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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
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@@ -405,7 +405,7 @@
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Account.html">Actions.Act_Account</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count & report) various DCS events occuring on <a href="Wrapper.Unit.html">Wrapper.Unit</a>s.</p>
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<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count & report) various DCS events occurring on <a href="Wrapper.Unit.html">Wrapper.Unit</a>s.</p>
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</p></div>
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</div>
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</div>
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@@ -1760,7 +1760,7 @@ without much scripting overhead!!!</p>
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<p>The ZONE_AIRBASE class defines by a zone around a <a href="Wrapper.Airbase.html##(AIRBASE)">Wrapper.Airbase#AIRBASE</a> with a radius.</p>
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<p>This class implements the inherited functions from <a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a> taking into account the own zone format and properties.</p>
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<p>This class implements the inherited functions from <a href="##(ZONE_RADIUS)">#ZONE_RADIUS</a> taking into account the own zone format and properties.</p>
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</div>
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@@ -1794,7 +1794,7 @@ without much scripting overhead!!!</p>
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</ul>
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<h2>Each zone implements two polymorphic functions defined in <a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>:</h2>
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<h2>Each zone implements two polymorphic functions defined in <a href="##(ZONE_BASE)">#ZONE_BASE</a>:</h2>
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<ul>
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<li><a href="##(ZONE_BASE).IsVec2InZone">ZONE_BASE.IsVec2InZone</a>(): Returns if a 2D vector is within the zone.</li>
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@@ -1888,7 +1888,7 @@ without much scripting overhead!!!</p>
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<p>The current leader of the group defines the center of the zone.
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This class implements the inherited functions from <a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a> taking into account the own zone format and properties.</p>
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This class implements the inherited functions from <a href="##(ZONE_RADIUS)">#ZONE_RADIUS</a> taking into account the own zone format and properties.</p>
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</div>
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@@ -1913,7 +1913,7 @@ This class implements the inherited functions from <a href="Core.Zone.html##(ZON
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<p>The ZONE_POLYGON class defined by a sequence of <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> waypoints within the Mission Editor, forming a polygon.</p>
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<p>This class implements the inherited functions from <a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a> taking into account the own zone format and properties.</p>
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<p>This class implements the inherited functions from <a href="##(ZONE_RADIUS)">#ZONE_RADIUS</a> taking into account the own zone format and properties.</p>
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<h2>Declare a ZONE_POLYGON directly in the DCS mission editor!</h2>
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@@ -1958,7 +1958,7 @@ without much scripting overhead!</p>
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<p>The ZONE_POLYGON_BASE class defined by a sequence of <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> waypoints within the Mission Editor, forming a polygon.</p>
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<p>This class implements the inherited functions from <a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a> taking into account the own zone format and properties.
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<p>This class implements the inherited functions from <a href="##(ZONE_RADIUS)">#ZONE_RADIUS</a> taking into account the own zone format and properties.
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This class is an abstract BASE class for derived classes, and is not meant to be instantiated.</p>
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<h2>Zone point randomization</h2>
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@@ -2002,7 +2002,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
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<p>The ZONE_RADIUS class defined by a zone name, a location and a radius.</p>
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<p>This class implements the inherited functions from Core.Zone#ZONE_BASE taking into account the own zone format and properties.</p>
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<p>This class implements the inherited functions from <a href="##(ZONE_BASE)">#ZONE_BASE</a> taking into account the own zone format and properties.</p>
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<h2>ZONE_RADIUS constructor</h2>
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@@ -2050,7 +2050,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
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<tr>
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<td class="style="width:40%;"><p><h2>Global <strong>ZONE_UNIT</strong></h2></p></td>
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<td class="style="width:60%;">
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<h1>ZONE_UNIT class, extends <a href="Zone.html##(ZONE_RADIUS)">Zone#ZONE_RADIUS</a></h1>
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<h1>ZONE_UNIT class, extends <a href="##(ZONE_RADIUS)">#ZONE_RADIUS</a></h1>
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<p>The ZONE_UNIT class defined by a zone attached to a <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> with a radius and optional offsets.</p>
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</td>
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@@ -2063,7 +2063,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
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<a href="##(ZONE_UNIT)">#ZONE_UNIT</a>
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<a id="ZONE_UNIT" ><strong>ZONE_UNIT</strong></a>
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<h1>ZONE_UNIT class, extends <a href="Zone.html##(ZONE_RADIUS)">Zone#ZONE_RADIUS</a></h1>
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<h1>ZONE_UNIT class, extends <a href="##(ZONE_RADIUS)">#ZONE_RADIUS</a></h1>
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<p>The ZONE_UNIT class defined by a zone attached to a <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> with a radius and optional offsets.</p>
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@@ -2226,7 +2226,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_BASE).GetColorAlpha">ZONE_BASE:GetColorAlpha()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get transperency Alpha value of zone.</p>
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<p>Get transparency Alpha value of zone.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2262,7 +2262,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_BASE).GetFillColorAlpha">ZONE_BASE:GetFillColorAlpha()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get transperency Alpha fill value of zone.</p>
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<p>Get transparency Alpha fill value of zone.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4970,7 +4970,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<h2><a id="#(ZONE_BASE).GetColorAlpha" ><strong>ZONE_BASE:GetColorAlpha()</strong></a></h2>
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</div>
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<p>Get transperency Alpha value of zone.</p>
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<p>Get transparency Alpha value of zone.</p>
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<div id= "#Functions##GetColorAlpha" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -5089,7 +5089,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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<div class="w3-half">
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<p>Draw coaliton.</p>
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<p>Draw coalition.</p>
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</div>
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</div>
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@@ -5167,7 +5167,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<h2><a id="#(ZONE_BASE).GetFillColorAlpha" ><strong>ZONE_BASE:GetFillColorAlpha()</strong></a></h2>
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</div>
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<p>Get transperency Alpha fill value of zone.</p>
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<p>Get transparency Alpha fill value of zone.</p>
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<div id= "#Functions##GetFillColorAlpha" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -5979,7 +5979,7 @@ end
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</div>
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<div class="w3-half">
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<p>Transparacy between 0 and 1. Default 0.15.</p>
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<p>Transparency between 0 and 1. Default 0.15.</p>
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</div>
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</div>
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@@ -12475,7 +12475,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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<p>Is All in Zone of Coalition?</p>
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<p>Check if only the specifed coalition is inside the zone and noone else.</p>
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<p>Check if only the specified coalition is inside the zone and noone else.</p>
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<div id= "#Functions##IsAllInZoneOfCoalition" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -12666,7 +12666,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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<p>Is Some in Zone of Coalition?</p>
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<p>Check if more than one coaltion is inside the zone and the specifed coalition is one of them.
