MOOSE generated documentation [skip ci]

This commit is contained in:
Applevangelist
2022-10-22 09:15:30 +00:00
parent 16abde2bbb
commit ffeb91ddff
140 changed files with 1051 additions and 1233 deletions

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@@ -405,7 +405,7 @@
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Account.html">Actions.Act_Account</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count &amp; report) various DCS events occuring on <a href="Wrapper.Unit.html">Wrapper.Unit</a>s.</p>
<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count &amp; report) various DCS events occurring on <a href="Wrapper.Unit.html">Wrapper.Unit</a>s.</p>
</p></div>
</div>
</div>
@@ -1650,7 +1650,7 @@ Controls a network of short range air/missile defense groups.</p>
<tr>
<td class="style="width:40%;"><p><h2>Global <strong>AI_CAP_ZONE</strong></h2></p></td>
<td class="style="width:60%;">
<p>Implements the core functions to patrol a <a href="Zone.html">Zone</a> by an AI <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> or <a href="Wrapper.Group.html">Wrapper.Group</a>
<p>Implements the core functions to patrol a <a href="Core.Zone.html">Core.Zone</a> by an AI <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> or <a href="Wrapper.Group.html">Wrapper.Group</a>
and automatically engage any airborne enemies that are within a certain range or within a certain zone.</p>
</td>
</tr>
@@ -1662,7 +1662,7 @@ and automatically engage any airborne enemies that are within a certain range or
<a href="##(AI_CAP_ZONE)">#AI_CAP_ZONE</a>
<a id="AI_CAP_ZONE" ><strong>AI_CAP_ZONE</strong></a>
<p>Implements the core functions to patrol a <a href="Zone.html">Zone</a> by an AI <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> or <a href="Wrapper.Group.html">Wrapper.Group</a>
<p>Implements the core functions to patrol a <a href="Core.Zone.html">Core.Zone</a> by an AI <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> or <a href="Wrapper.Group.html">Wrapper.Group</a>
and automatically engage any airborne enemies that are within a certain range or within a certain zone.</p>
@@ -1743,7 +1743,7 @@ Use the method <a href="##(AI_CAP_ZONE).SetEngageRange">AI_CAP_ZONE.SetEngageRan
<p><img src="..\Presentations\AI_CAP\Dia12.JPG" alt="Zone"/></p>
<p>An optional <a href="Zone.html">Zone</a> can be set,
<p>An optional <a href="Core.Zone.html">Core.Zone</a> can be set,
that will define when the AI will engage with the detected airborne enemy targets.
Use the method <a href="##(AI_CAP_ZONE).SetEngageZone">AI_CAP_ZONE.SetEngageZone</a>() to define that Zone.</p>
@@ -1933,7 +1933,7 @@ Use the method <a href="##(AI_CAP_ZONE).SetEngageZone">AI_CAP_ZONE.SetEngageZone
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CAP_ZONE).TargetZone">AI_CAP_ZONE.TargetZone</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</td>
</tr>
<tr class="w3-border">
@@ -2301,7 +2301,7 @@ Use the method <a href="##(AI_CAP_ZONE).SetEngageZone">AI_CAP_ZONE.SetEngageZone
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CAP_ZONE).PatrolZone">AI_CAP_ZONE.PatrolZone</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</td>
</tr>
<tr class="w3-border">
@@ -3448,7 +3448,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CAP_ZONE).TargetZone" ><strong>AI_CAP_ZONE.TargetZone</strong></a>
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
@@ -3628,7 +3628,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
<div class="w3-half">
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
</div>
@@ -5506,7 +5506,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CAP_ZONE).TargetZone" ><strong>AI_CAP_ZONE.TargetZone</strong></a>
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
@@ -5742,7 +5742,7 @@ Once the time is finished, the old AI will return to the base.</p>
</div>
<div class="w3-half">
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
</div>
@@ -8632,7 +8632,7 @@ Note that this method is required, as triggers the next route when patrolling fo
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CAP_ZONE).TargetZone" ><strong>AI_CAP_ZONE.TargetZone</strong></a>
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
@@ -9255,7 +9255,7 @@ Note that this method is required, as triggers the next route when patrolling fo
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CAP_ZONE).TargetZone" ><strong>AI_CAP_ZONE.TargetZone</strong></a>
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
@@ -10766,7 +10766,7 @@ Note that this method is required, as triggers the next route when patrolling fo
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CAP_ZONE).TargetZone" ><strong>AI_CAP_ZONE.TargetZone</strong></a>
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>