DB tweaks

FIXED: check for getPlayerName to only add the dynamicSlot entry
FIXED: checkSpwanEventsNew to verify the passed table has the correct entries needed to add it to the database
FIXED: writeDBTables to handle if a name entry is not passed
MODIFIED: updateDBTables to iterate backwards
FIXED: to handle if passed a table of tables
This commit is contained in:
mrSkortch 2024-12-16 03:23:08 -07:00
parent 2e1de45f06
commit dd0fd71bc0
2 changed files with 41 additions and 15 deletions

View File

@ -35,7 +35,7 @@ mist = {}
-- don't change these
mist.majorVersion = 4
mist.minorVersion = 5
mist.build = 127
mist.build = 128
-- forward declaration of log shorthand
local log
@ -1073,7 +1073,9 @@ do -- the main scope
newTable.units[unitId].type = unitData:getTypeName()
newTable.units[unitId].unitId = tonumber(unitData:getID())
if unitData:getPlayerName() ~= "" and not mist.DBs.MEunitsByName[newTable.units[unitId].unitName] then
local pName = unitData:getPlayerName()
--log:warn("'$1'", pName)
if (pName and pName ~= "") and not mist.DBs.MEunitsByName[newTable.units[unitId].unitName] then
newTable.dynamicSlot = timer.getTime()
end
@ -1255,8 +1257,12 @@ do -- the main scope
if stillExists == true and (updated == true or not mist.DBs.groupsByName[name]) then
--dbLog:info('Get Table')
local dbData = dbUpdate(name, gData.type, staticGroupName)
if dbData and type(dbData) == 'table' then
writeGroups[#writeGroups+1] = {data = dbData, isUpdated = updated}
if dbData and type(dbData) == 'table' then
if dbData.name then
writeGroups[#writeGroups+1] = {data = dbData, isUpdated = updated}
else
dbLog:warn("dbUpdate failed to populate data: $1 $2 $3", name, gData.type, gData)
end
end
end
-- Work done, so remove
@ -1276,6 +1282,11 @@ do -- the main scope
--dbLog:info(newTable)
local state = 0
if not newTable.name then
dbLog:warn("Failed to add to database; sufficent data missing $1", newTable)
return false
end
if updateChecker[newTable.name] then
dbLog:warn("Failed to add to database: $1. Stopped at state: $2", newTable.name, updateChecker[newTable.name])
return false
@ -1432,7 +1443,8 @@ do -- the main scope
if i > 0 then
--dbLog:info('updateDBTables: $1', #writeGroups)
for x = 1, i do
for x = i, 1, -1 do
--dbLog:info(x)
local res = writeDBTables(writeGroups[x])
if res and res == true then
--dbLog:info('result: complete')
@ -1442,6 +1454,7 @@ do -- the main scope
end
end
if x%savesPerRun == 0 then
--dbLog:info("yield")
coroutine.yield()
end
if timer.getTime() > lastUpdateTime then
@ -1764,7 +1777,7 @@ do -- the main scope
function mist.dynAddStatic(n)
local newObj = mist.utils.deepCopy(n)
log:warn(newObj)
--log:warn(newObj)
if newObj.units and newObj.units[1] then -- if its mist format
for entry, val in pairs(newObj.units[1]) do
if newObj[entry] and newObj[entry] ~= val or not newObj[entry] then
@ -7839,7 +7852,7 @@ do
if type(id) == 'table' then
for ind, val in pairs(id) do
local r
if val.markId then
if type(val) == "table" and val.markId then
r = val.markId
else
r = getMarkId(val)

View File

@ -35,7 +35,7 @@ mist = {}
-- don't change these
mist.majorVersion = 4
mist.minorVersion = 5
mist.build = 127
mist.build = 128
-- forward declaration of log shorthand
local log
@ -1073,7 +1073,9 @@ do -- the main scope
newTable.units[unitId].type = unitData:getTypeName()
newTable.units[unitId].unitId = tonumber(unitData:getID())
if unitData:getPlayerName() ~= "" and not mist.DBs.MEunitsByName[newTable.units[unitId].unitName] then
local pName = unitData:getPlayerName()
--log:warn("'$1'", pName)
if (pName and pName ~= "") and not mist.DBs.MEunitsByName[newTable.units[unitId].unitName] then
newTable.dynamicSlot = timer.getTime()
end
@ -1255,8 +1257,12 @@ do -- the main scope
if stillExists == true and (updated == true or not mist.DBs.groupsByName[name]) then
--dbLog:info('Get Table')
local dbData = dbUpdate(name, gData.type, staticGroupName)
if dbData and type(dbData) == 'table' then
writeGroups[#writeGroups+1] = {data = dbData, isUpdated = updated}
if dbData and type(dbData) == 'table' then
if dbData.name then
writeGroups[#writeGroups+1] = {data = dbData, isUpdated = updated}
else
dbLog:warn("dbUpdate failed to populate data: $1 $2 $3", name, gData.type, gData)
end
end
end
-- Work done, so remove
@ -1276,6 +1282,11 @@ do -- the main scope
--dbLog:info(newTable)
local state = 0
if not newTable.name then
dbLog:warn("Failed to add to database; sufficent data missing $1", newTable)
return false
end
if updateChecker[newTable.name] then
dbLog:warn("Failed to add to database: $1. Stopped at state: $2", newTable.name, updateChecker[newTable.name])
return false
@ -1432,7 +1443,8 @@ do -- the main scope
if i > 0 then
--dbLog:info('updateDBTables: $1', #writeGroups)
for x = 1, i do
for x = i, 1, -1 do
--dbLog:info(x)
local res = writeDBTables(writeGroups[x])
if res and res == true then
--dbLog:info('result: complete')
@ -1442,6 +1454,7 @@ do -- the main scope
end
end
if x%savesPerRun == 0 then
--dbLog:info("yield")
coroutine.yield()
end
if timer.getTime() > lastUpdateTime then
@ -1764,7 +1777,7 @@ do -- the main scope
function mist.dynAddStatic(n)
local newObj = mist.utils.deepCopy(n)
log:warn(newObj)
--log:warn(newObj)
if newObj.units and newObj.units[1] then -- if its mist format
for entry, val in pairs(newObj.units[1]) do
if newObj[entry] and newObj[entry] ~= val or not newObj[entry] then
@ -5230,7 +5243,7 @@ do -- mist.util scope
function mist.utils.getHeadingPoints(point1, point2, north) -- sick of writing this out.
if north then
local p1 = mist.utils.get3DDist(point1)
local p1 = mist.utils.makeVec3(point1)
return mist.utils.getDir(mist.vec.sub(mist.utils.makeVec3(point2), p1), p1)
else
return mist.utils.getDir(mist.vec.sub(mist.utils.makeVec3(point2), mist.utils.makeVec3(point1)))
@ -7839,7 +7852,7 @@ do
if type(id) == 'table' then
for ind, val in pairs(id) do
local r
if val.markId then
if type(val) == "table" and val.markId then
r = val.markId
else
r = getMarkId(val)