Upgrading messages sended mananger and refactoring Buttons logic

This commit is contained in:
Rafael Vargas
2022-08-04 18:25:06 -04:00
parent 2627f95a6d
commit 0c20f68c2b
21 changed files with 384 additions and 173 deletions

View File

@@ -0,0 +1,79 @@
from typing import List
from discord import Button, TextChannel
from discord.ui import View
from Config.Emojis import VEmojis
from Messages.MessagesCategory import MessagesCategory
from Music.VulkanBot import VulkanBot
from Parallelism.ProcessInfo import ProcessInfo
from Config.Messages import Messages
from Music.Song import Song
from Config.Embeds import VEmbeds
from UI.Buttons.HandlerButton import HandlerButton
from UI.Views.BasicView import BasicView
from Messages.MessagesManager import MessagesManager
from Handlers.PrevHandler import PrevHandler
from Handlers.PauseHandler import PauseHandler
from Handlers.SkipHandler import SkipHandler
from Handlers.StopHandler import StopHandler
from Handlers.ResumeHandler import ResumeHandler
from Handlers.LoopHandler import LoopHandler
from Handlers.QueueHandler import QueueHandler
class ProcessCommandsExecutor:
def __init__(self, bot: VulkanBot, guildID: int) -> None:
self.__bot = bot
self.__guildID = guildID
self.__messagesManager = MessagesManager()
self.__messages = Messages()
self.__embeds = VEmbeds()
self.__emojis = VEmojis()
async def sendNowPlaying(self, processInfo: ProcessInfo, song: Song) -> None:
# Get the lock of the playlist
playlist = processInfo.getPlaylist()
if playlist.isLoopingOne():
title = self.__messages.ONE_SONG_LOOPING
else:
title = self.__messages.SONG_PLAYING
# Create View and Embed
embed = self.__embeds.SONG_INFO(song.info, title)
channel = processInfo.getTextChannel()
view = self.__getPlayerView(channel)
# Send Message and add to the MessagesManager
message = await channel.send(embed=embed, view=view)
await self.__messagesManager.addMessageAndClearPrevious(self.__guildID, MessagesCategory.NOW_PLAYING, message)
# Set in the view the message witch contains the view
view.set_message(message=message)
def __getPlayerView(self, channel: TextChannel) -> View:
buttons = self.__getPlayerButtons(channel)
view = BasicView(self.__bot, buttons)
return view
def __getPlayerButtons(self, textChannel: TextChannel) -> List[Button]:
"""Create the Buttons to be inserted in the Player View"""
buttons: List[Button] = []
buttons.append(HandlerButton(self.__bot, PrevHandler, self.__emojis.BACK,
textChannel, self.__guildID, MessagesCategory.PLAYER, "Back"))
buttons.append(HandlerButton(self.__bot, PauseHandler, self.__emojis.PAUSE,
textChannel, self.__guildID, MessagesCategory.PLAYER, "Pause"))
buttons.append(HandlerButton(self.__bot, ResumeHandler, self.__emojis.PLAY,
textChannel, self.__guildID, MessagesCategory.PLAYER, "Play"))
buttons.append(HandlerButton(self.__bot, StopHandler, self.__emojis.STOP,
textChannel, self.__guildID, MessagesCategory.PLAYER, "Stop"))
buttons.append(HandlerButton(self.__bot, SkipHandler, self.__emojis.SKIP,
textChannel, self.__guildID, MessagesCategory.PLAYER, "Skip"))
buttons.append(HandlerButton(self.__bot, QueueHandler, self.__emojis.QUEUE,
textChannel, self.__guildID, MessagesCategory.QUEUE, "Songs"))
buttons.append(HandlerButton(self.__bot, LoopHandler, self.__emojis.LOOP_ONE,
textChannel, self.__guildID, MessagesCategory.LOOP, "Loop One", 'One'))
buttons.append(HandlerButton(self.__bot, LoopHandler, self.__emojis.LOOP_OFF,
textChannel, self.__guildID, MessagesCategory.LOOP, "Loop Off", 'Off'))
buttons.append(HandlerButton(self.__bot, LoopHandler, self.__emojis.LOOP_ALL,
textChannel, self.__guildID, MessagesCategory.LOOP, "Loop All", 'All'))
return buttons

View File

@@ -7,7 +7,7 @@ from typing import Dict, Tuple, Union
from Config.Singleton import Singleton
from discord import Guild, Interaction
from discord.ext.commands import Context
from Music.MessagesController import MessagesController
from Parallelism.ProcessExecutor import ProcessCommandsExecutor
from Music.Song import Song
from Parallelism.PlayerProcess import PlayerProcess
from Music.Playlist import Playlist
@@ -30,7 +30,7 @@ class ProcessManager(Singleton):
self.__manager.start()
self.__playersProcess: Dict[Guild, ProcessInfo] = {}
self.__playersListeners: Dict[Guild, Tuple[Thread, bool]] = {}
self.__playersMessages: Dict[Guild, MessagesController] = {}
self.__playersCommandsExecutor: Dict[Guild, ProcessCommandsExecutor] = {}
def setPlayerInfo(self, guild: Guild, info: ProcessInfo):
self.__playersProcess[guild.id] = info
@@ -91,7 +91,7 @@ class ProcessManager(Singleton):
thread.start()
# Create a Message Controller for this player
self.__playersMessages[guildID] = MessagesController(self.__bot)
self.__playersCommandsExecutor[guildID] = ProcessCommandsExecutor(self.__bot, guildID)
return processInfo
@@ -157,7 +157,7 @@ class ProcessManager(Singleton):
def __terminateProcess(self, guildID: int) -> None:
# Delete all structures associated with the Player
del self.__playersProcess[guildID]
del self.__playersMessages[guildID]
del self.__playersCommandsExecutor[guildID]
threadListening = self.__playersListeners[guildID]
threadListening._stop()
del self.__playersListeners[guildID]
@@ -174,9 +174,9 @@ class ProcessManager(Singleton):
self.__playersProcess[guildID].setStatus(ProcessStatus.SLEEPING)
async def showNowPlaying(self, guildID: int, song: Song) -> None:
messagesController = self.__playersMessages[guildID]
commandExecutor = self.__playersCommandsExecutor[guildID]
processInfo = self.__playersProcess[guildID]
await messagesController.sendNowPlaying(processInfo, song)
await commandExecutor.sendNowPlaying(processInfo, song)
class VManager(BaseManager):