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@@ -1900,11 +1900,40 @@ Create the late-activated troops, vehicles, that will make up your deployable fo
|
||||
my_ctld.nobuildmenu = false -- if set to true effectively enforces to have engineers build/repair stuff for you.
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||||
my_ctld.RadioSound = "beacon.ogg" -- -- this sound will be hearable if you tune in the beacon frequency. Add the sound file to your miz.
|
||||
my_ctld.RadioSoundFC3 = "beacon.ogg" -- this sound will be hearable by FC3 users (actually all UHF radios); change to something like "beaconsilent.ogg" and add the sound file to your miz if you don't want to annoy FC3 pilots.
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||||
my_ctld.enableChinhookGCLoading = true -- this will effectively suppress the crate load and drop menus for CTLD for the Chinhook
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||||
</code></pre>
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||||
|
||||
<h2>2.1 User functions</h2>
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||||
<h2>2.1 CH-47 Chinhook support</h2>
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||||
|
||||
<h3>2.1.1 Adjust or add chopper unit-type capabilities</h3>
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||||
<p>The Chinhook comes with the option to use the ground crew menu to load and unload cargo into the Helicopter itself for better immersion. As well, it can sling-load cargo from ground. The cargo you can actually <strong>create</strong>
|
||||
from this menu is limited to contain items from the airbase or FARP's resources warehouse and can take a number of shapes (static shapes in the category of cargo) independent of their contents. If you unload this
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kind of cargo with the ground crew, the contents will be "absorbed" into the airbase or FARP you landed at, and the cargo static will be removed after ca 2 mins. </p>
|
||||
|
||||
<h2>2.1.1 Moose CTLD created crate cargo</h2>
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||||
|
||||
<p>Given the correct shape, Moose created cargo can be either loaded with the ground crew or via the F10 CTLD menu. <strong>It is strongly recommend to either use the ground crew or CTLD to load/unload cargo</strong>. Mix and match will not work here.
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||||
Static shapes loadable <em>into</em> the Chinhook are at the time of writing:</p>
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||||
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||||
<pre><code> * Ammo crate (type "ammo_cargo")
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||||
* M117 bomb crate (type name "m117_cargo")
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* Dual shell fuel barrels (type name "barrels")
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||||
* UH-1H net (type name "uh1h_cargo")
|
||||
</code></pre>
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||||
|
||||
<p>All other kinds of cargo can be sling-loaded.</p>
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||||
|
||||
<h2>2.1.2 Recommended settings</h2>
|
||||
|
||||
<pre><code> my_ctld.basetype = "ammo_cargo"
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my_ctld.forcehoverload = false -- no hover autoload, leads to cargo complications with ground crew created cargo items
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||||
my_ctld.pilotmustopendoors = true -- crew must open back loading door 50% (horizontal) or more
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||||
my_ctld.enableslingload = true -- will set cargo items as sling-loadable
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||||
my_ctld.enableChinhookGCLoading = true -- will effectively suppress the crate load and drop menus for CTLD for the Chinhook
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||||
</code></pre>
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||||
|
||||
<h2>2.2 User functions</h2>
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||||
|
||||
<h3>2.2.1 Adjust or add chopper unit-type capabilities</h3>
|
||||
|
||||
<p>Use this function to adjust what a heli type can or cannot do:</p>
|
||||
|
||||
@@ -1929,9 +1958,13 @@ Create the late-activated troops, vehicles, that will make up your deployable fo
|
||||
["MH-60R"] = {type="MH-60R", crates=true, troops=true, cratelimit = 2, trooplimit = 20, length = 16, cargoweightlimit = 3500}, -- 4t cargo, 20 (unsec) seats
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||||
["SH-60B"] = {type="SH-60B", crates=true, troops=true, cratelimit = 2, trooplimit = 20, length = 16, cargoweightlimit = 3500}, -- 4t cargo, 20 (unsec) seats
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||||
["Bronco-OV-10A"] = {type="Bronco-OV-10A", crates= false, troops=true, cratelimit = 0, trooplimit = 5, length = 13, cargoweightlimit = 1450},
|
||||
["Bronco-OV-10A"] = {type="Bronco-OV-10A", crates= false, troops=true, cratelimit = 0, trooplimit = 5, length = 13, cargoweightlimit = 1450},
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||||
["OH-6A"] = {type="OH-6A", crates=false, troops=true, cratelimit = 0, trooplimit = 4, length = 7, cargoweightlimit = 550},
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["OH-58D"] = {type="OH58D", crates=false, troops=false, cratelimit = 0, trooplimit = 0, length = 14, cargoweightlimit = 400},
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||||
["CH-47Fbl1"] = {type="CH-47Fbl1", crates=true, troops=true, cratelimit = 4, trooplimit = 31, length = 20, cargoweightlimit = 8000},
|
||||
</code></pre>
|
||||
|
||||
<h3>2.1.2 Activate and deactivate zones</h3>
|
