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@@ -2073,7 +2073,7 @@ These must be exactly the same as the names of the groups defined in the mission
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</code></pre>
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<p>Setting the rearming group is independent of the position of the mark. Just create one anywhere on the map and type</p>
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<pre><code> arty set, battery "Mortar Bravo", rearming group "Ammo Truck M818"
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<pre><code> arty set, battery "Mortar Bravo", rearming group "Ammo Truck M939"
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</code></pre>
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<p>Note that the name of the rearming group has to be given in quotation marks and spelt exactly as the group name defined in the mission editor.</p>
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@@ -2114,7 +2114,7 @@ The first argument <em>cargogroup</em> has to be a <a href="Cargo.CargoGroup.htm
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<pre><code>-- Creat a new ARTY object from a Paladin group.
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paladin=ARTY:New(GROUP:FindByName("Blue Paladin"))
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-- Define a rearming group. This is a Transport M818 truck.
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-- Define a rearming group. This is a Transport M939 truck.
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paladin:SetRearmingGroup(GROUP:FindByName("Blue Ammo Truck"))
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-- Set the max firing range. A Paladin unit has a range of 20 km.
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@@ -2326,6 +2326,12 @@ normandy:Start()
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nammo0">ARTY.Nammo0</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Initial amount total ammunition (shells+rockets+missiles) of the whole group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Narty0">ARTY.Narty0</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Initial amount of artillery shells of the whole group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4816,6 +4822,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(ARTY).Narty0" ><strong>ARTY.Narty0</strong></a>
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<p>Initial amount of artillery shells of the whole group.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@@ -6184,6 +6201,14 @@ paladin:Start()</code></pre>
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<p>Number of missiles the group has left.</p>
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</div>
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<div class="w3-half">
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<p>#number:</p>
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</div>
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<div class="w3-half">
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<p>Number of artillery shells the group has left.</p>
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</div>
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</div>
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</div>
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@@ -8742,7 +8767,7 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
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</div>
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<div class="w3-half">
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<p>Group that is supposed to rearm the ARTY group. For the blue coalition, this is often a unarmed M818 transport whilst for red an unarmed Ural-375 transport can be used.</p>
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<p>Group that is supposed to rearm the ARTY group. For the blue coalition, this is often a unarmed M939 transport whilst for red an unarmed Ural-375 transport can be used.</p>
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</div>
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</div>
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@@ -13917,6 +13942,17 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(ARTY).Narty0" ><strong>ARTY.Narty0</strong></a>
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<p>Initial amount of artillery shells of the whole group.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@@ -15280,6 +15316,17 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(ARTY).Narty0" ><strong>ARTY.Narty0</strong></a>
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<p>Initial amount of artillery shells of the whole group.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@@ -17531,6 +17578,17 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(ARTY).Narty0" ><strong>ARTY.Narty0</strong></a>
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<p>Initial amount of artillery shells of the whole group.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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