server prep

-adds checkbox for adding server scripts
-server script adds perk to points conversion
-drone invisibility #needs_testing
This commit is contained in:
spencershepard 2024-01-17 20:14:47 -08:00 committed by Spencer Shepard
parent 26e12fa733
commit 70a5fd4db3
6 changed files with 113 additions and 43 deletions

View File

@ -591,7 +591,7 @@ class Window(QMainWindow, Ui_MainWindow):
"advanced_defenses": self.advanced_defenses_checkBox.isChecked(),
"red_cap": self.scenario.getConfigValue("red_cap", default=True),
"blue_cap": self.scenario.getConfigValue("blue_cap", default=True),
"rotorops_server": self.scenario.getConfigValue("rotorops_server", default=False),
"rotorops_server": self.rotorops_server_checkBox.isChecked(),
"perks": self.perks_checkBox.isChecked(),
"easy_comms": self.scenario.getConfigValue("easy_comms", default=True)
}

View File

@ -465,9 +465,18 @@ class Ui_MainWindow(object):
self.perks_checkBox.setFont(font)
self.perks_checkBox.setChecked(True)
self.perks_checkBox.setObjectName("perks_checkBox")
self.rotorops_server_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.rotorops_server_checkBox.setEnabled(True)
self.rotorops_server_checkBox.setGeometry(QtCore.QRect(1020, 650, 121, 21))
font = QtGui.QFont()
font.setPointSize(7)
font.setBold(False)
self.rotorops_server_checkBox.setFont(font)
self.rotorops_server_checkBox.setChecked(False)
self.rotorops_server_checkBox.setObjectName("rotorops_server_checkBox")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 1280, 29))
self.menubar.setGeometry(QtCore.QRect(0, 0, 1280, 24))
self.menubar.setObjectName("menubar")
self.menuMap = QtWidgets.QMenu(self.menubar)
self.menuMap.setObjectName("menuMap")
@ -664,6 +673,8 @@ class Ui_MainWindow(object):
self.farp_spawn_checkBox.setText(_translate("MainWindow", "Spawns at zone FARPs"))
self.perks_checkBox.setStatusTip(_translate("MainWindow", "Adds a rewards system with points for kills, troop drops, etc. See the F10 menu to use Perks."))
self.perks_checkBox.setText(_translate("MainWindow", "Perks"))
self.rotorops_server_checkBox.setStatusTip(_translate("MainWindow", "Generate missions for RotorOps public servers."))
self.rotorops_server_checkBox.setText(_translate("MainWindow", "RotorOps Server Mission"))
self.menuMap.setTitle(_translate("MainWindow", "Map"))
self.menuFilter.setTitle(_translate("MainWindow", "Filter"))
self.menuPreferences.setTitle(_translate("MainWindow", "Preferences"))

View File

@ -1341,6 +1341,34 @@ p, li { white-space: pre-wrap; }
<bool>true</bool>
</property>
</widget>
<widget class="QCheckBox" name="rotorops_server_checkBox">
<property name="enabled">
<bool>true</bool>
</property>
<property name="geometry">
<rect>
<x>1020</x>
<y>650</y>
<width>121</width>
<height>21</height>
</rect>
</property>
<property name="font">
<font>
<pointsize>7</pointsize>
<bold>false</bold>
</font>
</property>
<property name="statusTip">
<string>Generate missions for RotorOps public servers.</string>
</property>
<property name="text">
<string>RotorOps Server Mission</string>
</property>
<property name="checked">
<bool>false</bool>
</property>
</widget>
</widget>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
@ -1348,7 +1376,7 @@ p, li { white-space: pre-wrap; }
<x>0</x>
<y>0</y>
<width>1280</width>
<height>29</height>
<height>24</height>
</rect>
</property>
<widget class="QMenu" name="menuMap">

View File

@ -414,7 +414,10 @@ class RotorOpsMission:
else:
output_dir = directories.output # default dir
os.chdir(output_dir)
output_filename = options["scenario_name"] + " " + time.strftime('%a%H%M%S') + '.miz'
prefix = ""
if options["rotorops_server"]:
prefix = "DS_" # prefix for dedicated server missions
output_filename = prefix + options["scenario_name"] + " " + time.strftime('%a%H%M%S') + '.miz'
# dcs.mission.save will use the bypassed trig, trigrules, and triggers. Our goal is to leave the trigrules and
# trig from the source mission untouched. See comments in self.m.load_file above

