MOOSE generated documentation [skip ci]

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Applevangelist
2023-02-23 09:48:35 +00:00
parent 4a904ef215
commit b231845d2a
34 changed files with 2226 additions and 991 deletions

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@@ -1946,6 +1946,12 @@ fox:Start()
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX).SetProtectedGroupSet">FOX:SetProtectedGroupSet(groupset)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Add a protected set of groups.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX).SetVerbosity">FOX:SetVerbosity(VerbosityLevel)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set verbosity level.</p>
</td>
</tr>
<tr class="w3-border">
@@ -1994,6 +2000,18 @@ fox:Start()
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX)._DeadText">FOX:_DeadText()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get a random text message in case you die.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX)._FuncImpact">FOX._FuncImpact(weapon, self, missile)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Callback function on impact or destroy otherwise.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX)._FuncTrack">FOX._FuncTrack(weapon, self, missile)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Function called from weapon tracking.</p>
</td>
</tr>
<tr class="w3-border">
@@ -2258,6 +2276,12 @@ fox:Start()
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX).safezones">FOX.safezones</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of practice zones.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX).verbose">FOX.verbose</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Verbosity level.</p>
</td>
</tr>
<tr class="w3-border">
@@ -3093,6 +3117,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from FOX.MissileData</th>
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX.MissileData).Weapon">FOX.MissileData.Weapon</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Weapon object.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX.MissileData).active">FOX.MissileData.active</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
@@ -3109,6 +3139,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX.MissileData).fuseDist">FOX.MissileData.fuseDist</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Fuse distance in meters.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX.MissileData).missileCoord">FOX.MissileData.missileCoord</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Missile coordinate during tracking.</p>
</td>
</tr>
<tr class="w3-border">
@@ -3192,7 +3228,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX.MissileData).weapon">FOX.MissileData.weapon</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Missile weapon unit.</p>
<p>Missile weapon object.</p>
</td>
</tr>
</table>
@@ -3573,6 +3609,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(FOX).verbose" ><strong>FOX.verbose</strong></a>
<p>Verbosity level.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -4831,6 +4878,50 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FOX).SetVerbosity" ><strong>FOX:SetVerbosity(VerbosityLevel)</strong></a></h2>
</div>
<p>Set verbosity level.</p>
<div id= "#Functions##SetVerbosity" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>FOX</p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>VerbosityLevel</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Level of output (higher=more). Default 0.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(FOX)">#FOX</a>:</p>
</div>
<div class="w3-half">
<p>self</p>
</div>
</div>
</div>
</div>
</div>
@@ -4932,7 +5023,7 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
</div>
<div class="w3-half">
<p>Coordinate to check.</p>
<p>Coordinate to check. Can also be a DCS#Vec2.</p>
</div>
</div>
@@ -4976,7 +5067,7 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
</div>
<div class="w3-half">
<p>Coordinate to check.</p>
<p>Coordinate to check. Can also be a DCS#Vec3.</p>
</div>
</div>
@@ -5061,6 +5152,124 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FOX)._FuncImpact" ><strong>FOX._FuncImpact(weapon, self, missile)</strong></a></h2>
</div>
<p>Callback function on impact or destroy otherwise.</p>
<div id= "#Functions##_FuncImpact" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>FOX</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Weapon.html##(WEAPON)">Wrapper.Weapon#WEAPON</a>
<strong><strong>weapon</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Weapon object.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="##(FOX)">#FOX</a>
<strong><strong>self</strong></strong>
</p>
</div>
<div class="w3-half">
<p>FOX object.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="##(FOX.MissileData)">#FOX.MissileData</a>
<strong><strong>missile</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Fired missile.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FOX)._FuncTrack" ><strong>FOX._FuncTrack(weapon, self, missile)</strong></a></h2>
</div>
<p>Function called from weapon tracking.</p>
<div id= "#Functions##_FuncTrack" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>FOX</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Weapon.html##(WEAPON)">Wrapper.Weapon#WEAPON</a>
<strong><strong>weapon</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Weapon object.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="##(FOX)">#FOX</a>
<strong><strong>self</strong></strong>
</p>
</div>
<div class="w3-half">
<p>FOX object.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="##(FOX.MissileData)">#FOX.MissileData</a>
<strong><strong>missile</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Fired missile</p>
</div>
</div>
</div>
</div>
</div>
@@ -6424,6 +6633,17 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(FOX).verbose" ><strong>FOX.verbose</strong></a>
<p>Verbosity level.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -8144,6 +8364,17 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(FOX).verbose" ><strong>FOX.verbose</strong></a>
<p>Verbosity level.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -11518,6 +11749,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Weapon.html##(WEAPON)">Wrapper.Weapon#WEAPON</a>
<a id="#(FOX.MissileData).Weapon" ><strong>FOX.MissileData.Weapon</strong></a>
<p>Weapon object.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -11550,6 +11792,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(FOX.MissileData).missileCoord" ><strong>FOX.MissileData.missileCoord</strong></a>
<p>Missile coordinate during tracking.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -11697,10 +11950,10 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<a href="DCS.html##(Weapon)">DCS#Weapon</a>
<a id="#(FOX.MissileData).weapon" ><strong>FOX.MissileData.weapon</strong></a>
<p>Missile weapon unit.</p>
<p>Missile weapon object.</p>
</div>