MOOSE generated documentation [skip ci]

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Applevangelist
2021-05-11 10:03:03 +00:00
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@@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.</p>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Utils</strong> - Lua Profiler.</p>
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Templates.html">Utilities.Templates</a></strong></h2></div>
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<p><strong>Utils</strong> Templates</p>
<p>DCS unit templates</p>
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@@ -2073,7 +2087,7 @@ and the resulting state will be the <strong>To</strong> state.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_AIR).GetScores">AI_AIR:GetScores(Scores)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_AIR).GetScores">AI_AIR:GetScores()</a></p></td>
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<p>Returns a table with the scores defined.</p>
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@@ -2855,6 +2869,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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<h2><a id="#(AI_AIR).GetScores" ><strong>AI_AIR:GetScores(Scores)</strong></a></h2>
<h2><a id="#(AI_AIR).GetScores" ><strong>AI_AIR:GetScores()</strong></a></h2>
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<p>Returns a table with the scores defined.</p>
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<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
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<h2><strong>Parameter:</strong></h2>
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#table
<strong><strong>Scores</strong></strong>
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<h2><strong>Return value:</strong></h2>
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<p>#table:</p>
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<p>Scores.</p>
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#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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