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MOOSE generated documentation [skip ci]
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@@ -405,7 +405,7 @@
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Account.html">Actions.Act_Account</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count & report) various DCS events occuring on <a href="Wrapper.Unit.html">Wrapper.Unit</a>s.</p>
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<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count & report) various DCS events occurring on <a href="Wrapper.Unit.html">Wrapper.Unit</a>s.</p>
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</p></div>
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</div>
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</div>
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@@ -1666,7 +1666,7 @@ There are 2 moments when state transition methods will be called by the state ma
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<h1>1) <a href="##(ACT_ASSIST_SMOKE_TARGETS_ZONE)">#ACT_ASSIST_SMOKE_TARGETS_ZONE</a> class, extends <a href="Core.Fsm.Route.html##(ACT_ASSIST)">Core.Fsm.Route#ACT_ASSIST</a></h1>
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<p>The ACT_ASSIST_SMOKE_TARGETS_ZONE class implements the core functions to smoke targets in a <a href="Zone.html">Zone</a>.
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<p>The ACT_ASSIST_SMOKE_TARGETS_ZONE class implements the core functions to smoke targets in a <a href="Core.Zone.html">Core.Zone</a>.
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The targets are smoked within a certain range around each target, simulating a realistic smoking behaviour.
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At random intervals, a new target is smoked.</p>
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