SpawnStatic moved to new repo

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kaltokri 2024-03-01 17:24:56 +01:00
parent cf1f1042bc
commit fd70410387
2 changed files with 0 additions and 31 deletions

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--- Name: SPS-100 - Simple Spawning
-- Author: FlightControl
-- Date Created: 09 Apr 2017
--
-- # Situation:
--
-- At Gudauta spawn a static.
--
-- # Test cases:
--
-- 1. Observe that the static is spawned.
local ZonePosition = ZONE:New( "Position" )
local SpawnBuilding = SPAWNSTATIC:NewFromStatic( "Building", country.id.GERMANY )
local SpawnBarrack = SPAWNSTATIC:NewFromStatic( "Barrack", country.id.GERMANY )
local ZonePointVec2 = ZonePosition:GetPointVec2()
local Building = SpawnBuilding:SpawnFromZone( ZonePosition, 0 )
for Heading = 0, 360,60 do
local Radial = Heading * ( math.pi*2 ) / 360
local x = ZonePointVec2:GetLat() + math.cos( Radial ) * 150
local y = ZonePointVec2:GetLon() + math.sin( Radial ) * 150
SpawnBarrack:SpawnFromPointVec2( POINT_VEC2:New( x, y ), Heading + 90 )
end