mirror of
https://github.com/mrSkortch/MissionScriptingTools.git
synced 2025-08-15 10:47:23 +00:00
commit
838855ed2b
104
mist.lua
104
mist.lua
@ -15,7 +15,7 @@ mist = {}
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-- don't change these
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mist.majorVersion = 4
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mist.minorVersion = 0
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mist.build = 55
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mist.build = 57
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--------------------------------------------------------------------------------------------------------------
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-- the main area
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@ -492,6 +492,7 @@ do
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newObj.name = staticObj.name
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newObj.dead = staticObj.dead
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newObj.country = staticObj.country
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newObj.countryId = staticObj.countryId
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newObj.clone = staticObj.clone
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newObj.shape_name = staticObj.shape_name
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newObj.canCargo = staticObj.canCargo
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@ -508,21 +509,22 @@ do
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newObj.name = staticObj.units[1].name
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newObj.dead = staticObj.units[1].dead
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newObj.country = staticObj.units[1].country
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newObj.countryId = staticObj.units[1].countryId
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newObj.shape_name = staticObj.units[1].shape_name
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newObj.canCargo = staticObj.units[1].canCargo
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newObj.mass = staticObj.units[1].mass
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newObj.categoryStatic = staticObj.units[1].categoryStatic
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end
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newObj.country = staticObj.country
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if not newObj.country then
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return false
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end
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local newCountry
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for countryName, countryId in pairs(country.id) do
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local newCountry = newObj.country
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if newObj.countryId then
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newCountry = newObj.countryId
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end
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for countryId, countryName in pairs(country.name) do
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if type(newObj.country) == 'string' then
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if tostring(countryName) == string.upper(newObj.country) then
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newCountry = countryName
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@ -577,12 +579,17 @@ do
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--
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--env.info('dynAdd')
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--mist.debug.writeData(mist.utils.serialize,{'msg', newGroup}, 'newGroupOrig.lua')
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local cntry = newGroup.country
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if newGroup.countryId then
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cntry = newGroup.countryId
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end
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local groupType = newGroup.category
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local newCountry = ''
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-- validate data
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for countryName, countryId in pairs(country.id) do
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for countryId, countryName in pairs(country.name) do
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if type(cntry) == 'string' then
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if tostring(countryName) == string.upper(cntry) then
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newCountry = countryName
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@ -616,7 +623,6 @@ do
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newCat = 'AIRPLANE'
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end
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end
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local typeName
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if newCat == 'GROUND_UNIT' then
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typeName = ' gnd '
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@ -629,7 +635,6 @@ do
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elseif newCat == 'BUILDING' then
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typeName = ' bld '
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end
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if newGroup.clone or not newGroup.groupId then
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mistDynAddIndex = mistDynAddIndex + 1
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mistGpId = mistGpId + 1
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@ -662,8 +667,9 @@ do
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newGroup.start_time = 0
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end
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end
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for unitIndex, unitData in pairs(newGroup.units) do
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local originalName = newGroup.units[unitIndex].unitName or newGroup.units[unitIndex].name
