MOOSE generated documentation [skip ci]

This commit is contained in:
FlightControl-User
2020-09-01 22:12:11 +00:00
parent e86496765e
commit d697cb3b87
28 changed files with 944 additions and 647 deletions

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@@ -1866,7 +1866,7 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).SetInstructorRadio">RANGE:SetInstructorRadio(frequency)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).SetInstructorRadio">RANGE:SetInstructorRadio(frequency, relayunitname)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Enable instructor radio and set frequency.</p>
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@@ -1902,7 +1902,7 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).SetRangeControl">RANGE:SetRangeControl(frequency)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).SetRangeControl">RANGE:SetRangeControl(frequency, relayunitname)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Enable range control and set frequency.</p>
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@@ -2349,6 +2349,12 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).instructorfreq">RANGE.instructorfreq</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Frequency on which the range control transmitts.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).instructorrelayname">RANGE.instructorrelayname</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Name of relay unit.</p>
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@@ -2457,6 +2463,12 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).rangecontrolfreq">RANGE.rangecontrolfreq</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Frequency on which the range control transmitts.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).rangecontrolrelayname">RANGE.rangecontrolrelayname</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Name of relay unit.</p>
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@@ -4229,6 +4241,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#string
<a id="#(RANGE).instructorrelayname" ><strong>RANGE.instructorrelayname</strong></a>
<p>Name of relay unit.</p>
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@@ -4317,6 +4340,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#string
<a id="#(RANGE).rangecontrolrelayname" ><strong>RANGE.rangecontrolrelayname</strong></a>
<p>Name of relay unit.</p>
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@@ -5900,7 +5934,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
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<h2><a id="#(RANGE).SetInstructorRadio" ><strong>RANGE:SetInstructorRadio(frequency)</strong></a></h2>
<h2><a id="#(RANGE).SetInstructorRadio" ><strong>RANGE:SetInstructorRadio(frequency, relayunitname)</strong></a></h2>
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<p>Enable instructor radio and set frequency.</p>
@@ -5911,7 +5945,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
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<p>RANGE</p>
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<h2><strong>Parameter:</strong></h2>
<h2><strong>Parameters:</strong></h2>
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@@ -5923,6 +5957,19 @@ Furthermore, the player must not be too high and fly in the direction of the pit
<p>Frequency in MHz. Default 305 MHz.</p>
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<p>
#string
<strong><strong>relayunitname</strong></strong>
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<p>Name of the unit used for transmission.</p>
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<h2><strong>Return value:</strong></h2>
@@ -6158,7 +6205,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
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<h2><a id="#(RANGE).SetRangeControl" ><strong>RANGE:SetRangeControl(frequency)</strong></a></h2>
<h2><a id="#(RANGE).SetRangeControl" ><strong>RANGE:SetRangeControl(frequency, relayunitname)</strong></a></h2>
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<p>Enable range control and set frequency.</p>
@@ -6169,7 +6216,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
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<p>RANGE</p>
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<h2><strong>Parameter:</strong></h2>
<h2><strong>Parameters:</strong></h2>
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@@ -6181,6 +6228,19 @@ Furthermore, the player must not be too high and fly in the direction of the pit
<p>Frequency in MHz. Default 256 MHz.</p>
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<p>
#string
<strong><strong>relayunitname</strong></strong>
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<p>Name of the unit used for transmission.</p>
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<h2><strong>Return value:</strong></h2>
@@ -9276,6 +9336,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat
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#string
<a id="#(RANGE).instructorrelayname" ><strong>RANGE.instructorrelayname</strong></a>
<p>Name of relay unit.</p>
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</div>
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@@ -9364,6 +9435,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(RANGE).rangecontrolrelayname" ><strong>RANGE.rangecontrolrelayname</strong></a>
<p>Name of relay unit.</p>
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@@ -11276,6 +11358,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(RANGE).instructorrelayname" ><strong>RANGE.instructorrelayname</strong></a>
<p>Name of relay unit.</p>
</div>
</div>
<div>
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@@ -11364,6 +11457,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(RANGE).rangecontrolrelayname" ><strong>RANGE.rangecontrolrelayname</strong></a>
<p>Name of relay unit.</p>
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</div>
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