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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
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@@ -3468,6 +3468,12 @@ manager:Stop(7200)
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Type of terminal to be used when spawning at an airbase.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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@@ -3780,6 +3786,18 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).InitRepeatOnLanding">RAT:InitRepeatOnLanding()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Respawn group after landing.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).InitSetUnitAbsolutePositions">RAT:InitSetUnitAbsolutePositions(Positions)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Spawn the UNITs of this group with individual absolute positions and individual headings.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).InitSetUnitRelativePositions">RAT:InitSetUnitRelativePositions(Positions)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Spawn the UNITs of this group with individual relative positions to unit #1 and individual headings.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4273,6 +4291,18 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).SpawnUnControlled">RAT.SpawnUnControlled</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).SpawnUnitsWithAbsolutePositions">RAT.SpawnUnitsWithAbsolutePositions</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).SpawnUnitsWithRelativePositions">RAT.SpawnUnitsWithRelativePositions</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4309,6 +4339,18 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).UnControlled">RAT.UnControlled</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).UnitsAbsolutePositions">RAT.UnitsAbsolutePositions</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).UnitsRelativePositions">RAT.UnitsRelativePositions</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4441,6 +4483,12 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).communication">RAT.communication</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).frequency">RAT.frequency</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4450,7 +4498,7 @@ and any spaces before and after the resulting name are removed.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).uncontrolled">RAT.uncontrolled</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).skill">RAT.skill</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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@@ -6838,6 +6886,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Type of terminal to be used when spawning at an airbase.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(RAT).type" ><strong>RAT.type</strong></a>
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</div>
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</div>
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@@ -14718,6 +14777,17 @@ Initializes the ratcraft array and group menu.</p>
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<p>Type of terminal to be used when spawning at an airbase.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(RAT).type" ><strong>RAT.type</strong></a>
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</div>
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</div>
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@@ -16659,10 +16729,8 @@ In other words, this method randomizes between a defined set of groups the templ
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<h2><strong>Usage:</strong></h2>
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<pre class="example"><code>
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-- NATO helicopters engaging in the battle field.
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-- The KA-50 has waypoints Start point ( =0 or SP ), 1, 2, 3, 4, End point (= 5 or DP).
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-- Waypoints 2 and 3 will only be randomized. The others will remain on their original position with each new spawn of the helicopter.
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-- The randomization of waypoint 2 and 3 will take place within a radius of 2000 meters.
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Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):InitRandomizeRoute( 2, 2, 2000 )
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-- UNIT positions of this group will be randomized around the base unit #1 in a circle of 50 to 500 meters.
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Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):InitRandomizeUnits( true, 500, 50 )
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</code></pre>
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</div>
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@@ -16850,6 +16918,110 @@ So ensure that the routes for groups that respawn, always return to the original
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(RAT).InitSetUnitAbsolutePositions" ><strong>RAT:InitSetUnitAbsolutePositions(Positions)</strong></a></h2>
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</div>
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<p>Spawn the UNITs of this group with individual absolute positions and individual headings.</p>
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<div id= "#Functions##InitSetUnitAbsolutePositions" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Core.Spawn.html##(SPAWN)">Core.Spawn#SPAWN</a></p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#table
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<strong><strong>Positions</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Table of positions, needs to one entry per unit in the group(!). The table contains one table each for each unit, with x,y, and optionally z
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absolute positions, and optionally an individual heading.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(SPAWN)">#SPAWN</a>:</p>
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</div>
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<div class="w3-half">
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</div>
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</div>
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<h2><strong>Usage:</strong></h2>
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<pre class="example"><code>
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-- NATO helicopter group of three units engaging in the battle field.
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local Positions = { [1] = {x = 0, y = 0, heading = 0}, [2] = {x = 50, y = 50, heading = 90}, [3] = {x = -50, y = 50, heading = 180} }
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Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):InitSetUnitAbsolutePositions(Positions)
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</code></pre>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(RAT).InitSetUnitRelativePositions" ><strong>RAT:InitSetUnitRelativePositions(Positions)</strong></a></h2>
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</div>
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<p>Spawn the UNITs of this group with individual relative positions to unit #1 and individual headings.</p>
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<div id= "#Functions##InitSetUnitRelativePositions" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Core.Spawn.html##(SPAWN)">Core.Spawn#SPAWN</a></p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#table
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<strong><strong>Positions</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Table of positions, needs to one entry per unit in the group(!). The table contains one table each for each unit, with x,y, and optionally z
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relative positions, and optionally an individual heading.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(SPAWN)">#SPAWN</a>:</p>
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</div>
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<div class="w3-half">
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</div>
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</div>
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<h2><strong>Usage:</strong></h2>
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<pre class="example"><code>
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-- NATO helicopter group of three units engaging in the battle field.
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local Positions = { [1] = {x = 0, y = 0, heading = 0}, [2] = {x = 50, y = 50, heading = 90}, [3] = {x = -50, y = 50, heading = 180} }
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Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):InitSetUnitRelativePositions(Positions)
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</code></pre>
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</div>
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</div>
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</div>
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@@ -20670,6 +20842,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p>Type of terminal to be used when spawning at an airbase.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(RAT).type" ><strong>RAT.type</strong></a>
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</div>
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</div>
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