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@@ -1640,34 +1640,20 @@
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<p>Use the Engage trigger to intercept intruders.</p>
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<p><img src="..\Presentations\AI_GCI\Dia3.JPG" alt="Process"/></p>
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<p>The AI_A2G_SEAD is assigned a <a href="Wrapper.Group.html">Wrapper.Group</a> and this must be done before the AI_A2G_SEAD process can be started using the <strong>Start</strong> event.</p>
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<p><img src="..\Presentations\AI_GCI\Dia4.JPG" alt="Process"/></p>
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<p>The AI will fly towards the random 3D point within the patrol zone, using a random speed within the given altitude and speed limits.
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Upon arrival at the 3D point, a new random 3D point will be selected within the patrol zone using the given limits.</p>
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<p><img src="..\Presentations\AI_GCI\Dia5.JPG" alt="Process"/></p>
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<p>This cycle will continue.</p>
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<p><img src="..\Presentations\AI_GCI\Dia6.JPG" alt="Process"/></p>
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<p>During the patrol, the AI will detect enemy targets, which are reported through the <strong>Detected</strong> event.</p>
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<p><img src="..\Presentations\AI_GCI\Dia9.JPG" alt="Process"/></p>
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<p>When enemies are detected, the AI will automatically engage the enemy.</p>
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<p><img src="..\Presentations\AI_GCI\Dia10.JPG" alt="Process"/></p>
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<p>Until a fuel or damage threshold has been reached by the AI, or when the AI is commanded to RTB.
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When the fuel threshold has been reached, the airplane will fly towards the nearest friendly airbase and will land.</p>
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<p><img src="..\Presentations\AI_GCI\Dia13.JPG" alt="Process"/></p>
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<h2>1. AI_A2G_SEAD constructor</h2>
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<ul>
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@@ -1676,8 +1662,6 @@ When the fuel threshold has been reached, the airplane will fly towards the near
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<h2>3. Set the Range of Engagement</h2>
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<p><img src="..\Presentations\AI_GCI\Dia11.JPG" alt="Range"/></p>
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<p>An optional range can be set in meters,
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that will define when the AI will engage with the detected airborne enemy targets.
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The range can be beyond or smaller than the range of the Patrol Zone.
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@@ -1686,8 +1670,6 @@ Use the method <a href="AI.AI_GCI.html##(AI_A2G_SEAD).SetEngageRange">AI.AI_GCI#
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<h2>4. Set the Zone of Engagement</h2>
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<p><img src="..\Presentations\AI_GCI\Dia12.JPG" alt="Zone"/></p>
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<p>An optional <a href="Core.Zone.html">Core.Zone</a> can be set,
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that will define when the AI will engage with the detected airborne enemy targets.
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Use the method <a href="AI.AI_CAP.html##(AI_CAP_ZONE).SetEngageZone">AI.AI_CAP#AI_CAP_ZONE.SetEngageZone</a>() to define that Zone. -- TODO: Documentation. Check that this is actually correct. The originally referenced class does not exist.</p>
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@@ -1707,7 +1689,7 @@ Therefore, this class is considered to be deprecated</p>
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<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(AI_A2G_SEAD)">Type <strong>AI_A2G_SEAD</strong></a></h2></div>
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<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
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<strong><a href="##(AI_A2G_SEAD)">AI_A2G_SEAD</a></strong>
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, extends <strong><a href="AI.AI_A2G_Patrol.html##(AI_AIR_PATROL)">AI.AI_A2G_Patrol#AI_AIR_PATROL</a></strong>
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, extends <strong><a href="AI.Air_Patrol.html##(AI_AIR_PATROL)">AI.Air_Patrol#AI_AIR_PATROL</a></strong>
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</div>
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<div class="w3-card w3-margin">
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<table class="w3-table w3-border-bottom w3-border-theme-l2">
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