3 Commits

Author SHA1 Message Date
iTracerFacer
c42bf0451f Changed SpawnInZone(chosenZone, false) to SpawnInZone(chosenZone, true). Units will now spawn at random locations within their zone instead of clustering at the center. 2025-11-17 10:20:50 -06:00
iTracerFacer
827d999137 Expected Behavior Now:
 Units spawn in friendly zones
 Within 15 seconds, get orders to attack nearest enemy zone
 Move toward and engage enemy zones
 Only become defenders if there are no enemies to attack
 Stay focused on attacking unless their home zone is under attack
 Can be reassigned new targets every 600 seconds if they stop moving
2025-11-17 10:14:50 -06:00
iTracerFacer
f22816457c Moved ground battle plugin to dualcoalitioncapture as its' a requirement for plugin to work. 2025-11-17 07:48:33 -06:00