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if newGroup.clone or not unitData.unitId then
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mistUnitId = mistUnitId + 1
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@ -720,7 +726,6 @@ do
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mistAddedObjects[#mistAddedObjects + 1] = mist.utils.deepCopy(newGroup.units[unitIndex])
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end
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mistAddedGroups[#mistAddedGroups + 1] = mist.utils.deepCopy(newGroup)
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if newGroup.route and not newGroup.route.points then
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if not newGroup.route.points and newGroup.route[1] then
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local copyRoute = newGroup.route
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@ -2034,6 +2039,10 @@ for coa_name, coa_data in pairs(mist.DBs.units) do
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if unit_data.skill and (unit_data.skill == "Client" or unit_data.skill == "Player") then
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mist.DBs.humansByName[unit_data.unitName] = mist.utils.deepCopy(unit_data)
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mist.DBs.humansById[unit_data.unitId] = mist.utils.deepCopy(unit_data)
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--if Unit.getByName(unit_data.unitName) then
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-- mist.DBs.activeHumans[unit_data.unitName] = mist.utils.deepCopy(unit_data)
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-- mist.DBs.activeHumans[unit_data.unitName].playerName = Unit.getByName(unit_data.unitName):getPlayerName()
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--end
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end
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end
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end
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@ -2158,7 +2167,10 @@ do
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val['objectPos'] = pos.p
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end
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val['objectType'] = mist.DBs.aliveUnits[val.object.id_].category
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--[[if mist.DBs.activeHumans[Unit.getName(val.object)] then
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--trigger.action.outText('remove via death: ' .. Unit.getName(val.object),20)
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mist.DBs.activeHumans[Unit.getName(val.object)] = nil
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end]]
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elseif mist.DBs.removedAliveUnits and mist.DBs.removedAliveUnits[val.object.id_] then -- it didn't exist in alive_units, check old_alive_units
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--print('object found in old_alive_units')
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val['objectData'] = mist.utils.deepCopy(mist.DBs.removedAliveUnits[val.object.id_])
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@ -2200,22 +2212,22 @@ do
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mist.addEventHandler(addDeadObject)
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--[[local function addClientsToActive(event)
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if event.id == world.event.S_EVENT_PLAYER_ENTER_UNIT then
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if not mist.DBs.activeHumans[Unit.getName(event.initiator)] then
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--[[
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local function addClientsToActive(event)
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if event.id == world.event.S_EVENT_PLAYER_ENTER_UNIT or event.id == world.event.S_EVENT_BIRTH then
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env.info(mist.utils.tableShow(event))
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if Unit.getPlayerName(event.initiator) then
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env.info(Unit.getPlayerName(event.initiator))
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local newU = mist.utils.deepCopy(mist.DBs.unitsByName[Unit.getName(event.initiator)])
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if Unit.getPlayerName(event.initiator) then
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newU.playerName = Unit.getPlayerName(event.initiator)
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end
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newU.playerName = Unit.getPlayerName(event.initiator)
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mist.DBs.activeHumans[Unit.getName(event.initiator)] = newU
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--trigger.action.outText('added: ' .. Unit.getName(event.initiator), 20)
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end
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elseif event.id == world.event.S_EVENT_PLAYER_LEAVE_UNIT or event.id == world.event.S_EVENT_DEATH then
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elseif event.id == world.event.S_EVENT_PLAYER_LEAVE_UNIT and event.initiator then
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if mist.DBs.activeHumans[Unit.getName(event.initiator)] then
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mist.DBs.activeHumans[Unit.getName(event.initiator)] = nil
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-- trigger.action.outText('removed via control: ' .. Unit.getName(event.initiator), 20)
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end
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elseif event.id == world.event.S_EVENT_BIRTH then -- do client check
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end
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end
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@ -3054,6 +3066,7 @@ function mist.flagFunc.units_in_moving_zones(vars)
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interval = {'number', 'nil'},
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toggle = {'boolean', 'nil'},
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unitTableDef = {'table', 'nil'},
