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MooseBotter
2025-01-05 16:45:46 +00:00
parent b3b830bd0c
commit e4378cfd49
28 changed files with 1121 additions and 741 deletions

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@@ -1824,7 +1824,7 @@ Create a late-activated single infantry unit as template in the mission editor a
mycsar.immortalcrew = true -- Set to true to make wounded crew immortal.
mycsar.invisiblecrew = false -- Set to true to make wounded crew insvisible.
mycsar.loadDistance = 75 -- configure distance for pilots to get into helicopter in meters.
mycsar.mashprefix = {"MASH"} -- prefixes of #GROUP objects used as MASHes.
mycsar.mashprefix = {"MASH"} -- prefixes of #GROUP objects used as MASHes. Will also try to add ZONE and STATIC objects with this prefix once at startup.
mycsar.max_units = 6 -- max number of pilots that can be carried if #CSAR.AircraftType is undefined.
mycsar.messageTime = 15 -- Time to show messages for in seconds. Doubled for long messages.
mycsar.radioSound = "beacon.ogg" -- the name of the sound file to use for the pilots\' radio beacons.
@@ -4930,9 +4930,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> currently only GROUP objects, maybe support STATICs also?</p>
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@@ -11185,9 +11182,6 @@ callsigns from playername or group name.</p>
<p> currently only GROUP objects, maybe support STATICs also?</p>
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@@ -13738,9 +13732,6 @@ callsigns from playername or group name.</p>
<p> currently only GROUP objects, maybe support STATICs also?</p>
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