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MOOSE generated documentation [skip ci]
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@@ -2217,6 +2217,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_BASE).UndrawZone">ZONE_BASE:UndrawZone(Delay)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Remove the drawing of the zone from the F10 map.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_BASE).ZoneID">ZONE_BASE.ZoneID</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>ID of zone. Only zones defined in the ME have an ID!</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4248,6 +4254,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(ZONE_BASE).ZoneID" ><strong>ZONE_BASE.ZoneID</strong></a>
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<p>ID of zone. Only zones defined in the ME have an ID!</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@@ -5443,6 +5460,17 @@ end
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(ZONE_BASE).ZoneID" ><strong>ZONE_BASE.ZoneID</strong></a>
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<p>ID of zone. Only zones defined in the ME have an ID!</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@@ -6950,6 +6978,17 @@ end
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(ZONE_BASE).ZoneID" ><strong>ZONE_BASE.ZoneID</strong></a>
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<p>ID of zone. Only zones defined in the ME have an ID!</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@@ -13199,7 +13238,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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<p>Scan the zone for the presence of units of the given ObjectCategories.</p>
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<p>Note that after a zone has been scanned, the zone can be evaluated by:</p>
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<p>Note that <strong>only after</strong> a zone has been scanned, the zone can be evaluated by:</p>
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<ul>
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<li><a href="ZONE_RADIUS.IsAllInZoneOfCoalition.html">ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
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@@ -13225,7 +13264,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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</div>
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<div class="w3-half">
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<p>An array of categories of the objects to find in the zone.</p>
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<p>An array of categories of the objects to find in the zone. E.g. <code>{Object.Category.UNIT}</code></p>
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</div>
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</div>
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@@ -13237,12 +13276,12 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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</div>
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<div class="w3-half">
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<p>An array of unit categories of the objects to find in the zone.</p>
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<p>An array of unit categories of the objects to find in the zone. E.g. <code>{Unit.Category.GROUND_UNIT,Unit.Category.SHIP}</code></p>
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</div>
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</div>
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<h2><strong>Usage:</strong></h2>
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<pre class="example"><code> self.Zone:Scan()
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<pre class="example"><code> self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
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local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )</code></pre>
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</div>
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@@ -15268,7 +15307,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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<p>Scan the zone for the presence of units of the given ObjectCategories.</p>
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<p>Note that after a zone has been scanned, the zone can be evaluated by:</p>
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<p>Note that <strong>only after</strong> a zone has been scanned, the zone can be evaluated by:</p>
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<ul>
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<li><a href="ZONE_RADIUS.IsAllInZoneOfCoalition.html">ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
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@@ -15294,7 +15333,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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</div>
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<div class="w3-half">
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<p>An array of categories of the objects to find in the zone.</p>
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<p>An array of categories of the objects to find in the zone. E.g. <code>{Object.Category.UNIT}</code></p>
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</div>
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</div>
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@@ -15306,12 +15345,12 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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</div>
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<div class="w3-half">
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<p>An array of unit categories of the objects to find in the zone.</p>
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<p>An array of unit categories of the objects to find in the zone. E.g. <code>{Unit.Category.GROUND_UNIT,Unit.Category.SHIP}</code></p>
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</div>
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</div>
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<h2><strong>Usage:</strong></h2>
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<pre class="example"><code> self.Zone:Scan()
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<pre class="example"><code> self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
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local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )</code></pre>
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</div>
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