Updated User Guide (markdown)

GrEaSeLiTeNiN
2022-04-17 22:28:17 +08:00
parent b382850526
commit ddd3431354

@@ -13,15 +13,20 @@ You can rename the main folder to anything you like. It is self-contained.
- You can safely add/change player helicopters but make sure there is only one per group
- Click 'Fly' and have fun!
![RotorOps UI](http://dcs-helicopters.com/wp-content/uploads/2022/03/RotorOps-UI.png)
## Generator Settings
**Scenario selection:** This is the base mission that defines the map, conflict zones, spawn points, etc.
**Map:** Select the maps you want available for your missions.
**Blue/Red Forces:** Forces templates defining ground units and AI aircraft, loadouts, and liveries. This does not affect player aircraft.
**Filter:** Mission scenarios specifically designed for Multiplayer, Single-Player or Co-Op can be selected/deselected here (WIP).
**Defense checkbox:** When selected, blue forces will occupy defensive positions in all conflict zones. The enemy will advance and attempt to take the zones.
**Preferences:** You can choose a Save Directory for the generated missions to be automatically placed in.
**Scenario Selection:** (Top left drop down menu) This is the base mission that defines the map, conflict zones, spawn points, etc.
**Blue/Red Forces:** Forces templates defining ground units and AI aircraft, loadouts and liveries. This does not affect player aircraft.
**Blue on Defense:** When this checkbox is selected, blue forces will occupy defensive positions in all conflict zones. The enemy will advance and attempt to take the zones.
**Enemy Attack Helicopters:** The number of potential spawns. May spawn groups of two helicopters, depending on the forces template. Enemy attack helicopters will attack friendly ground units and will engage aircraft if encountered.