mirror of
https://github.com/spencershepard/RotorOps.git
synced 2025-11-10 15:45:30 +00:00
..
This commit is contained in:
@@ -6,8 +6,8 @@
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@@ -75,8 +75,8 @@
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<widget class="QPushButton" name="generateButton">
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<property name="geometry">
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<rect>
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<x>940</x>
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</rect>
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@@ -183,8 +183,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QLabel" name="background_label">
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<property name="geometry">
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<rect>
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<x>10</x>
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<y>430</y>
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<x>-30</x>
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<height>371</height>
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</rect>
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@@ -312,8 +312,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="game_status_checkBox">
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<property name="geometry">
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<rect>
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<x>910</x>
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<y>510</y>
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<height>16</height>
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</rect>
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@@ -339,8 +339,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="voiceovers_checkBox">
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<property name="geometry">
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<rect>
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<x>910</x>
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<y>570</y>
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<x>1000</x>
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<width>191</width>
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<height>16</height>
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</rect>
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@@ -363,8 +363,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="logistics_crates_checkBox">
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<property name="geometry">
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<rect>
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<x>910</x>
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<y>320</y>
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<x>970</x>
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<y>390</y>
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<width>251</width>
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<height>31</height>
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</rect>
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@@ -384,8 +384,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="awacs_checkBox">
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<property name="geometry">
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<rect>
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<x>910</x>
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<y>350</y>
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<x>970</x>
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<y>420</y>
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<width>251</width>
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<height>31</height>
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</rect>
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@@ -401,12 +401,15 @@ p, li { white-space: pre-wrap; }
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<property name="text">
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<string>Friendly AWACS</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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<widget class="QCheckBox" name="tankers_checkBox">
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<property name="geometry">
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<rect>
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<x>910</x>
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<y>380</y>
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<x>970</x>
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<y>450</y>
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<width>251</width>
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<height>31</height>
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</rect>
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@@ -419,11 +422,14 @@ p, li { white-space: pre-wrap; }
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<property name="text">
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<string>Friendly Tankers</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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<widget class="QCheckBox" name="apcs_spawn_checkBox">
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<property name="geometry">
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<rect>
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<x>470</x>
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<x>500</x>
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<y>400</y>
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<width>251</width>
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<height>31</height>
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@@ -441,106 +447,10 @@ p, li { white-space: pre-wrap; }
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<string>APCs Spawn Infantry</string>
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</property>
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</widget>
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<widget class="QCheckBox" name="enemy_transport_checkBox">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="geometry">
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<rect>
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<x>70</x>
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<y>320</y>
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<width>251</width>
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<height>31</height>
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</rect>
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</property>
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<property name="font">
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<font>
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<pointsize>11</pointsize>
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</font>
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</property>
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<property name="statusTip">
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<string>Not yet implemented.</string>
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</property>
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<property name="text">
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<string>Enemy Transport Helicopters</string>
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</property>
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</widget>
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<widget class="QCheckBox" name="enemy_attack_helos_checkBox">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="geometry">
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<rect>
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<x>70</x>
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<y>350</y>
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<width>251</width>
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<height>31</height>
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</rect>
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</property>
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<property name="font">
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<font>
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<pointsize>11</pointsize>
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</font>
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</property>
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<property name="statusTip">
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<string>Not yet implemented.</string>
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</property>
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<property name="text">
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<string>Enemy Attack Helicopters</string>
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</property>
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</widget>
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<widget class="QCheckBox" name="enemy_fighters_checkBox">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="geometry">
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<rect>
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<x>70</x>
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<y>380</y>
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<width>251</width>
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<height>31</height>
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</rect>
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</property>
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<property name="font">
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<font>
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<pointsize>11</pointsize>
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</font>
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</property>
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<property name="statusTip">
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<string>Not yet implemented.</string>
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</property>
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<property name="text">
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<string>Enemy Fighter Planes</string>
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</property>
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</widget>
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<widget class="QCheckBox" name="enemy_attack_planes_checkBox">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="geometry">
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<rect>
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<x>70</x>
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<y>410</y>
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<width>251</width>
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<height>31</height>
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</rect>
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</property>
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<property name="font">
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<font>
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<pointsize>11</pointsize>
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</font>
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</property>
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<property name="statusTip">
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<string>Not yet implemented.</string>
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</property>
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<property name="text">
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<string>Enemy Ground Attack Planes</string>
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</property>
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</widget>
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<widget class="QSpinBox" name="inf_spawn_spinBox">
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<property name="geometry">
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<rect>
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<x>680</x>
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<x>710</x>
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<y>360</y>
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<width>71</width>
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<height>31</height>
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@@ -567,8 +477,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="smoke_checkBox">
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<property name="geometry">
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<rect>
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<x>910</x>
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<y>540</y>
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<x>1000</x>
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<y>620</y>
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<width>191</width>
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<height>16</height>
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</rect>
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@@ -628,7 +538,7 @@ p, li { white-space: pre-wrap; }
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<widget class="QLabel" name="label">
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<property name="geometry">
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<rect>
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<x>470</x>
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<x>500</x>
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<y>360</y>
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<width>191</width>
