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MooseBotter
2023-10-31 12:10:47 +00:00
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commit c17109d2a0
41 changed files with 935 additions and 878 deletions

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@@ -1755,7 +1755,7 @@ but there isn't any player context (no player unit to reference from), the MGRS
<p>Will customize which display format is used to indicate A2A coordinates in text as part of the Command Center communications.</p>
<ul>
<li>A2A BRAA: <a href="https://en.wikipedia.org/wiki/Bearing_(navigation">Bearing Range Altitude Aspect</a>.</li>
<li>A2A BRAA: <a href="https://en.wikipedia.org/wiki/Bearing_(navigation)">Bearing Range Altitude Aspect</a>.</li>
<li>A2A MGRS: The <a href="https://en.wikipedia.org/wiki/Military_Grid_Reference_System">Military Grid Reference System</a>. The accuracy can also be adapted.</li>
<li>A2A LL DMS: Lattitude Longitude <a href="https://en.wikipedia.org/wiki/Geographic_coordinate_conversion">Degrees Minutes Seconds</a>. The accuracy can also be adapted.</li>
<li>A2A LL DDM: Lattitude Longitude <a href="https://en.wikipedia.org/wiki/Decimal_degrees">Decimal Degrees and Minutes</a>. The accuracy can also be adapted.</li>
@@ -1835,8 +1835,8 @@ Note that <strong>Update</strong> messages can be chosen not to be displayed at
<p>There are different methods that can be used to change the <strong>System settings</strong> using the _SETTINGS object.</p>
<ul>
<li><a href="##(SETTINGS).SetMessageTime">SETTINGS.SetMessageTime</a>(): Define for a specific <a href="Message.MESSAGE.MessageType.html">Message.MESSAGE.MessageType</a> the duration to be displayed in seconds.</li>
<li><a href="##(SETTINGS).GetMessageTime">SETTINGS.GetMessageTime</a>(): Retrieves for a specific <a href="Message.MESSAGE.MessageType.html">Message.MESSAGE.MessageType</a> the duration to be displayed in seconds.</li>
<li><a href="Core.Settings.html##(SETTINGS).SetMessageTime">Core.Settings#SETTINGS.SetMessageTime</a>(): Define for a specific <a href="Message.MESSAGE.MessageType.html">Message.MESSAGE.MessageType</a> the duration to be displayed in seconds.</li>
<li><a href="Core.Settings.html##(SETTINGS).GetMessageTime">Core.Settings#SETTINGS.GetMessageTime</a>(): Retrieves for a specific <a href="Message.MESSAGE.MessageType.html">Message.MESSAGE.MessageType</a> the duration to be displayed in seconds.</li>
</ul>
<h2>3.5) <strong>Era</strong> of the battle</h2>
@@ -2913,6 +2913,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
</div>
</div>
@@ -5070,6 +5081,17 @@ It is advised to use this method at the start of the mission.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
</div>
</div>