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MOOSE generated documentation [skip ci]
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<p>You need to load an .ogg soundfile for the pilot's beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that.
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Create a late-activated single infantry unit as template in the mission editor and name it e.g. "Downed Pilot".</p>
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<p>Example sound files are here: <a href="https://github.com/FlightControl-Master/MOOSE_SOUND/tree/master/CTLD%20CSAR">Moose Sound</a></p>
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<h2>1. Basic Setup</h2>
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<p>A basic setup example is the following:</p>
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@@ -4377,14 +4379,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
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<p> table of CSAR unit names</p>
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</div>
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</div>
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@@ -10359,14 +10358,11 @@ callsigns from playername or group name.</p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
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<p> table of CSAR unit names</p>
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</div>
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</div>
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@@ -12826,14 +12822,11 @@ callsigns from playername or group name.</p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
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<p> table of CSAR unit names</p>
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</div>
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</div>
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