View File

@ -31,7 +31,7 @@ RotorOpsPerks.player_update_messages = true --set to false to disable messages w
RotorOpsPerks.debug = false
RotorOpsPerks.points = {
player_default=0, --how many points each player will start with
player_default=1000, --how many points each player will start with
kill=10,
kill_inf=5,
kill_heli=20,
@ -252,8 +252,16 @@ function RotorOpsPerks.spawnJtacDrone(dest_point, country, laser_code)
end
trigger.action.outText('JTAC DRONE IS ON STATION!', 10)
SetInvisible = {
id = 'SetInvisible',
params = {
value = true
}
}
--set a timer for one minute
timer.scheduleFunction(function()
Group.getByName(new_group.name):getController():setTask(SetInvisible)
Group.getByName(new_group.name):getController():setTask(orbit)
Group.getByName(new_group.name):getController():setOption(AI.Option.Air.id.REACTION_ON_THREAT, AI.Option.Air.val.REACTION_ON_THREAT.NO_REACTION)
local _code = table.remove(ctld.jtacGeneratedLaserCodes, 1)
@ -480,6 +488,19 @@ function RotorOpsPerks.scorePoints(player_group_name, points, message)
end
function RotorOpsPerks.getPointsBalance(player_group_name)
local players = RotorOpsPerks.playersByGroupName(player_group_name)
if not players then
return false
end
local total_points = 0
for _, player in pairs(players) do
total_points = total_points + player.points
end
return total_points
end
function RotorOpsPerks.checkPoints(player_group_name)
local groupId = Group.getByName(player_group_name):getID()
local players = RotorOpsPerks.playersByGroupName(player_group_name)

View File

@ -1,18 +1,10 @@
RotorOpsServer = {}
RotorOpsServer.version = "0.3"
RotorOpsServer.version = "0.4"
trigger.action.outText("ROTOROPS SERVER SCRIPT: "..RotorOpsServer.version, 5)
env.info("ROTOROPS SERVER SCRIPT STARTED: "..RotorOpsServer.version)
--For SpecialK's DCSServerBot
RotorOpsServer.dcsbot = {}
RotorOpsServer.dcsbot.enabled = true
RotorOpsServer.dcsbot.points = {}
RotorOpsServer.dcsbot.points.troop_drop = 6
RotorOpsServer.dcsbot.points.unpack = 5
RotorOpsServer.dcsbot.points.rearm_repair = 3
--Mission Ending
RotorOpsServer.time_to_end = 600
RotorOpsServer.time_to_end = 900
function RotorOpsServer.endMission(secs)
if secs then
@ -36,33 +28,48 @@ function RotorOpsServer.endMission(secs)
countdown()
end
function RotorOpsServer.registerCtldCallbacks()
ctld.addCallback(function(_args)
local action = _args.action
local unit = _args.unit
local picked_troops = _args.onboard
local dropped_troops = _args.unloaded
--env.info("ctld callback: ".. mist.utils.tableShow(_args))
local playername = unit:getPlayerName()
if RotorOpsServer.dcsbot.enabled and dcsbot and playername then
if action == "unload_troops_zone" or action == "dropped_troops" then
if RotorOps.isUnitInZone(unit, RotorOps.active_zone) then
env.info('RotorOpsServer: adding points (unload troops in active zone) for ' ..playername)
net.send_chat(playername .. " dropped troops into the active zone. [" .. RotorOpsServer.dcsbot.points.troop_drop .. " points]")
dcsbot.addUserPoints(playername, RotorOpsServer.dcsbot.points.troop_drop)
end
elseif action == "rearm" or action == "repair" then
env.info('RotorOpsServer: adding points (rearm/repair) for ' ..playername)
net.send_chat(playername .. " repaired/rearmed our defenses. [" .. RotorOpsServer.dcsbot.points.rearm_repair .. " points]")
dcsbot.addUserPoints(playername, RotorOpsServer.dcsbot.points.rearm_repair)
elseif action == "unpack" then
env.info('RotorOpsServer: adding points (unpack) for ' ..playername)
net.send_chat(playername .. " unpacked ground units. [" .. RotorOpsServer.dcsbot.points.unpack .. " points]")
dcsbot.addUserPoints(playername, RotorOpsServer.dcsbot.points.unpack)
end
end
end)
function RotorOpsServer.convertPointsToSpawnCredits(playerName, points)
if dcsbot then
env.info("RotorOpsServer: Converting "..points.." points to spawn credits for "..playerName)
dcsbot.addUserPoints(playerName, points)
return true
end
return false
end
RotorOpsServer.registerCtldCallbacks()
function RotorOpsServer.addPerks()
env.info("RotorOpsServer: Adding perks to RotorOpsPerks.")
---- PERKS: Convert points to spawn credits ----
RotorOpsPerks.perks["spawnCredits"] = {
perk_name='spawnCredits',
display_name='Buy 10 Spawn Credits',
cost=50,
cooldown=0,
max_per_player=1000,
max_per_mission=1000,
at_mark=false,
at_position=true,
enabled=true,
sides={0,1,2},
}
RotorOpsPerks.perks.spawnCredits["action_function"] = function(args)
local playerName = Unit.getByName(args.player_unit_name):getPlayerName()
return RotorOpsServer.convertPointsToSpawnCredits(playerName, 10)
end
---- End of Spawn Credits Perk ----
end
if dcsbot then
RotorOpsServer.addPerks()
else
env.warning("RotorOpsServer: DCSBot not found. Perks not added.")
end