-allow disabling spinboxes in scenario config
-enemy units with radar can be designated to deploy intercept fighters on detection
-zone protect SAMs are now part of Advanced Defenses option
-Harrier now available in player selection and template imports
-UI update with QTmodern library
-mist lua script updated and modified to deal with ED bug on Unit.getGroupsByName returning dead units
-pydcs updated with Apache
-pydcs update fixes 'transportable' mission editor bug