MOOSE generated documentation [skip ci]

This commit is contained in:
Applevangelist
2022-05-05 07:12:35 +00:00
parent b85d26f67a
commit 93e4812995
25 changed files with 711 additions and 501 deletions

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@@ -3540,6 +3540,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
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@@ -3595,6 +3606,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#boolean
<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
<p> Overwrite unit names by default with group name.</p>
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@@ -3615,8 +3640,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
@@ -3823,7 +3848,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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@@ -8912,6 +8937,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
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@@ -8967,6 +9003,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
<p> Overwrite unit names by default with group name.</p>
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@@ -8987,8 +9037,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
@@ -9195,7 +9245,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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