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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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@@ -1855,6 +1855,17 @@ So in principle, the group list will contain all parameters and configurations a
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<p> *{#SPAWN.InitSTN}(): Set the STN of the first unit in the group. All other units will have consecutive STNs, provided they have not been used yet.
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*{#SPAWN.InitSADL}(): Set the SADL of the first unit in the group. All other units will have consecutive SADLs, provided they have not been used yet.</p>
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<h3>Callsigns</h3>
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<p> *{#SPAWN.InitRandomizeCallsign}(): Set a random callsign name per spawn.
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*{#SPAWN.SpawnInitCallSign}(): Set a specific callsign for a spawned group.</p>
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<h3>Speed</h3>
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<p> *{#SPAWN.InitSpeedMps}(): Set the initial speed on spawning in meters per second.
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*{#SPAWN.InitSpeedKph}(): Set the initial speed on spawning in kilometers per hour.
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*{#SPAWN.InitSpeedKnots}(): Set the initial speed on spawning in knots.</p>
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<h2>SPAWN <strong>Spawn</strong> methods</h2>
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<p>Groups can be spawned at different times and methods:</p>
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@@ -2266,6 +2277,30 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).InitSkill">SPAWN:InitSkill(Skill)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Sets skill of the group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).InitSpeed">SPAWN.InitSpeed</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).InitSpeedKnots">SPAWN:InitSpeedKnots(Knots)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>[Airplane] Set the initial speed on spawning in knots.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).InitSpeedKph">SPAWN:InitSpeedKph(KPH)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>[Airplane] Set the initial speed on spawning in kilometers per hour.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).InitSpeedMps">SPAWN:InitSpeedMps(MPS)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>[Airplane] Set the initial speed on spawning in meters per second.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -3047,12 +3082,6 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).skill">SPAWN.skill</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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</table>
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@@ -3618,11 +3647,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
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<p> The AI is on by default when spawning a group.</p>
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</div>
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</div>
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@@ -3659,6 +3691,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No initial delay when spawning the first group.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).InitSpeed" ><strong>SPAWN.InitSpeed</strong></a>
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</div>
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</div>
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@@ -3783,17 +3826,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
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</div>
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</div>
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@@ -3958,7 +3990,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitPosition" ><strong>SPAWN.SpawnInitPosition</strong></a>
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<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
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@@ -3968,8 +4000,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitPosition" ><strong>SPAWN.SpawnInitPosition</strong></a>
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@@ -4220,7 +4274,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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</div>
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@@ -4352,17 +4406,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
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</div>
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</div>
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@@ -6893,6 +6936,147 @@ relative positions, and optionally an individual heading.</p>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(SPAWN).InitSpeedKnots" ><strong>SPAWN:InitSpeedKnots(Knots)</strong></a></h2>
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</div>
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<p>[Airplane] Set the initial speed on spawning in knots.</p>
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<p>Useful when spawning in-air only.</p>
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<div id= "#Functions##InitSpeedKnots" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>SPAWN</p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Knots</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>The speed in knots to use.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(SPAWN)">#SPAWN</a>:</p>
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</div>
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<div class="w3-half">
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<p>self</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(SPAWN).InitSpeedKph" ><strong>SPAWN:InitSpeedKph(KPH)</strong></a></h2>
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</div>
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<p>[Airplane] Set the initial speed on spawning in kilometers per hour.</p>
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<p>Useful when spawning in-air only.</p>
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<div id= "#Functions##InitSpeedKph" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>SPAWN</p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>KPH</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>The speed in KPH to use.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(SPAWN)">#SPAWN</a>:</p>
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</div>
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<div class="w3-half">
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<p>self</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(SPAWN).InitSpeedMps" ><strong>SPAWN:InitSpeedMps(MPS)</strong></a></h2>
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</div>
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<p>[Airplane] Set the initial speed on spawning in meters per second.</p>
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<p>Useful when spawning in-air only.</p>
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<div id= "#Functions##InitSpeedMps" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>SPAWN</p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>MPS</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>The speed in MPS to use.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(SPAWN)">#SPAWN</a>:</p>
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</div>
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<div class="w3-half">
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<p>self</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -9693,11 +9877,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
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<p> The AI is on by default when spawning a group.</p>
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</div>
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</div>
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@@ -9734,6 +9921,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p> No initial delay when spawning the first group.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).InitSpeed" ><strong>SPAWN.InitSpeed</strong></a>
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</div>
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</div>
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@@ -9858,17 +10056,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
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</div>
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</div>
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@@ -10033,7 +10220,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitPosition" ><strong>SPAWN.SpawnInitPosition</strong></a>
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<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
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@@ -10043,8 +10230,30 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitPosition" ><strong>SPAWN.SpawnInitPosition</strong></a>
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@@ -10295,7 +10504,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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</div>
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@@ -10427,17 +10636,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
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</div>
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</div>
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Reference in New Issue
Block a user