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MooseBotter
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<p>Use the Engage trigger to intercept intruders.</p>
<p><img src="..\Presentations\AI_GCI\Dia3.JPG" alt="Process"/></p>
<p>The AI_A2G_SEAD is assigned a <a href="Wrapper.Group.html">Wrapper.Group</a> and this must be done before the AI_A2G_SEAD process can be started using the <strong>Start</strong> event.</p>
<p><img src="..\Presentations\AI_GCI\Dia4.JPG" alt="Process"/></p>
<p>The AI will fly towards the random 3D point within the patrol zone, using a random speed within the given altitude and speed limits.
Upon arrival at the 3D point, a new random 3D point will be selected within the patrol zone using the given limits.</p>
<p><img src="..\Presentations\AI_GCI\Dia5.JPG" alt="Process"/></p>
<p>This cycle will continue.</p>
<p><img src="..\Presentations\AI_GCI\Dia6.JPG" alt="Process"/></p>
<p>During the patrol, the AI will detect enemy targets, which are reported through the <strong>Detected</strong> event.</p>
<p><img src="..\Presentations\AI_GCI\Dia9.JPG" alt="Process"/></p>
<p>When enemies are detected, the AI will automatically engage the enemy.</p>
<p><img src="..\Presentations\AI_GCI\Dia10.JPG" alt="Process"/></p>
<p>Until a fuel or damage threshold has been reached by the AI, or when the AI is commanded to RTB.
When the fuel threshold has been reached, the airplane will fly towards the nearest friendly airbase and will land.</p>
<p><img src="..\Presentations\AI_GCI\Dia13.JPG" alt="Process"/></p>
<h2>1. AI_A2G_SEAD constructor</h2>
<ul>
@@ -1676,8 +1662,6 @@ When the fuel threshold has been reached, the airplane will fly towards the near
<h2>3. Set the Range of Engagement</h2>
<p><img src="..\Presentations\AI_GCI\Dia11.JPG" alt="Range"/></p>
<p>An optional range can be set in meters,
that will define when the AI will engage with the detected airborne enemy targets.
The range can be beyond or smaller than the range of the Patrol Zone.
@@ -1686,8 +1670,6 @@ Use the method <a href="AI.AI_GCI.html##(AI_A2G_SEAD).SetEngageRange">AI.AI_GCI#
<h2>4. Set the Zone of Engagement</h2>
<p><img src="..\Presentations\AI_GCI\Dia12.JPG" alt="Zone"/></p>
<p>An optional <a href="Core.Zone.html">Core.Zone</a> can be set,
that will define when the AI will engage with the detected airborne enemy targets.
Use the method <a href="AI.AI_CAP.html##(AI_CAP_ZONE).SetEngageZone">AI.AI_CAP#AI_CAP_ZONE.SetEngageZone</a>() to define that Zone. -- TODO: Documentation. Check that this is actually correct. The originally referenced class does not exist.</p>
@@ -1707,7 +1689,7 @@ Therefore, this class is considered to be deprecated</p>
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(AI_A2G_SEAD)">Type <strong>AI_A2G_SEAD</strong></a></h2></div>
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
<strong><a href="##(AI_A2G_SEAD)">AI_A2G_SEAD</a></strong>
, extends <strong><a href="AI.AI_A2G_Patrol.html##(AI_AIR_PATROL)">AI.AI_A2G_Patrol#AI_AIR_PATROL</a></strong>
, extends <strong><a href="AI.Air_Patrol.html##(AI_AIR_PATROL)">AI.Air_Patrol#AI_AIR_PATROL</a></strong>
</div>
<div class="w3-card w3-margin">
<table class="w3-table w3-border-bottom w3-border-theme-l2">