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<height>31</height>
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@@ -646,8 +556,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QComboBox" name="slot_template_comboBox">
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<property name="geometry">
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<rect>
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<x>790</x>
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<y>630</y>
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<x>870</x>
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<y>700</y>
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<width>291</width>
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<height>31</height>
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</rect>
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@@ -659,8 +569,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QLabel" name="label_2">
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<property name="geometry">
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<rect>
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<x>650</x>
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<y>630</y>
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<x>750</x>
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<y>700</y>
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<width>111</width>
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<height>31</height>
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</rect>
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@@ -677,7 +587,7 @@ p, li { white-space: pre-wrap; }
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<widget class="QLabel" name="scenario_label_6">
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<property name="geometry">
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<rect>
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<x>470</x>
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<x>500</x>
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<y>320</y>
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<width>141</width>
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<height>31</height>
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@@ -695,8 +605,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="force_offroad_checkBox">
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<property name="geometry">
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<rect>
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<x>910</x>
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||||
<y>480</y>
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<x>1000</x>
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||||
<y>560</y>
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<width>191</width>
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<height>16</height>
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</rect>
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@@ -737,6 +647,117 @@ p, li { white-space: pre-wrap; }
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<string>Defensive Mode</string>
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</property>
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</widget>
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<widget class="QSpinBox" name="e_attack_helos_spinBox">
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<property name="geometry">
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<rect>
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||||
<x>70</x>
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<y>330</y>
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<width>51</width>
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<height>31</height>
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||||
</rect>
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||||
</property>
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<property name="font">
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<font>
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<pointsize>12</pointsize>
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</font>
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</property>
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<property name="statusTip">
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<string>This value is multiplied by the number of spawn zones in the mission template.</string>
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</property>
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="maximum">
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<number>50</number>
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</property>
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<property name="value">
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<number>2</number>
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</property>
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</widget>
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<widget class="QLabel" name="scenario_label_7">
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<property name="geometry">
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<rect>
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<x>140</x>
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<y>330</y>
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<width>231</width>
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||||
<height>31</height>
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||||
</rect>
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||||
</property>
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||||
<property name="font">
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||||
<font>
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<pointsize>11</pointsize>
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</font>
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</property>
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<property name="text">
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<string>Enemy Attack Helicopters</string>
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</property>
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</widget>
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<widget class="QLabel" name="scenario_label_8">
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<property name="geometry">
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<rect>
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<x>140</x>
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<y>370</y>
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<width>231</width>
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<height>31</height>
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</rect>
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</property>
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||||
<property name="font">
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<font>
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<pointsize>11</pointsize>
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</font>
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</property>
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<property name="text">
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<string>Enemy Attack Planes</string>
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</property>
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</widget>
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<widget class="QSpinBox" name="e_attack_planes_spinBox">
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<property name="geometry">
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<rect>
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<x>70</x>
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<y>370</y>
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<width>51</width>
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<height>31</height>
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</rect>
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</property>
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<property name="font">
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<font>
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<pointsize>12</pointsize>
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</font>
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</property>
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<property name="statusTip">
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<string>This value is multiplied by the number of spawn zones in the mission template.</string>
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</property>
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="maximum">
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<number>50</number>
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</property>
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<property name="value">
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<number>2</number>
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</property>
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</widget>
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<widget class="QCheckBox" name="zone_sams_checkBox">
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<property name="geometry">
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<rect>
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<x>970</x>
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<y>480</y>
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<width>201</width>
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<height>31</height>
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</rect>
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</property>
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||||
<property name="font">
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||||
<font>
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||||
<pointsize>11</pointsize>
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</font>
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</property>
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<property name="statusTip">
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<string>Inactive conflict zones will be protected by SAMs. When a zone is cleared, SAMs at next active zone will be destroyed by a large explosion at zone center. </string>
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</property>
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<property name="text">
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<string>Inactive Zone SAMs</string>
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</property>
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</widget>
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<zorder>background_label</zorder>
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<zorder>scenario_comboBox</zorder>
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<zorder>scenario_label</zorder>
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@@ -757,10 +778,6 @@ p, li { white-space: pre-wrap; }
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<zorder>awacs_checkBox</zorder>
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<zorder>tankers_checkBox</zorder>
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<zorder>apcs_spawn_checkBox</zorder>
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<zorder>enemy_transport_checkBox</zorder>
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<zorder>enemy_attack_helos_checkBox</zorder>
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<zorder>enemy_fighters_checkBox</zorder>
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<zorder>enemy_attack_planes_checkBox</zorder>
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<zorder>inf_spawn_spinBox</zorder>
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<zorder>smoke_checkBox</zorder>
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<zorder>scenario_label_5</zorder>
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@@ -771,13 +788,18 @@ p, li { white-space: pre-wrap; }
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<zorder>scenario_label_6</zorder>
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<zorder>force_offroad_checkBox</zorder>
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<zorder>defense_checkBox</zorder>
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<zorder>e_attack_helos_spinBox</zorder>
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<zorder>scenario_label_7</zorder>
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<zorder>scenario_label_8</zorder>
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<zorder>e_attack_planes_spinBox</zorder>
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<zorder>zone_sams_checkBox</zorder>
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</widget>
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<widget class="QMenuBar" name="menubar">
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||||
<property name="geometry">
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||||
<rect>
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||||
<x>0</x>
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||||
<y>0</y>
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<width>1140</width>
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||||
<width>1209</width>
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||||
<height>26</height>
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||||
</rect>
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||||
</property>
|
||||
|
||||
Reference in New Issue
Block a user