mirror of
https://github.com/omltcat/dcs-lua-runner.git
synced 2025-11-10 15:49:49 +00:00
Release 1.1.6
This commit is contained in:
parent
0679ed9141
commit
a3bb990500
3
.gitignore
vendored
3
.gitignore
vendored
@ -3,4 +3,5 @@ dist
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node_modules
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.vscode-test/
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*.vsix
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vsc-extension-quickstart.md
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vsc-extension-quickstart.md
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.vscode
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8
.vscode/extensions.json
vendored
8
.vscode/extensions.json
vendored
@ -1,8 +0,0 @@
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{
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||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"dbaeumer.vscode-eslint",
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"ms-vscode.extension-test-runner"
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]
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}
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21
.vscode/launch.json
vendored
21
.vscode/launch.json
vendored
@ -1,21 +0,0 @@
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// A launch configuration that compiles the extension and then opens it inside a new window
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Run Extension",
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"type": "extensionHost",
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"request": "launch",
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"args": [
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"--extensionDevelopmentPath=${workspaceFolder}"
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],
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"outFiles": [
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"${workspaceFolder}/out/**/*.js"
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],
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"preLaunchTask": "${defaultBuildTask}"
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}
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]
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}
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18
.vscode/settings.json
vendored
18
.vscode/settings.json
vendored
@ -1,18 +0,0 @@
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// Place your settings in this file to overwrite default and user settings.
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{
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"files.exclude": {
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"out": false // set this to true to hide the "out" folder with the compiled JS files
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},
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"search.exclude": {
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"out": true // set this to false to include "out" folder in search results
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},
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// Turn off tsc task auto detection since we have the necessary tasks as npm scripts
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"typescript.tsc.autoDetect": "off",
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"cSpell.words": [
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"reimplementation"
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],
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"Lua.diagnostics.globals": [
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"net",
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"log"
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]
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}
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20
.vscode/tasks.json
vendored
20
.vscode/tasks.json
vendored
@ -1,20 +0,0 @@
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// See https://go.microsoft.com/fwlink/?LinkId=733558
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// for the documentation about the tasks.json format
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{
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"version": "2.0.0",
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"tasks": [
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{
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"type": "npm",
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"script": "watch",
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"problemMatcher": "$tsc-watch",
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"isBackground": true,
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"presentation": {
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"reveal": "never"
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},
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"group": {
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"kind": "build",
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"isDefault": true
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}
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}
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]
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}
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10
CHANGELOG.md
10
CHANGELOG.md
@ -80,3 +80,13 @@ Check [Keep a Changelog](http://keepachangelog.com/) for recommendations on how
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### Fixed
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- Fix JSON to Lua table regex with numerical keys.
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## [1.1.6] - 2024-03-09
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### Changed
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- Revert to providing an earlier version of dcs-fiddle-server.lua script that comes with a custom JSON Serialization Module that is capable of handling non-standard tables used in DCS. The JSON-to-Lua conversion in this extension lavages this custom module to properly reconstruct the in-game Lua table.
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*YOU MUST UPDATE THE [dcs-fiddle-server.lua](https://github.com/omltcat/dcs-lua-runner/blob/master/src/hooks/dcs-fiddle-server.lua) FILE IN YOUR INSTALLATION TO TAKE ADVANTAGE OF THIS FEATURE.*
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- Display format now defaults to Lua table after it has been thoroughly tested.
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### Fixed
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- Fix JSON to Lua table regex with escaped quotes.
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@ -1,8 +1,10 @@
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# DCS Lua Runner
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A VS Code extension to run lua code in DCS World (on local or remote server, in mission or GUI environment). A reimplementation of the [DCS Fiddle](https://github.com/JonathanTurnock/dcsfiddle) web lua console.
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A VS Code extension to run lua code in DCS World (on local or remote server, in mission or GUI environment). A reimplementation of the [DCS Fiddle](https://github.com/JonathanTurnock/dcsfiddle) web lua console. Allows for quick development and debugging of running scripted missions directly from the comfort of VS Code.
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Allows for quick development and debugging of running scripted missions directly from the comfort of VS Code.
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**IMPORTANT (new):**
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v1.1.6 reverts to providing an earlier version of dcs-fiddle-server.lua that comes with a custom JSON Serialization Module. The JSON-to-Lua conversion in this extension lavages this module to properly reconstruct the in-game Lua table.