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zUnitTableDef = {'table', 'nil'},
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}
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local err, errmsg = mist.utils.typeCheck('mist.flagFunc.units_in_moving_zones', type_tbl, vars)
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@ -3068,14 +3081,23 @@ function mist.flagFunc.units_in_moving_zones(vars)
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local interval = vars.interval or 1
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local toggle = vars.toggle or nil
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local unitTableDef = vars.unitTableDef
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local zUnitTableDef = vars.zUnitTableDef
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if not units.processed then
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unitTableDef = mist.utils.deepCopy(units)
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end
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if not zone_units.processed then
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zUnitTableDef = mist.utils.deepCopy(zone_units)
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end
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if (units.processed and units.processed < mist.getLastDBUpdateTime()) or not units.processed then -- run unit table short cuts
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units = mist.makeUnitTable(unitTableDef)
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end
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if (zone_units.processed and zone_units.processed < mist.getLastDBUpdateTime()) or not zone_units.processed then -- run unit table short cuts
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zone_units = mist.makeUnitTable(zUnitTableDef)
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end
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if stopflag == -1 or (type(trigger.misc.getUserFlag(stopflag)) == 'number' and trigger.misc.getUserFlag(stopflag) == 0) or (type(trigger.misc.getUserFlag(stopflag)) == 'boolean' and trigger.misc.getUserFlag(stopflag) == false) then
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@ -3088,7 +3110,7 @@ function mist.flagFunc.units_in_moving_zones(vars)
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end
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-- do another check in case stopflag was set true by this function
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if (type(trigger.misc.getUserFlag(stopflag)) == 'number' and trigger.misc.getUserFlag(stopflag) == 0) or (type(trigger.misc.getUserFlag(stopflag)) == 'boolean' and trigger.misc.getUserFlag(stopflag) == false) then
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mist.scheduleFunction(mist.flagFunc.units_in_moving_zones, {{units = units, zone_units = zone_units, radius = radius, flag = flag, stopflag = stopflag, zone_type = zone_type, req_num = req_num, interval = interval, toggle = toggle}}, timer.getTime() + interval)
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mist.scheduleFunction(mist.flagFunc.units_in_moving_zones, {{units = units, zone_units = zone_units, radius = radius, flag = flag, stopflag = stopflag, zone_type = zone_type, req_num = req_num, interval = interval, toggle = toggle, unitTableDef = unitTableDef, zUnitTableDef = zUnitTableDef}}, timer.getTime() + interval)
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end
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end
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@ -3199,11 +3221,11 @@ toggle = boolean or nil
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end
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if (unitset1.processed and unitset1.processed < mist.getLastDBUpdateTime()) or not unitset1.processed then -- run unit table short cuts
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units = mist.makeUnitTable(unitTableDef1)
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unitset1 = mist.makeUnitTable(unitTableDef1)
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end
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if (unitset2.processed and unitset2.processed < mist.getLastDBUpdateTime()) or not unitset2.processed then -- run unit table short cuts
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units = mist.makeUnitTable(unitTableDef2)
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unitset2 = mist.makeUnitTable(unitTableDef2)
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end
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@ -3919,7 +3941,7 @@ mist.groupRandomDistSelf = function(gpData, dist, form, heading, speed)
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local pos = mist.getLeadPos(gpData)
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local fakeZone = {}
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fakeZone.radius = dist or math.random(300, 1000)
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fakeZone.point = {x = pos.x, y, pos.y, z = pos.z}
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fakeZone.point = {x = pos.x, y = pos.y, z = pos.z}
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mist.groupToRandomZone(gpData, fakeZone, form, heading, speed)
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return
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@ -4080,21 +4102,23 @@ do
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local caSlots = false
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local caMSGtoGroup = false
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for index, value in pairs(env.mission.groundControl) do
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if type(value) == 'table' then
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for roleName, roleVal in pairs(value) do
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for rIndex, rVal in pairs(roleVal) do
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if rIndex == 'red' or rIndex == 'blue' then
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if env.mission.groundControl[index][roleName][rIndex] > 0 then
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caSlots = true
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break
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if env.mission.groundControl then -- just to be sure?