||||
<h3>2.2.2 Activate and deactivate zones</h3>
|
||||
|
||||
<p>Activate a zone:</p>
|
||||
|
||||
@@ -1945,7 +1978,7 @@ Create the late-activated troops, vehicles, that will make up your deployable fo
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||||
my_ctld:DeactivateZone(Name,CTLD.CargoZoneType.DROP)
|
||||
</code></pre>
|
||||
|
||||
<h2>2.1.3 Limit and manage available resources</h2>
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||||
<h2>2.2.3 Limit and manage available resources</h2>
|
||||
|
||||
<p> When adding generic cargo types, you can effectively limit how many units can be dropped/build by the players, e.g.</p>
|
||||
|
||||
@@ -2692,7 +2725,13 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).IsHercules">CTLD:IsHercules(Unit)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>(Internal) Function to check if a unit is a Hercules C-130.</p>
|
||||
<p>(Internal) Function to check if a unit is a Hercules C-130 or a Bronco.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).IsHook">CTLD:IsHook(Unit)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>(Internal) Function to check if a unit is a CH-47</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -2798,7 +2837,7 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).OnAfterTroopsRTB">CTLD:OnAfterTroopsRTB(From, Event, To, Group, Unit, ZoneName, ZoneObject)</a></p></td>
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).OnAfterTroopsRTB">CTLD:OnAfterTroopsRTB(From, Event, To, Group, Unit)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>FSM Function OnAfterTroopsRTB.</p>
|
||||
</td>
|
||||
@@ -3437,6 +3476,12 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).droppedbeacontimeout">CTLD.droppedbeacontimeout</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).enableChinhookGCLoading">CTLD.enableChinhookGCLoading</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -5118,6 +5163,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD_CARGO).GetPositionable">CTLD_CARGO:GetPositionable()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Query type.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD_CARGO).GetStaticResourceMap">CTLD_CARGO:GetStaticResourceMap()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Get Resource Map information table</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -5232,12 +5283,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD_CARGO).RemoveStock">CTLD_CARGO:RemoveStock(Number)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Remove Stock.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD_CARGO).ResourceMap">CTLD_CARGO.ResourceMap</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Resource Map information table if it has been set for static cargo items.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD_CARGO).SetHasMoved">CTLD_CARGO:SetHasMoved(moved)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Set HasMoved.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD_CARGO).SetStaticResourceMap">CTLD_CARGO:SetStaticResourceMap(ResourceMap)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Add Resource Map information table</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -7908,7 +7971,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||
|
||||
|
||||
@@ -7933,11 +7996,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>holds #CTLD_ENGINEERING objects</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -7980,7 +8046,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -8080,11 +8146,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> tables</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8113,14 +8182,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#string
|
||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Folderpath.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8384,6 +8450,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CTLD).enableChinhookGCLoading" ><strong>CTLD.enableChinhookGCLoading</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Chinhook</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9491,6 +9571,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="##(CTLD_CARGO)">#CTLD_CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>CargoObject</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10663,7 +10754,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<h2><a id="#(CTLD).IsHercules" ><strong>CTLD:IsHercules(Unit)</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>(Internal) Function to check if a unit is a Hercules C-130.</p>
|
||||
<p>(Internal) Function to check if a unit is a Hercules C-130 or a Bronco.</p>
|
||||
|
||||
<div id= "#Functions##IsHercules" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -10696,6 +10787,48 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(CTLD).IsHook" ><strong>CTLD:IsHook(Unit)</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>(Internal) Function to check if a unit is a CH-47</p>
|
||||
|
||||
<div id= "#Functions##IsHook" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
<h2><strong>Defined in:</strong></h2>
|
||||
<div class="w3-margin-left">
|
||||
<p>CTLD</p>
|
||||
</div>
|
||||
<h2><strong>Parameter:</strong></h2>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
|
||||
<strong><strong>Unit</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p></p>
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Outcome</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -12053,7 +12186,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(CTLD).OnAfterTroopsRTB" ><strong>CTLD:OnAfterTroopsRTB(From, Event, To, Group, Unit, ZoneName, ZoneObject)</strong></a></h2>
|
||||
<h2><a id="#(CTLD).OnAfterTroopsRTB" ><strong>CTLD:OnAfterTroopsRTB(From, Event, To, Group, Unit)</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>FSM Function OnAfterTroopsRTB.</p>