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*YOU MUST UPDATE THE [dcs-fiddle-server.lua](https://github.com/omltcat/dcs-lua-runner/blob/master/src/hooks/dcs-fiddle-server.lua) FILE IN YOUR INSTALLATION TO TAKE ADVANTAGE OF THIS FEATURE.*
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@ -68,7 +68,7 @@
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"dcsLuaRunner.returnDisplayFormat": {
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"type": "string",
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"enum": ["Lua Table", "JSON"],
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"default": "JSON",
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"default": "Lua Table",
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"description": "Note: Experimental feature! Original returned data is in JSON. Conversion to Lua table is done after receiving data and may not be 100% accurate. Please report any issues."
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},
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"dcsLuaRunner.quickButtons": {
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@ -60,7 +60,7 @@ async function runLua(lua: string, outputChannel: vscode.OutputChannel, filename
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let luaString = jsonString;
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// Replace JSON syntax with Lua syntax
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luaString = luaString.replace(/null/g, 'nil'); // Replace null with nil
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luaString = luaString.replace(/"([^"]+)":/g, '["$1"] ='); // Replace "key": with ["key"] =
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luaString = luaString.replace(/"((?:[^"\\]|\\.)+)":/g, '["$1"] ='); // Replace "key": with ["key"] =
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luaString = luaString.replace(/\["_([0-9]+)"\]\s*=/g, '[$1] ='); // Replace ["_n"] = with [n] =
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luaString = luaString.replace(/\[\]/g, '{}'); // Replace [] with {}
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luaString = luaString.replace(/\[\n/g, '{\n'); // Replace [ followed by a line break with { followed by a line break
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@ -1,3 +1,6 @@
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-- Note: This is a modified version of the DCS Fiddle Server to add authentication for public servers.
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-- All credit goes to the original authors of DCS Fiddle: JonathanTurnock and john681611
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FIDDLE = {}
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-- Configs:
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@ -7,6 +10,430 @@ FIDDLE.USERNAME = 'username'
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FIDDLE.PASSWORD = 'password'
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FIDDLE.BIND_IP = '0.0.0.0' -- for remote access
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FIDDLE.BYPASS_LOCAL = true -- allow requests to 127.0.0.1:12080 without auth, so DCS Fiddle website can still work. (Not a very secure implementation. Use at your own risk if your 12080 port is public)
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--[[
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Custom JSON Serialization Module that handles DCS' usage of integers as table keys such as {[1]=1, ["name"]="Enfield11", [2]=1, [3]=1} which is not valid json
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This is handled by encoding tables with mixed key types as objects so the above example would be
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{
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"_1": 1,
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"_2": 1,
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"name": "Enfield11",
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"_3": 1
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}
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Anything that is clearly a table is still converted to a table
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]]--
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fiddlejson = { _version = "0.2.0" }
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-------------------------------------------------------------------------------
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-- Encode
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-------------------------------------------------------------------------------
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local encode
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local escape_char_map = {
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[ "\\" ] = "\\",
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[ "\"" ] = "\"",
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[ "\b" ] = "b",
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[ "\f" ] = "f",
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[ "\n" ] = "n",
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[ "\r" ] = "r",
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[ "\t" ] = "t",
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}
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local escape_char_map_inv = { [ "/" ] = "/" }
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for k, v in pairs(escape_char_map) do
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escape_char_map_inv[v] = k
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end
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local function escape_char(c)
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return "\\" .. (escape_char_map[c] or string.format("u%04x", c:byte()))
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end
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local function encode_nil(val)
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return "null"
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end
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--- Checks if a given table is an array.
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-- The function verifies that all keys are numeric and sequential starting from 1.
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-- @param val Table to be checked.
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-- @return boolean Returns true if the table is an array, otherwise false.
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local function is_table_array(val)
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-- Check if the first element of the table is not nil or the table is empty.
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-- These are two signs that the table might be an array.
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if rawget(val, 1) ~= nil or next(val) == nil then
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-- Extract all numeric keys and sort them.
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local keys = {}
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for k in pairs(val) do
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if type(k) == "number" then
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table.insert(keys, k)
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else
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-- If any key is not a number, the table is not an array.
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return false
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end
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end
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table.sort(keys)
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-- Check the sorted keys to see if they form a continuous sequence starting from 1.
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for i, k in ipairs(keys) do
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if i ~= k then
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return false
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end
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end
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-- If all keys were numeric and in sequence, then the table is an array.
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return true
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else
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-- If the first element of the table is nil and the table isn't empty,
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-- then it's not an array.
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return false
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end
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end
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local function encode_table(val, stack)
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local res = {}
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stack = stack or {}
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-- Circular reference?
