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MooseBotter
2023-10-31 12:10:47 +00:00
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41 changed files with 935 additions and 878 deletions

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@@ -1791,9 +1791,9 @@ Smoke will appear "around" the targets, because of accuracy limitations.</p>
<h3>Contributions:</h3>
<ul>
<li><a href="https://forums.eagle.ru/member.php?u=112175"><strong>Ciribob</strong></a>: Showing the way how to lase targets + how laser codes work!!! Explained the autolase script.</li>
<li><a href="https://forums.eagle.ru/member.php?u=112055"><strong>EasyEB</strong></a>: Ideas and Beta Testing</li>
<li><a href="https://forums.eagle.ru/member.php?u=123698"><strong>Wingthor</strong></a>: Beta Testing</li>
<li><strong>Ciribob</strong>: Showing the way how to lase targets + how laser codes work!!! Explained the autolase script.</li>
<li><strong>EasyEB</strong>: Ideas and Beta Testing</li>
<li><strong>Wingthor</strong>: Beta Testing</li>
</ul>
<h3>Authors:</h3>
@@ -6877,7 +6877,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Task.Tasking.html##(TASK)">Task.Tasking#TASK</a>
<a href="Tasking.Task.html##(TASK)">Tasking.Task#TASK</a>
<strong><strong>Task</strong></strong>
</p>
</div>