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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
This commit is contained in:
@@ -1609,7 +1609,7 @@
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<h3>Author: <strong>FlightControl</strong></h3>
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<h3>Contributions: <strong>Applevangelist</strong></h3>
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<h3>Contributions: <strong>Applevangelist</strong>, <strong>funkyfranky</strong></h3>
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<hr/>
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@@ -1666,7 +1666,7 @@
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).ClassName">SCENERY.ClassName</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Name of the class.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -1714,7 +1714,7 @@
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetLife0">SCENERY:GetLife0()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p> Get current initial life points from the SCENERY Object.</p>
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<p> Get initial life points of the SCENERY Object.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -1738,7 +1738,7 @@
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).Life0">SCENERY.Life0</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Initial life points.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -1750,13 +1750,13 @@
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).SceneryName">SCENERY.SceneryName</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Name of the scenery object.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).SceneryObject">SCENERY.SceneryObject</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>DCS scenery object.</p>
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</td>
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</tr>
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</table>
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@@ -3027,6 +3027,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div onclick="myFunction('#Types##SCENERY')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(SCENERY)">Type <strong>SCENERY</strong></a></h2></div>
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<div id= "#Types##SCENERY" class="w3-container w3-white w3-padding-16" id="module_other_types">
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<div class="w3-white" id="record_type">
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<p>SCENERY Class</p>
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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</div>
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@@ -3036,7 +3039,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#string
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<a id="#(SCENERY).ClassName" ><strong>SCENERY.ClassName</strong></a>
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<p>Name of the class.</p>
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</div>
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@@ -3047,7 +3050,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#number
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<a id="#(SCENERY).Life0" ><strong>SCENERY.Life0</strong></a>
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<p>Initial life points.</p>
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</div>
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@@ -3058,7 +3061,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#string
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<a id="#(SCENERY).SceneryName" ><strong>SCENERY.SceneryName</strong></a>
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<p>Name of the scenery object.</p>
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</div>
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@@ -3066,10 +3069,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="##(DCS.Object)">#DCS.Object</a>
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<a href="DCS.html##(Object)">DCS#Object</a>
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<a id="#(SCENERY).SceneryObject" ><strong>SCENERY.SceneryObject</strong></a>
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<p>DCS scenery object.</p>
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</div>
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@@ -3368,7 +3371,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(DCS.Object)">#DCS.Object</a>:</p>
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<p><a href="DCS.html##(Object)">DCS#Object</a>:</p>
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</div>
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<div class="w3-half">
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@@ -3417,7 +3420,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<h2><a id="#(SCENERY).GetLife0" ><strong>SCENERY:GetLife0()</strong></a></h2>
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</div>
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<p> Get current initial life points from the SCENERY Object.</p>
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<p> Get initial life points of the SCENERY Object.</p>
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<div id= "#Functions##GetLife0" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -3450,7 +3453,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Get the threat level of a SCENERY object.</p>
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<p>Always 0.</p>
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<p>Always 0 as scenery does not pose a threat to anyone.</p>
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<div id= "#Functions##GetThreatLevel" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -3573,7 +3576,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="##(DCS.Object)">#DCS.Object</a>
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<a href="DCS.html##(Object)">DCS#Object</a>
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<strong><strong>SceneryObject</strong></strong>
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</p>
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</div>
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@@ -3608,7 +3611,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#string
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<a id="#(SCENERY).ClassName" ><strong>SCENERY.ClassName</strong></a>
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<p>Name of the class.</p>
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</div>
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@@ -3619,7 +3622,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#number
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<a id="#(SCENERY).Life0" ><strong>SCENERY.Life0</strong></a>
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<p>Initial life points.</p>
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</div>
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@@ -3630,7 +3633,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#string
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<a id="#(SCENERY).SceneryName" ><strong>SCENERY.SceneryName</strong></a>
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<p>Name of the scenery object.</p>
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</div>
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@@ -3638,10 +3641,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="##(DCS.Object)">#DCS.Object</a>
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<a href="DCS.html##(Object)">DCS#Object</a>
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<a id="#(SCENERY).SceneryObject" ><strong>SCENERY.SceneryObject</strong></a>
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<p>DCS scenery object.</p>
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</div>
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@@ -7479,7 +7482,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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#string
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<a id="#(SCENERY).ClassName" ><strong>SCENERY.ClassName</strong></a>
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<p>Name of the class.</p>
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</div>
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@@ -7490,7 +7493,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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#number
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<a id="#(SCENERY).Life0" ><strong>SCENERY.Life0</strong></a>
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<p>Initial life points.</p>
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</div>
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@@ -7501,7 +7504,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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#string
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<a id="#(SCENERY).SceneryName" ><strong>SCENERY.SceneryName</strong></a>
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<p>Name of the scenery object.</p>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="##(DCS.Object)">#DCS.Object</a>
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<a href="DCS.html##(Object)">DCS#Object</a>
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<a id="#(SCENERY).SceneryObject" ><strong>SCENERY.SceneryObject</strong></a>
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<p>DCS scenery object.</p>
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</div>
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#string
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<a id="#(SCENERY).ClassName" ><strong>SCENERY.ClassName</strong></a>
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<p>Name of the class.</p>
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</div>
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@@ -8027,7 +8030,7 @@ If the Identifiable is alive, true is returned. </p>
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#number
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<a id="#(SCENERY).Life0" ><strong>SCENERY.Life0</strong></a>
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<p>Initial life points.</p>
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</div>
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@@ -8038,7 +8041,7 @@ If the Identifiable is alive, true is returned. </p>
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#string
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<a id="#(SCENERY).SceneryName" ><strong>SCENERY.SceneryName</strong></a>
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<p>Name of the scenery object.</p>
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</div>
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@@ -8046,10 +8049,10 @@ If the Identifiable is alive, true is returned. </p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="##(DCS.Object)">#DCS.Object</a>
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<a href="DCS.html##(Object)">DCS#Object</a>
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<a id="#(SCENERY).SceneryObject" ><strong>SCENERY.SceneryObject</strong></a>
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<p>DCS scenery object.</p>
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</div>
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@@ -8188,7 +8191,7 @@ If the Identifiable is alive, true is returned. </p>
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#string
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<a id="#(SCENERY).ClassName" ><strong>SCENERY.ClassName</strong></a>
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<p>Name of the class.</p>
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</div>
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@@ -8199,7 +8202,7 @@ If the Identifiable is alive, true is returned. </p>
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#number
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<a id="#(SCENERY).Life0" ><strong>SCENERY.Life0</strong></a>
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<p>Initial life points.</p>
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</div>
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#string
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<a id="#(SCENERY).SceneryName" ><strong>SCENERY.SceneryName</strong></a>
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<p>Name of the scenery object.</p>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="##(DCS.Object)">#DCS.Object</a>
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<a href="DCS.html##(Object)">DCS#Object</a>
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<a id="#(SCENERY).SceneryObject" ><strong>SCENERY.SceneryObject</strong></a>
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<p>DCS scenery object.</p>
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</div>
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