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MooseBotter
2023-10-31 09:29:14 +00:00
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commit fcb2ae4cd5
47 changed files with 22411 additions and 517 deletions

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@@ -1637,7 +1637,7 @@
and creates a CSV file logging the scoring events and results for use at team or squadron websites.</p>
<p>SCORING automatically calculates the threat level of the objects hit and destroyed by players,
which can be <a href="Wrapper.Unit.html">Wrapper.Unit</a>, <a href="Static.html">Static</a> objects.</p>
which can be <a href="Wrapper.Unit.html">Wrapper.Unit</a>, <a href="Wrapper.Static.html">Wrapper.Static</a> objects.</p>
<p>Positive score points are granted when enemy or neutral targets are destroyed.
Negative score points or penalties are given when a friendly target is hit or destroyed.
@@ -1694,7 +1694,7 @@ Scores can be reported for your user, or an overall score can be reported of all
<ul>
<li><strong>Wingthor (TAW)</strong>: Testing &amp; Advice.</li>
<li><strong>Dutch-Baron (TAW)</strong>: Testing &amp; Advice.</li>
<li>**<a href="http://forums.eagle.ru/member.php?u=3829">Whisper</a>: Testing and Advice.</li>
<li><strong>Whisper</strong>: Testing and Advice.</li>
</ul>
<hr/>
@@ -2866,11 +2866,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
<p> Create the CSV file.</p>
</div>
</div>
@@ -5452,11 +5455,14 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
<p> Create the CSV file.</p>
</div>
</div>