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for index, value in pairs(env.mission.groundControl) do
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if type(value) == 'table' then
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for roleName, roleVal in pairs(value) do
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for rIndex, rVal in pairs(roleVal) do
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if rIndex == 'red' or rIndex == 'blue' then
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if env.mission.groundControl[index][roleName][rIndex] > 0 then
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caSlots = true
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break
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end
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end
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end
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end
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elseif type(value) == 'boolean' and value == true then
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caSlots = true
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break
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end
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elseif type(value) == 'boolean' and value == true then
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caSlots = true
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break
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end
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end
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@ -4193,7 +4217,6 @@ do
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end
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if msgTableText['BLUE'] then
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trigger.action.outTextForCoalition(coalition.side.BLUE, table.concat(msgTableText['BLUE'].text), msgTableText['BLUE'].displayTime, true)
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end
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end
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@ -4339,8 +4362,6 @@ do
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if string.lower(forIndex) == 'coa' or string.lower(forIndex) == 'ca' then
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if listData == string.lower(coaData) or listData == 'all' then
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newMsgFor = msgSpamFilter(newMsgFor, coaData)
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--table.insert(newMsgFor, coaData)
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-- added redca or blueca to list
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end
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end
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end
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@ -5279,7 +5300,6 @@ mist.teleportToPoint = function(vars) -- main teleport function that all of tele
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if string.lower(newGroupData.category) == 'static' then
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return mist.dynAddStatic(newGroupData)
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end
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return mist.dynAdd(newGroupData)
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end
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@ -15,7 +15,7 @@ mist = {}
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-- don't change these
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mist.majorVersion = 4
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mist.minorVersion = 0
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mist.build = 55
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mist.build = 57
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--------------------------------------------------------------------------------------------------------------
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-- the main area
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@ -492,6 +492,7 @@ do
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newObj.name = staticObj.name
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newObj.dead = staticObj.dead
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newObj.country = staticObj.country
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newObj.countryId = staticObj.countryId
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newObj.clone = staticObj.clone
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newObj.shape_name = staticObj.shape_name
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newObj.canCargo = staticObj.canCargo
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@ -508,21 +509,22 @@ do
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newObj.name = staticObj.units[1].name
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newObj.dead = staticObj.units[1].dead
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newObj.country = staticObj.units[1].country
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newObj.countryId = staticObj.units[1].countryId
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newObj.shape_name = staticObj.units[1].shape_name
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newObj.canCargo = staticObj.units[1].canCargo
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newObj.mass = staticObj.units[1].mass
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newObj.categoryStatic = staticObj.units[1].categoryStatic
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end
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newObj.country = staticObj.country
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if not newObj.country then
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return false
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end
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local newCountry
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for countryName, countryId in pairs(country.id) do
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local newCountry = newObj.country
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if newObj.countryId then