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if stack[val] then error("circular reference") end
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stack[val] = true
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if is_table_array(val) then
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-- Treat as array -- check keys are valid and it is not sparse
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-- Encode
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for i, v in ipairs(val) do
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table.insert(res, encode(v, stack))
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end
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stack[val] = nil
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return "[" .. table.concat(res, ",") .. "]"
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else
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-- Treat as an object
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for k, v in pairs(val) do
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if type(k) ~= "string" then
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table.insert(res, encode("_"..k, stack) .. ":" .. encode(v, stack))
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else
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table.insert(res, encode(k, stack) .. ":" .. encode(v, stack))
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end
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end
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stack[val] = nil
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return "{" .. table.concat(res, ",") .. "}"
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end
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end
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local function encode_string(val)
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return '"' .. val:gsub('[%z\1-\31\\"]', escape_char) .. '"'
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end
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local function encode_number(val)
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-- Check for NaN, -inf and inf
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if val ~= val or val <= -math.huge or val >= math.huge then
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error("unexpected number value '" .. tostring(val) .. "'")
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end
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return string.format("%.14g", val)
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end
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local type_func_map = {
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[ "nil" ] = encode_nil,
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[ "table" ] = encode_table,
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[ "string" ] = encode_string,
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[ "number" ] = encode_number,
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[ "boolean" ] = tostring,
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}
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encode = function(val, stack)
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local t = type(val)
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local f = type_func_map[t]
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if f then
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return f(val, stack)
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end
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error("unexpected type '" .. t .. "'")
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end
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function fiddlejson.encode(val)
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return ( encode(val) )
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end
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-------------------------------------------------------------------------------
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-- Decode
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-------------------------------------------------------------------------------
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local parse
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local function create_set(...)
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local res = {}
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for i = 1, select("#", ...) do
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res[ select(i, ...) ] = true
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end
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return res
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end
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local space_chars = create_set(" ", "\t", "\r", "\n")
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local delim_chars = create_set(" ", "\t", "\r", "\n", "]", "}", ",")
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local escape_chars = create_set("\\", "/", '"', "b", "f", "n", "r", "t", "u")
|
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local literals = create_set("true", "false", "null")
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local literal_map = {
|
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[ "true" ] = true,
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[ "false" ] = false,
|
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[ "null" ] = nil,
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}
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|
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local function next_char(str, idx, set, negate)
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for i = idx, #str do
|
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if set[str:sub(i, i)] ~= negate then
|
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return i
|
||||
end
|
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end
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return #str + 1
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end
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local function decode_error(str, idx, msg)
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local line_count = 1
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local col_count = 1
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for i = 1, idx - 1 do
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col_count = col_count + 1
|
||||
if str:sub(i, i) == "\n" then
|
||||
line_count = line_count + 1
|
||||
col_count = 1
|
||||
end
|
||||
end
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||||
error( string.format("%s at line %d col %d", msg, line_count, col_count) )
|
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end
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||||
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||||
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||||
local function codepoint_to_utf8(n)
|
||||
-- http://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=iws-appendixa
|
||||
local f = math.floor
|
||||
if n <= 0x7f then
|
||||
return string.char(n)
|
||||
elseif n <= 0x7ff then
|
||||
return string.char(f(n / 64) + 192, n % 64 + 128)
|
||||
elseif n <= 0xffff then
|
||||
return string.char(f(n / 4096) + 224, f(n % 4096 / 64) + 128, n % 64 + 128)
|
||||
elseif n <= 0x10ffff then
|
||||
return string.char(f(n / 262144) + 240, f(n % 262144 / 4096) + 128,
|
||||
f(n % 4096 / 64) + 128, n % 64 + 128)
|
||||
end
|
||||
error( string.format("invalid unicode codepoint '%x'", n) )
|
||||
end
|
||||
|
||||
|
||||
local function parse_unicode_escape(s)
|
||||
local n1 = tonumber( s:sub(1, 4), 16 )
|
||||
local n2 = tonumber( s:sub(7, 10), 16 )
|
||||
-- Surrogate pair?
