or #nil if the object is nil.</p>
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</div>
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<div class="w3-half">
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<p>#nil:</p>
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</div>
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<div class="w3-half">
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<p>The DCS Unit is not existing or alive. </p>
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</div>
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</div>
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</div>
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</div>
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@@ -26803,7 +26850,7 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(GROUP).New" ><strong>GROUP:New(ObjectName, Test)</strong></a></h2>
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<h2><a id="#(GROUP).New" ><strong>GROUP:New(ObjectName)</strong></a></h2>
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</div>
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<p>Create a new OBJECT from a DCSObject</p>
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@@ -26814,7 +26861,7 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Object.html##(OBJECT)">Wrapper.Object#OBJECT</a></p>
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</div>
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<h2><strong>Parameters:</strong></h2>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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@@ -26828,16 +26875,6 @@ If the Identifiable is alive, true is returned. </p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<strong><strong>Test</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p></p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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@@ -26960,7 +26997,18 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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