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newCountry = newObj.countryId
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end
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for countryId, countryName in pairs(country.name) do
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if type(newObj.country) == 'string' then
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if tostring(countryName) == string.upper(newObj.country) then
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newCountry = countryName
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@ -577,12 +579,17 @@ do
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--
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--env.info('dynAdd')
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--mist.debug.writeData(mist.utils.serialize,{'msg', newGroup}, 'newGroupOrig.lua')
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local cntry = newGroup.country
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if newGroup.countryId then
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cntry = newGroup.countryId
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end
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local groupType = newGroup.category
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local newCountry = ''
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-- validate data
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for countryName, countryId in pairs(country.id) do
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for countryId, countryName in pairs(country.name) do
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if type(cntry) == 'string' then
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if tostring(countryName) == string.upper(cntry) then
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newCountry = countryName
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@ -616,7 +623,6 @@ do
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newCat = 'AIRPLANE'
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end
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end
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local typeName
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if newCat == 'GROUND_UNIT' then
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typeName = ' gnd '
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@ -629,7 +635,6 @@ do
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elseif newCat == 'BUILDING' then
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typeName = ' bld '
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end
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if newGroup.clone or not newGroup.groupId then
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mistDynAddIndex = mistDynAddIndex + 1
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mistGpId = mistGpId + 1
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@ -662,8 +667,9 @@ do
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newGroup.start_time = 0
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end
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end
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for unitIndex, unitData in pairs(newGroup.units) do
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local originalName = newGroup.units[unitIndex].unitName or newGroup.units[unitIndex].name
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if newGroup.clone or not unitData.unitId then
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mistUnitId = mistUnitId + 1
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@ -720,7 +726,6 @@ do
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mistAddedObjects[#mistAddedObjects + 1] = mist.utils.deepCopy(newGroup.units[unitIndex])
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end
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mistAddedGroups[#mistAddedGroups + 1] = mist.utils.deepCopy(newGroup)
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if newGroup.route and not newGroup.route.points then
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if not newGroup.route.points and newGroup.route[1] then
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local copyRoute = newGroup.route
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@ -2034,6 +2039,10 @@ for coa_name, coa_data in pairs(mist.DBs.units) do
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if unit_data.skill and (unit_data.skill == "Client" or unit_data.skill == "Player") then
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mist.DBs.humansByName[unit_data.unitName] = mist.utils.deepCopy(unit_data)
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mist.DBs.humansById[unit_data.unitId] = mist.utils.deepCopy(unit_data)
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--if Unit.getByName(unit_data.unitName) then
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-- mist.DBs.activeHumans[unit_data.unitName] = mist.utils.deepCopy(unit_data)
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-- mist.DBs.activeHumans[unit_data.unitName].playerName = Unit.getByName(unit_data.unitName):getPlayerName()
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--end
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end
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end
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end
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@ -2158,7 +2167,10 @@ do
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val['objectPos'] = pos.p
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end
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val['objectType'] = mist.DBs.aliveUnits[val.object.id_].category
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--[[if mist.DBs.activeHumans[Unit.getName(val.object)] then
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--trigger.action.outText('remove via death: ' .. Unit.getName(val.object),20)
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mist.DBs.activeHumans[Unit.getName(val.object)] = nil
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end]]
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elseif mist.DBs.removedAliveUnits and mist.DBs.removedAliveUnits[val.object.id_] then -- it didn't exist in alive_units, check old_alive_units