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<p>Check if more than one coalition is inside the zone and the specified coalition is one of them.
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You first need to use the <a href="##(ZONE_POLYGON).Scan">ZONE_POLYGON.Scan</a> method to scan the zone before it can be evaluated!
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Note that once a zone has been scanned, multiple evaluations can be done on the scan result set.</p>
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@@ -12686,7 +12686,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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</div>
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<div class="w3-half">
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<p>ID of the coaliton which is checked to be inside the zone.</p>
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<p>ID of the coalition which is checked to be inside the zone.</p>
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</div>
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</div>
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@@ -14636,7 +14636,7 @@ Note that <strong>only after</strong> a zone has been scanned, the zone can be e
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</div>
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<div class="w3-half">
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<p>(Optional) Minumum distance from any building coordinate. Defaults to 100m.</p>
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<p>(Optional) Minimum distance from any building coordinate. Defaults to 100m.</p>
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</div>
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</div>
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@@ -15273,7 +15273,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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<p>Is All in Zone of Coalition?</p>
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<p>Check if only the specifed coalition is inside the zone and noone else.</p>
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<p>Check if only the specified coalition is inside the zone and no one else.</p>
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<div id= "#Functions##IsAllInZoneOfCoalition" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -15464,7 +15464,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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<p>Is Some in Zone of Coalition?</p>
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<p>Check if more than one coaltion is inside the zone and the specifed coalition is one of them.
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<p>Check if more than one coalition is inside the zone and the specified coalition is one of them.
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You first need to use the <a href="##(ZONE_RADIUS).Scan">ZONE_RADIUS.Scan</a> method to scan the zone before it can be evaluated!
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Note that once a zone has been scanned, multiple evaluations can be done on the scan result set.</p>
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@@ -15484,7 +15484,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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</div>
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<div class="w3-half">
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<p>ID of the coaliton which is checked to be inside the zone.</p>
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<p>ID of the coalition which is checked to be inside the zone.</p>
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</div>
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</div>
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@@ -15703,7 +15703,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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</div>
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<div class="w3-half">
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<p>Determins if the Zone should not be registered in the _Database Table. Default=false</p>
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<p>Determines if the Zone should not be registered in the _Database Table. Default=false</p>
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</div>
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</div>
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@@ -16876,7 +16876,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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</div>
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<div class="w3-half">
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<p>(Optional) Minumum distance from any building coordinate. Defaults to 100m.</p>
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<p>(Optional) Minimum distance from any building coordinate. Defaults to 100m.</p>
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</div>
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</div>
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@@ -17513,7 +17513,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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<p>Is All in Zone of Coalition?</p>
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<p>Check if only the specifed coalition is inside the zone and noone else.</p>
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<p>Check if only the specified coalition is inside the zone and no one else.</p>
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<div id= "#Functions##IsAllInZoneOfCoalition" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -17704,7 +17704,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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<p>Is Some in Zone of Coalition?</p>
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<p>Check if more than one coaltion is inside the zone and the specifed coalition is one of them.
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<p>Check if more than one coalition is inside the zone and the specified coalition is one of them.
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You first need to use the <a href="##(ZONE_RADIUS).Scan">ZONE_RADIUS.Scan</a> method to scan the zone before it can be evaluated!
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Note that once a zone has been scanned, multiple evaluations can be done on the scan result set.</p>
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@@ -17724,7 +17724,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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</div>
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<div class="w3-half">
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<p>ID of the coaliton which is checked to be inside the zone.</p>
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<p>ID of the coalition which is checked to be inside the zone.</p>
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</div>
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</div>
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@@ -17943,7 +17943,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
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</div>
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<div class="w3-half">
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<p>Determins if the Zone should not be registered in the _Database Table. Default=false</p>
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<p>Determines if the Zone should not be registered in the _Database Table. Default=false</p>
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</div>
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</div>
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