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README.md
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README.md
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# What is RotorOps?
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RotorOps is a mission generator and gameplay script for DCS: World. At its heart is a game type called Conflict, which requires helicopter operations to win battles on the ground. This is a fun territory capture game that promotes focus on individual 'conflict zones'.
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RotorOps is a mission generator and gameplay script for DCS: World. At its heart is a game type called Conflict, which requires helicopter operations to win battles on the ground. This is a territory-capture game that promotes focus on individual 'conflict zones'.
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At the core of the RotorOps script are AI enhancements that provide a dynamic ground war by causing automatic conflicts between ground forces and a progression of the front line.
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@ -9,9 +9,9 @@ At the core of the RotorOps script are AI enhancements that provide a dynamic gr
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# Key Features:
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- Unique helicopter-focused gameplay
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- Unique helicopter-focused gameplay.
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- Mission Generator windows app
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- Mission Generator windows app.
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- Over 100 built-in voiceovers (or for use in mission customization via trigger actions).
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@ -30,22 +30,22 @@ Rota Landing (Mr. Nobody) https://www.digitalcombatsimulator.com/en/files/332018
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# RotorOps: Conflict
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Conflict is a game type in which attacking forces must clear Conflict Zones of defending ground forces. Once a zone is cleared, the next zone is activated and ground vehicles will move to the next Conflict Zone automatically.
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Conflict is a game type in which attacking forces must clear Conflict Zones of defending ground forces. Once a zone is cleared, the next zone is activated and attacking ground vehicles will move to the next Conflict Zone automatically.
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## Dynamic Roles
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A RotorOps conflict mission has opportunities for a variety of roles and tasks. There's no need to artificially select these roles, as the mission is fully dynamic.
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### Transport Logistics:
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CTLD logistics crates are available from your starting base or staging zone. The logistics area has several logistics containers, that can themselves be moved to a new area via DCS inbuilt sling loading. If you can get one of these containers to a new area safely, it becomes a CTLD logistics zone for spawning crates to build ground units and air defenses.
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A RotorOps Conflict mission has opportunities for a variety of roles and tasks. There's no need to artificially select these roles, as the mission is fully dynamic.
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### CAS:
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The attacking side starts with ground units that move progressively through enemy conflict zones, seeking out enemy units within each zone. Protecting these ground forces is essential for establishing forward bases for rearming, troop pickup, and winning the battle
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The attacking side starts with ground units that move progressively through enemy conflict zones, seeking out enemy units within each zone. Protecting our ground forces is essential for establishing forward bases for rearming, troop pickup, and winning the battle.
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### Troop Transport:
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Never before has infantry been so important in DCS! Pick up troops from the staging area or a cleared conflict zone and deliver them to the active conflict zone. They will move through the zone until no enemies remain (or until they are killed). Very useful for flushing out enemy infantry and vehicles in densely forested or urban areas. JTAC units can mark important targets with smoke and laser.
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### Transport Logistics:
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CTLD logistics crates are available from your starting base or staging zone. The logistics area has several logistics containers, that can themselves be moved to a new area via DCS inbuilt sling loading. If you can get one of these containers to a new area safely, it becomes a CTLD logistics zone for spawning crates to build ground units and air defenses.
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### Ground Attack:
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Destroy enemy vehicles and infantry to ensure the survival of our own ground units. Clearing conflict zones of enemy units is essential for establishing forward bases for rearming and refueling. All enemy ground units must be destroyed to win the battle!
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@ -73,7 +73,9 @@ For more detailed information on how the script works, see this wiki:
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https://github.com/spencershepard/RotorOps/wiki/RotorOps:-Mission-Creator-Guide
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***
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### Thanks to
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RotorOps uses MIST and integrates CTLD:
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https://github.com/mrSkortch/MissionScriptingTools
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