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--print('object found in old_alive_units')
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val['objectData'] = mist.utils.deepCopy(mist.DBs.removedAliveUnits[val.object.id_])
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@ -2200,22 +2212,22 @@ do
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mist.addEventHandler(addDeadObject)
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--[[local function addClientsToActive(event)
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if event.id == world.event.S_EVENT_PLAYER_ENTER_UNIT then
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if not mist.DBs.activeHumans[Unit.getName(event.initiator)] then
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--[[
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local function addClientsToActive(event)
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if event.id == world.event.S_EVENT_PLAYER_ENTER_UNIT or event.id == world.event.S_EVENT_BIRTH then
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env.info(mist.utils.tableShow(event))
|
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if Unit.getPlayerName(event.initiator) then
|
||||
env.info(Unit.getPlayerName(event.initiator))
|
||||
local newU = mist.utils.deepCopy(mist.DBs.unitsByName[Unit.getName(event.initiator)])
|
||||
if Unit.getPlayerName(event.initiator) then
|
||||
newU.playerName = Unit.getPlayerName(event.initiator)
|
||||
end
|
||||
newU.playerName = Unit.getPlayerName(event.initiator)
|
||||
mist.DBs.activeHumans[Unit.getName(event.initiator)] = newU
|
||||
--trigger.action.outText('added: ' .. Unit.getName(event.initiator), 20)
|
||||
end
|
||||
elseif event.id == world.event.S_EVENT_PLAYER_LEAVE_UNIT or event.id == world.event.S_EVENT_DEATH then
|
||||
elseif event.id == world.event.S_EVENT_PLAYER_LEAVE_UNIT and event.initiator then
|
||||
if mist.DBs.activeHumans[Unit.getName(event.initiator)] then
|
||||
mist.DBs.activeHumans[Unit.getName(event.initiator)] = nil
|
||||
-- trigger.action.outText('removed via control: ' .. Unit.getName(event.initiator), 20)
|
||||
end
|
||||
elseif event.id == world.event.S_EVENT_BIRTH then -- do client check
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
@ -3054,6 +3066,7 @@ function mist.flagFunc.units_in_moving_zones(vars)
|
||||
interval = {'number', 'nil'},
|
||||
toggle = {'boolean', 'nil'},
|
||||
unitTableDef = {'table', 'nil'},
|
||||
zUnitTableDef = {'table', 'nil'},
|
||||
}
|
||||
|
||||
local err, errmsg = mist.utils.typeCheck('mist.flagFunc.units_in_moving_zones', type_tbl, vars)
|
||||
@ -3068,14 +3081,23 @@ function mist.flagFunc.units_in_moving_zones(vars)
|
||||
local interval = vars.interval or 1
|
||||
local toggle = vars.toggle or nil
|
||||
local unitTableDef = vars.unitTableDef
|
||||
local zUnitTableDef = vars.zUnitTableDef
|
||||
|
||||
if not units.processed then
|
||||
unitTableDef = mist.utils.deepCopy(units)
|
||||
end
|
||||
|
||||
if not zone_units.processed then
|
||||
zUnitTableDef = mist.utils.deepCopy(zone_units)
|
||||
end
|
||||
|
||||
if (units.processed and units.processed < mist.getLastDBUpdateTime()) or not units.processed then -- run unit table short cuts
|
||||
units = mist.makeUnitTable(unitTableDef)
|
||||
end
|
||||
|
||||
if (zone_units.processed and zone_units.processed < mist.getLastDBUpdateTime()) or not zone_units.processed then -- run unit table short cuts
|
||||
zone_units = mist.makeUnitTable(zUnitTableDef)
|
||||
end
|
||||
|
||||
if stopflag == -1 or (type(trigger.misc.getUserFlag(stopflag)) == 'number' and trigger.misc.getUserFlag(stopflag) == 0) or (type(trigger.misc.getUserFlag(stopflag)) == 'boolean' and trigger.misc.getUserFlag(stopflag) == false) then
|
||||
|
||||
@ -3088,7 +3110,7 @@ function mist.flagFunc.units_in_moving_zones(vars)
|
||||
end
|
||||
-- do another check in case stopflag was set true by this function
|
||||
if (type(trigger.misc.getUserFlag(stopflag)) == 'number' and trigger.misc.getUserFlag(stopflag) == 0) or (type(trigger.misc.getUserFlag(stopflag)) == 'boolean' and trigger.misc.getUserFlag(stopflag) == false) then
|
||||
mist.scheduleFunction(mist.flagFunc.units_in_moving_zones, {{units = units, zone_units = zone_units, radius = radius, flag = flag, stopflag = stopflag, zone_type = zone_type, req_num = req_num, interval = interval, toggle = toggle}}, timer.getTime() + interval)
|
||||
mist.scheduleFunction(mist.flagFunc.units_in_moving_zones, {{units = units, zone_units = zone_units, radius = radius, flag = flag, stopflag = stopflag, zone_type = zone_type, req_num = req_num, interval = interval, toggle = toggle, unitTableDef = unitTableDef, zUnitTableDef = zUnitTableDef}}, timer.getTime() + interval)
|
||||
end
|
||||
end
|
||||
|
||||
@ -3199,11 +3221,11 @@ toggle = boolean or nil
|
||||
end
|
||||
|
||||
if (unitset1.processed and unitset1.processed < mist.getLastDBUpdateTime()) or not unitset1.processed then -- run unit table short cuts
|
||||
units = mist.makeUnitTable(unitTableDef1)
|
||||
unitset1 = mist.makeUnitTable(unitTableDef1)
|
||||
end
|
||||
|
||||
if (unitset2.processed and unitset2.processed < mist.getLastDBUpdateTime()) or not unitset2.processed then -- run unit table short cuts
|
||||
units = mist.makeUnitTable(unitTableDef2)
|
||||
unitset2 = mist.makeUnitTable(unitTableDef2)
|
||||
end
|
||||
|
||||
|
||||
@ -3919,7 +3941,7 @@ mist.groupRandomDistSelf = function(gpData, dist, form, heading, speed)
|
||||
local pos = mist.getLeadPos(gpData)
|
||||
local fakeZone = {}
|
||||
fakeZone.radius = dist or math.random(300, 1000)
|
||||
fakeZone.point = {x = pos.x, y, pos.y, z = pos.z}
|
||||
fakeZone.point = {x = pos.x, y = pos.y, z = pos.z}
|
||||
mist.groupToRandomZone(gpData, fakeZone, form, heading, speed)
|
||||
|
||||
return
|
||||
@ -4080,21 +4102,23 @@ do
|
||||
local caSlots = false
|
||||
local caMSGtoGroup = false
|
||||
|
||||
for index, value in pairs(env.mission.groundControl) do
|
||||
if type(value) == 'table' then
|
||||
for roleName, roleVal in pairs(value) do
|
||||
for rIndex, rVal in pairs(roleVal) do
|
||||
if rIndex == 'red' or rIndex == 'blue' then
|
||||
if env.mission.groundControl[index][roleName][rIndex] > 0 then
|
||||
caSlots = true
|
||||
break
|
||||
if env.mission.groundControl then -- just to be sure?
