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MooseBotter
2024-12-26 16:19:12 +00:00
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29 changed files with 1300 additions and 619 deletions

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@@ -1852,7 +1852,7 @@ on the map for all players, coalitions or specific groups:</p>
<h2>4.4) Get the North correction of the current location.</h2>
<ul>
<li><a href="##(COORDINATE).GetNorthCorrection">COORDINATE.GetNorthCorrection</a>(): Obtains the north correction at the current 3D point.</li>
<li><a href="##(COORDINATE).GetNorthCorrectionRadians">COORDINATE.GetNorthCorrectionRadians</a>(): Obtains the north correction at the current 3D point.</li>
</ul>
<h2>4.5) Point Randomization</h2>
@@ -17334,7 +17334,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
<a id="#(POINT_VEC2).x" ><strong>POINT_VEC2.x</strong></a>