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@@ -1912,8 +1912,8 @@ Create the late-activated troops, vehicles, that will make up your deployable fo
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my_ctld.RadioSound = "beacon.ogg" -- -- this sound will be hearable if you tune in the beacon frequency. Add the sound file to your miz.
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my_ctld.RadioSoundFC3 = "beacon.ogg" -- this sound will be hearable by FC3 users (actually all UHF radios); change to something like "beaconsilent.ogg" and add the sound file to your miz if you don't want to annoy FC3 pilots.
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my_ctld.enableChinookGCLoading = true -- this will effectively suppress the crate load and drop for CTLD_CARGO.Enum.STATIc types for CTLD for the Chinook
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my_ctld.TroopUnloadDistGround = 1.5 -- If hovering, spawn dropped troops this far away from the helo
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my_ctld.TroopUnloadDistHover = 5 -- If grounded, spawn dropped troops this far away from the helo
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my_ctld.TroopUnloadDistGround = 5 -- If hovering, spawn dropped troops this far away in meters from the helo
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my_ctld.TroopUnloadDistHover = 1.5 -- If grounded, spawn dropped troops this far away in meters from the helo
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</code></pre>
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<h2>2.1 CH-47 Chinook support</h2>
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@@ -8268,7 +8268,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
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@@ -8357,14 +8357,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
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<p> tables</p>
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</div>
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</div>
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@@ -8642,17 +8639,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> #1570</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
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</div>
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</div>
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@@ -9011,7 +8997,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
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@@ -18800,7 +18786,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
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@@ -18889,14 +18875,11 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
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<p> tables</p>
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</div>
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</div>
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@@ -19174,17 +19157,6 @@ However, if you create a new folder inside the miz file, which contains the soun
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<p> #1570</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
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</div>
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</div>
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@@ -19543,7 +19515,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
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@@ -21245,7 +21217,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
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@@ -21334,14 +21306,11 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
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<p> tables</p>
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</div>
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</div>
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@@ -21619,17 +21588,6 @@ However, if you create a new folder inside the miz file, which contains the soun
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<p> #1570</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
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</div>
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</div>
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@@ -21988,7 +21946,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
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@@ -31831,17 +31789,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
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<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
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</div>
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</div>
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@@ -32495,17 +32442,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
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<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
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</div>
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</div>
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@@ -36359,6 +36295,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> template for a group of 10 paratroopers</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
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</div>
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</div>
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@@ -37685,6 +37632,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
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<p> template for a group of 10 paratroopers</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
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</div>
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</div>
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