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Migrated some Core.Zone examples
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Core/Zone/100-Normal-Zone/ZON-100-Normal-Zone.lua
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34
Core/Zone/100-Normal-Zone/ZON-100-Normal-Zone.lua
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---
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-- Author: FlightControl
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-- Created: 21.02.2017
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-- Contributors: kaltokri
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-- Modified: 18.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Zone.html
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--
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-- # Description:
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--
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-- A ZONE has been defined in mission editor. It's boundaries are marked with white smoke.
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-- A vehicle is driving through the zone perimeters.
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-- When the vehicle is driving within the zone, a red smoke is placed at the vehicle location.
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--
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-- # Guide:
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--
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-- 1. Start the mission.
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-- 2. Observe the zone perimeter. It should be marked with white smoke.
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-- 3. Observe the vehicle. It should place red smoke when driving through the zone.
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GroupInside = GROUP:FindByName( "Test Inside Zone" )
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ZoneA = ZONE:New( "Zone A" )
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ZoneA:SmokeZone( SMOKECOLOR.White, 90 )
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Messager = SCHEDULER:New( nil,
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function()
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GroupInside:MessageToAll( ( GroupInside:IsCompletelyInZone( ZoneA ) ) and "Inside Zone A" or "Outside Zone A", 1 )
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if GroupInside:IsCompletelyInZone( ZoneA ) then
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GroupInside:GetUnit(1):SmokeRed()
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end
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end,
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{}, 0, 1 )
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BIN
Core/Zone/100-Normal-Zone/ZON-100-Normal-Zone.miz
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BIN
Core/Zone/100-Normal-Zone/ZON-100-Normal-Zone.miz
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---
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-- Author: FlightControl
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-- Created: 18.02.2017
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-- Contributors: kaltokri
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-- Modified: 18.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Zone.html
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Point.html
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--
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-- # Description:
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--
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-- Three zones are defined.
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-- 15 points are smoked in each zone.
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-- The first 15 points are blue smoked using the GetRandomVec2() API.
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-- The second 15 points are orange smoked using the GetRandomPointVec2() API.
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-- The third 15 points are red smoked using the GetRandomPointVec3() API.
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--
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-- Note: The zones perimeters are also smoked in white, so you can observe the random point placement.
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-- Note: At each zone an vehicle is placed, so you can view the smoking in external view by pressing F7.
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--
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-- # Guide:
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--
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-- 1. Observe smoking of Blue smoke in Zone 1.
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-- 2. Observe smoking of Orange smoke in Zone 2.
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-- 3. Observe smoking of Red smoke in Zone 3.
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Zone1 = ZONE:New( "Zone 1" )
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Zone2 = ZONE:New( "Zone 2" )
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Zone3 = ZONE:New( "Zone 3" )
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Zone1:SmokeZone( SMOKECOLOR.White, 18 )
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Zone2:SmokeZone( SMOKECOLOR.White, 18 )
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Zone3:SmokeZone( SMOKECOLOR.White, 18 )
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for i = 1, 15 do
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-- Zone 1
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local Vec2 = Zone1:GetRandomVec2()
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local PointVec2 = POINT_VEC2:NewFromVec2( Vec2 )
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PointVec2:SmokeBlue()
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-- Zone 2
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local PointVec2 = Zone2:GetRandomPointVec2()
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PointVec2:SmokeOrange()
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-- Zone 3
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local PointVec3 = Zone3:GetRandomPointVec3()
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PointVec3:SmokeRed()
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end
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---
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-- Author: FlightControl
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-- Created: 21.02.2017
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-- Contributors: kaltokri
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-- Modified: 18.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Zone.html
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--
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-- # Description:
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--
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-- A ZONE has been defined in mission editor. It's boundaries are marked with tires.
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-- Take a look at the F10 map to see the tires. It may help to disable the lables in F10 map.
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-- You can you to a tires with F12.
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-- A vehicle is driving through the zone perimeters.
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-- When the vehicle is driving within the zone, a red smoke is placed at the vehicle location.
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--
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-- # Guide:
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--
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-- 1. Start the mission.
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-- 2. Observe the zone perimeter. It should be marked with tires.
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-- 3. Observe the vehicle. It should place red smoke when driving through the zone.
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GroupInside = GROUP:FindByName( "Test Inside Zone" )
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ZoneA = ZONE:New( "Zone A" )
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ZoneA:BoundZone( 90, country.id.USA )
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Messager = SCHEDULER:New( nil,
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function()
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GroupInside:MessageToAll( ( GroupInside:IsCompletelyInZone( ZoneA ) ) and "Inside Zone A" or "Outside Zone A", 1 )
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if GroupInside:IsCompletelyInZone( ZoneA ) then
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GroupInside:GetUnit(1):SmokeRed()
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end
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end,
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{}, 0, 1 )
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