|
||||
@@ -12128,32 +12261,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Unit Object.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
#string
|
||||
<strong><strong>ZoneName</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Name of the Zone where the Troops have been RTB'd.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a>
|
||||
<strong><strong>ZoneObject</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>of the Zone where the Troops have been RTB'd.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -13218,7 +13325,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a>
|
||||
<a href="Core.Zone.html##(ZONE_Radius)">Core.Zone#ZONE_Radius</a>
|
||||
<strong><strong>ZoneObject</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@@ -14786,7 +14893,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Table of crates</p>
|
||||
<p>Crates Table of crates</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
@@ -14796,6 +14903,22 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p>Number Number of crates found</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#table:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>CratesGC Table of crates possibly loaded by GC</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#number:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>NumberGC Number of crates possibly loaded by GC</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -18243,7 +18366,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a>
|
||||
<a href="Core.Zone.html##(ZONE_Radius)">Core.Zone#ZONE_Radius</a>
|
||||
<strong><strong>ZoneObject</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@@ -18369,7 +18492,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||
|
||||
|
||||
@@ -18394,11 +18517,14 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>holds #CTLD_ENGINEERING objects</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -18441,7 +18567,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -18541,11 +18667,14 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> tables</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -18574,14 +18703,11 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#string
|
||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Folderpath.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -18845,6 +18971,20 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CTLD).enableChinhookGCLoading" ><strong>CTLD.enableChinhookGCLoading</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Chinhook</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -20786,7 +20926,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||
|
||||
|
||||
@@ -20811,11 +20951,14 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>holds #CTLD_ENGINEERING objects</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -20858,7 +21001,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -20958,11 +21101,14 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> tables</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -20991,14 +21137,11 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#string
|
||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Folderpath.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -21262,6 +21405,20 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CTLD).enableChinhookGCLoading" ><strong>CTLD.enableChinhookGCLoading</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Chinhook</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -25960,6 +26117,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD_CARGO).ResourceMap" ><strong>CTLD_CARGO.ResourceMap</strong></a>
|
||||
|
||||
<p>Resource Map information table if it has been set for static cargo items.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
@@ -26363,6 +26531,36 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(CTLD_CARGO).GetStaticResourceMap" ><strong>CTLD_CARGO:GetStaticResourceMap()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Get Resource Map information table</p>
|
||||
|
||||
<div id= "#Functions##GetStaticResourceMap" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
<h2><strong>Defined in:</strong></h2>
|
||||
<div class="w3-margin-left">
|
||||
<p>CTLD_CARGO</p>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#table:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>ResourceMap</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -26881,6 +27079,48 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(CTLD_CARGO).SetStaticResourceMap" ><strong>CTLD_CARGO:SetStaticResourceMap(ResourceMap)</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Add Resource Map information table</p>
|
||||
|
||||
<div id= "#Functions##SetStaticResourceMap" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
<h2><strong>Defined in:</strong></h2>
|
||||
<div class="w3-margin-left">
|
||||
<p>CTLD_CARGO</p>
|
||||
</div>
|
||||
<h2><strong>Parameter:</strong></h2>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
#table
|
||||
<strong><strong>ResourceMap</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p></p>
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="##(CTLD_CARGO)">#CTLD_CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>self</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -27175,6 +27415,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD_CARGO).ResourceMap" ><strong>CTLD_CARGO.ResourceMap</strong></a>
|
||||
|
||||
<p>Resource Map information table if it has been set for static cargo items.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
@@ -30792,17 +31043,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -31456,17 +31696,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user