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MooseBotter
2023-10-31 12:10:47 +00:00
parent 20c73e918b
commit c17109d2a0
41 changed files with 935 additions and 878 deletions

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@@ -1663,7 +1663,7 @@ The player needs to accept the task from the task overview list within the missi
<p>Once the task is assigned to the player and accepted by the player, the player will obtain
an extra <strong>Cargo (Radio) Menu</strong> that contains the CARGO objects that need to be transported.</p>
<p>Each <a href="CARGO.Cargo.html">CARGO.Cargo</a> object has a certain state:</p>
<p>Each <a href="Tasking.Task_CARGO.html##(TASK_CARGO)">Tasking.Task_CARGO#TASK_CARGO</a> object has a certain state:</p>
<ul>
<li><strong>UnLoaded</strong>: The cargo is located within the battlefield. It may still need to be transported.</li>
@@ -2090,7 +2090,7 @@ and goals. </p>
<h2>2.2) Handle TASK_CARGO Events ...</h2>
<p>The TASK_CARGO classes define <a href="Cargo.html">Cargo</a> transport tasks,
<p>The TASK_CARGO classes define Cargo transport tasks,
based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)">Tasking.Task#TASK</a>.</p>
<h3>2.2.1) Boarding events.</h3>
@@ -3267,7 +3267,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
@@ -4689,7 +4689,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
@@ -9221,7 +9221,7 @@ If the Unit is part of the Task, true is returned.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>