MOOSE generated documentation [skip ci]

This commit is contained in:
Applevangelist
2022-10-22 09:15:30 +00:00
parent 16abde2bbb
commit ffeb91ddff
140 changed files with 1051 additions and 1233 deletions

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@@ -405,7 +405,7 @@
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Account.html">Actions.Act_Account</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count &amp; report) various DCS events occuring on <a href="Wrapper.Unit.html">Wrapper.Unit</a>s.</p>
<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count &amp; report) various DCS events occurring on <a href="Wrapper.Unit.html">Wrapper.Unit</a>s.</p>
</p></div>
</div>
</div>
@@ -1649,7 +1649,7 @@ Controls a network of short range air/missile defense groups.</p>
<tr>
<td class="style="width:40%;"><p><h2>Global <strong>AI_CAS_ZONE</strong></h2></p></td>
<td class="style="width:60%;">
<p>Implements the core functions to provide Close Air Support in an Engage <a href="Zone.html">Zone</a> by an AIR <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> or <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Implements the core functions to provide Close Air Support in an Engage <a href="Core.Zone.html">Core.Zone</a> by an AIR <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> or <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
</table>
@@ -1660,7 +1660,7 @@ Controls a network of short range air/missile defense groups.</p>
<a href="##(AI_CAS_ZONE)">#AI_CAS_ZONE</a>
<a id="AI_CAS_ZONE" ><strong>AI_CAS_ZONE</strong></a>
<p>Implements the core functions to provide Close Air Support in an Engage <a href="Zone.html">Zone</a> by an AIR <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> or <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Implements the core functions to provide Close Air Support in an Engage <a href="Core.Zone.html">Core.Zone</a> by an AIR <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> or <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>The AI_CAS_ZONE runs a process. It holds an AI in a Patrol Zone and when the AI is commanded to engage, it will fly to an Engage Zone.</p>
@@ -1950,7 +1950,7 @@ It can be notified to go RTB through the <strong>RTB</strong> event.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CAS_ZONE).TargetZone">AI_CAS_ZONE.TargetZone</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</td>
</tr>
<tr class="w3-border">
@@ -2318,7 +2318,7 @@ It can be notified to go RTB through the <strong>RTB</strong> event.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CAS_ZONE).PatrolZone">AI_CAS_ZONE.PatrolZone</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</td>
</tr>
<tr class="w3-border">
@@ -3479,7 +3479,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CAS_ZONE).TargetZone" ><strong>AI_CAS_ZONE.TargetZone</strong></a>
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
@@ -3727,7 +3727,7 @@ Use the structure <a href="DCS.html##(AI.Task).WeaponExpend">DCS#AI.Task.WeaponE
</div>
<div class="w3-half">
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
</div>
@@ -5709,7 +5709,7 @@ Use the structure <a href="DCS.html##(AI.Task).WeaponExpend">DCS#AI.Task.WeaponE
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CAS_ZONE).TargetZone" ><strong>AI_CAS_ZONE.TargetZone</strong></a>
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
@@ -5945,7 +5945,7 @@ Once the time is finished, the old AI will return to the base.</p>
</div>
<div class="w3-half">
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
</div>
@@ -8846,7 +8846,7 @@ Note that this method is required, as triggers the next route when patrolling fo
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CAS_ZONE).TargetZone" ><strong>AI_CAS_ZONE.TargetZone</strong></a>
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
@@ -9480,7 +9480,7 @@ Note that this method is required, as triggers the next route when patrolling fo
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CAS_ZONE).TargetZone" ><strong>AI_CAS_ZONE.TargetZone</strong></a>
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>
@@ -11002,7 +11002,7 @@ Note that this method is required, as triggers the next route when patrolling fo
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CAS_ZONE).TargetZone" ><strong>AI_CAS_ZONE.TargetZone</strong></a>
<p>The <a href="Zone.html">Zone</a> where the patrol needs to be executed.</p>
<p>The <a href="Core.Zone.html">Core.Zone</a> where the patrol needs to be executed.</p>
</div>