|
||||
for index, value in pairs(env.mission.groundControl) do
|
||||
if type(value) == 'table' then
|
||||
for roleName, roleVal in pairs(value) do
|
||||
for rIndex, rVal in pairs(roleVal) do
|
||||
if rIndex == 'red' or rIndex == 'blue' then
|
||||
if env.mission.groundControl[index][roleName][rIndex] > 0 then
|
||||
caSlots = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif type(value) == 'boolean' and value == true then
|
||||
caSlots = true
|
||||
break
|
||||
end
|
||||
elseif type(value) == 'boolean' and value == true then
|
||||
caSlots = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
@ -4193,7 +4217,6 @@ do
|
||||
end
|
||||
if msgTableText['BLUE'] then
|
||||
trigger.action.outTextForCoalition(coalition.side.BLUE, table.concat(msgTableText['BLUE'].text), msgTableText['BLUE'].displayTime, true)
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
@ -4339,8 +4362,6 @@ do
|
||||
if string.lower(forIndex) == 'coa' or string.lower(forIndex) == 'ca' then
|
||||
if listData == string.lower(coaData) or listData == 'all' then
|
||||
newMsgFor = msgSpamFilter(newMsgFor, coaData)
|
||||
--table.insert(newMsgFor, coaData)
|
||||
-- added redca or blueca to list
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -5279,7 +5300,6 @@ mist.teleportToPoint = function(vars) -- main teleport function that all of tele
|
||||
if string.lower(newGroupData.category) == 'static' then
|
||||
return mist.dynAddStatic(newGroupData)
|
||||
end
|
||||
|
||||
return mist.dynAdd(newGroupData)
|
||||
|
||||
end
|
||||
@ -1,3 +1,13 @@
|
||||
v57
|
||||
-fixed bug with groupRandomDistSelf improperly declaring the y variable
|
||||
-fixed flagFunc.units_in_moving_zones not checking for a unitNameTable for the zone_units
|
||||
-fixed bug in flagFunc.units_LOS when given a unitNameTable for both entries.
|
||||
|
||||
v56
|
||||
-fixed bug with dynAdd and dynAddStatic not recognizing new countries in dcs 1.5
|
||||
|
||||
v55
|
||||
- Release v4
|
||||
v54
|
||||
-added a check when adding unitTypes for messages to figure out the correct in-game unit name for a given unit. For example the Mi-8 helicopter is always displayed as 'Mi-8MTV2', however its actual in game name is 'Mi-8MT', this feature allows for you to list 'Mi-8MTV2', 'Mi-8MTV', or 'Mi-8' to get messages sent to the Mi-8. Shortcut also works for the relevant aircraft 'Mig-21', 'Mig-15', 'FW-190', and 'Bf-109'.
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user