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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
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@@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.</p>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Utils</strong> - Lua Profiler.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/MOOSE.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Templates.html">Utilities.Templates</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Utils</strong> Templates</p>
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<p>DCS unit templates</p>
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</p></div>
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</div>
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</div>
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@@ -1738,15 +1752,9 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).DisableEmission">CLIENT:DisableEmission()</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).EnableEmission">CLIENT:EnableEmission(switch)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Sets the passed group or unit objects radar emitters OFF.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).EnableEmission">CLIENT:EnableEmission()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Sets the passed group or unit objects radar emitters ON.</p>
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<p>GROUND - Switch on/off radar emissions of a unit.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2045,12 +2053,6 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).ResetEvents">CLIENT:ResetEvents()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Reset the subscriptions.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).SetEmission">CLIENT:SetEmission(Switch)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Sets the passed group or unit objects radar emitters on or off.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4146,7 +4148,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -5260,7 +5262,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -5398,46 +5400,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CLIENT).DisableEmission" ><strong>CLIENT:DisableEmission()</strong></a></h2>
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<h2><a id="#(CLIENT).EnableEmission" ><strong>CLIENT:EnableEmission(switch)</strong></a></h2>
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</div>
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<p>Sets the passed group or unit objects radar emitters OFF.</p>
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<p>Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.</p>
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<div id= "#Functions##DisableEmission" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(UNIT)">#UNIT</a>:</p>
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</div>
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<div class="w3-half">
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<p>self </p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CLIENT).EnableEmission" ><strong>CLIENT:EnableEmission()</strong></a></h2>
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</div>
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<p>Sets the passed group or unit objects radar emitters ON.</p>
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<p>Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.</p>
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<p>GROUND - Switch on/off radar emissions of a unit.</p>
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<div id= "#Functions##EnableEmission" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -5445,6 +5411,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-margin-left">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#boolean
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<strong><strong>switch</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>If true, emission is enabled. If false, emission is disabled. </p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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@@ -5452,7 +5432,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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<div class="w3-half">
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<p>self </p>
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<p>self</p>
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</div>
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</div>
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@@ -7402,53 +7382,6 @@ If the Unit is alive but not active, false is returned. </p>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CLIENT).SetEmission" ><strong>CLIENT:SetEmission(Switch)</strong></a></h2>
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</div>
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<p>Sets the passed group or unit objects radar emitters on or off.</p>
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<p>Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.</p>
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<div id= "#Functions##SetEmission" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#boolean
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<strong><strong>Switch</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>If <code>true</code> or <code>nil</code>, emission is enabled. If <code>false</code>, emission is turned off.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(UNIT)">#UNIT</a>:</p>
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</div>
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<div class="w3-half">
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<p>self </p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -7519,7 +7452,7 @@ If the Unit is alive but not active, false is returned. </p>
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -16066,7 +15999,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -19550,7 +19483,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -20224,7 +20157,7 @@ If the Identifiable is alive, true is returned. </p>
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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@@ -20504,7 +20437,7 @@ If the Identifiable is alive, true is returned. </p>
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<p> Alive2.</p>
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<p> Alive.</p>
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</div>
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