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Applevangelist 2021-12-07 18:41:01 +01:00 committed by GitHub
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---
-- Name: ZON-400 - Radius Zone
-- Author: FlightControl
-- Date Created: 21 Feb 2017
--
-- # Situation:
--
-- A ZONE_RADIUS has been defined, which boundaries are smoking.
-- A vehicle is driving through the zone perimeters.
-- When the vehicle is driving in the zone, a red smoke is fired from the vehicle location.
--
-- # Test cases:
--
-- 1. Observe the polygon perimeter smoke.
-- 2. Observe the vehicle smoking a red smoke when driving through the zone.
GroupInside = GROUP:FindByName( "Test Inside Polygon" )
GroupOutside = GROUP:FindByName( "Test Outside Polygon" )
House = STATIC:FindByName( "House" )
ZoneA = ZONE_RADIUS:New( "Zone A", House:GetVec2(), 300 )
ZoneA:SmokeZone( SMOKECOLOR.White, 90 )
Messager = SCHEDULER:New( nil,
function()
GroupInside:MessageToAll( ( GroupInside:IsCompletelyInZone( ZoneA ) ) and "Inside Zone A" or "Outside Zone A", 1 )
if GroupInside:IsCompletelyInZone( ZoneA ) then
GroupInside:GetUnit(1):SmokeRed()
end
end,
{}, 0, 1 )
---
-- Name: ZON-400 - Radius Zone
-- Author: FlightControl
-- Date Created: 21 Feb 2017
--
-- # Situation:
--
-- A ZONE_RADIUS has been defined, which boundaries are smoking.
-- A vehicle is driving through the zone perimeters.
-- When the vehicle is driving in the zone, a red smoke is fired from the vehicle location.
--
-- # Test cases:
--
-- 1. Observe the polygon perimeter smoke.
-- 2. Observe the vehicle smoking a red smoke when driving through the zone.
GroupInside = GROUP:FindByName( "Test Inside Polygon" )
GroupOutside = GROUP:FindByName( "Test Outside Polygon" )
House = STATIC:FindByName( "House" )
ZoneA = ZONE_RADIUS:New( "Zone A", House:GetVec2(), 300 )
ZoneA:SmokeZone(SMOKECOLOR.White,90)
Messager = SCHEDULER:New( nil,
function()
GroupInside:MessageToAll( ( GroupInside:IsCompletelyInZone( ZoneA ) ) and "Inside Zone A" or "Outside Zone A", 1 )
if GroupInside:IsCompletelyInZone( ZoneA ) then
GroupInside:GetUnit(1):SmokeRed()
end
end,
{}, 0, 1 )