|
||||
if n2 then
|
||||
return codepoint_to_utf8((n1 - 0xd800) * 0x400 + (n2 - 0xdc00) + 0x10000)
|
||||
else
|
||||
return codepoint_to_utf8(n1)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function parse_string(str, i)
|
||||
local res = ""
|
||||
local j = i + 1
|
||||
local k = j
|
||||
|
||||
while j <= #str do
|
||||
local x = str:byte(j)
|
||||
|
||||
if x < 32 then
|
||||
decode_error(str, j, "control character in string")
|
||||
|
||||
elseif x == 92 then -- `\`: Escape
|
||||
res = res .. str:sub(k, j - 1)
|
||||
j = j + 1
|
||||
local c = str:sub(j, j)
|
||||
if c == "u" then
|
||||
local hex = str:match("^[dD][89aAbB]%x%x\\u%x%x%x%x", j + 1)
|
||||
or str:match("^%x%x%x%x", j + 1)
|
||||
or decode_error(str, j - 1, "invalid unicode escape in string")
|
||||
res = res .. parse_unicode_escape(hex)
|
||||
j = j + #hex
|
||||
else
|
||||
if not escape_chars[c] then
|
||||
decode_error(str, j - 1, "invalid escape char '" .. c .. "' in string")
|
||||
end
|
||||
res = res .. escape_char_map_inv[c]
|
||||
end
|
||||
k = j + 1
|
||||
|
||||
elseif x == 34 then -- `"`: End of string
|
||||
res = res .. str:sub(k, j - 1)
|
||||
return res, j + 1
|
||||
end
|
||||
|
||||
j = j + 1
|
||||
end
|
||||
|
||||
decode_error(str, i, "expected closing quote for string")
|
||||
end
|
||||
|
||||
|
||||
local function parse_number(str, i)
|
||||
local x = next_char(str, i, delim_chars)
|
||||
local s = str:sub(i, x - 1)
|
||||
local n = tonumber(s)
|
||||
if not n then
|
||||
decode_error(str, i, "invalid number '" .. s .. "'")
|
||||
end
|
||||
return n, x
|
||||
end
|
||||
|
||||
|
||||
local function parse_literal(str, i)
|
||||
local x = next_char(str, i, delim_chars)
|
||||
local word = str:sub(i, x - 1)
|
||||
if not literals[word] then
|
||||
decode_error(str, i, "invalid literal '" .. word .. "'")
|
||||
end
|
||||
return literal_map[word], x
|
||||
end
|
||||
|
||||
|
||||
local function parse_array(str, i)
|
||||
local res = {}
|
||||
local n = 1
|
||||
i = i + 1
|
||||
while 1 do
|
||||
local x
|
||||
i = next_char(str, i, space_chars, true)
|
||||
-- Empty / end of array?
|
||||
if str:sub(i, i) == "]" then
|
||||
i = i + 1
|
||||
break
|
||||
end
|
||||
-- Read token
|
||||
x, i = parse(str, i)
|
||||
res[n] = x
|
||||
n = n + 1
|
||||
-- Next token
|
||||
i = next_char(str, i, space_chars, true)
|
||||
local chr = str:sub(i, i)
|
||||
i = i + 1
|
||||
if chr == "]" then break end
|
||||
if chr ~= "," then decode_error(str, i, "expected ']' or ','") end
|
||||
end
|
||||
return res, i
|
||||
end
|
||||
|
||||
function set_table(res, key, val)
|
||||
-- Check if the key starts with an underscore
|
||||
if string.sub(key, 1, 1) == "_" then
|
||||
-- Remove the underscore and try to convert the rest to a number
|
||||
local numKey = tonumber(string.sub(key, 2))
|
||||
|
||||
-- If the result is not nil, meaning the conversion was successful
|
||||
if numKey then
|
||||
-- Update the table with the number key instead of the string key
|
||||
res[numKey] = val
|
||||
end
|
||||
else
|
||||
-- If the key does not start with an underscore, just use it as is
|
||||
res[key] = val
|
||||
end
|
||||
end
|
||||
|
||||
local function parse_object(str, i)
|
||||
local res = {}
|
||||
i = i + 1
|
||||
while 1 do
|
||||
local key, val
|
||||
i = next_char(str, i, space_chars, true)
|
||||
-- Empty / end of object?
|
||||
if str:sub(i, i) == "}" then
|
||||
i = i + 1
|
||||
break
|
||||
end
|
||||
-- Read key
|
||||
if str:sub(i, i) ~= '"' then
|
||||
decode_error(str, i, "expected string for key")
|
||||
end
|
||||
key, i = parse(str, i)
|
||||
-- Read ':' delimiter
|
||||
i = next_char(str, i, space_chars, true)
|
||||
if str:sub(i, i) ~= ":" then
|
||||
decode_error(str, i, "expected ':' after key")
|
||||
end
|
||||
i = next_char(str, i + 1, space_chars, true)
|
||||
-- Read value
|
||||
val, i = parse(str, i)
|
||||
-- Set
|
||||
--res[key] = val
|
||||
set_table(res, key, val)
|
||||
-- Next token
|
||||
i = next_char(str, i, space_chars, true)
|
||||
local chr = str:sub(i, i)
|
||||
i = i + 1
|
||||
if chr == "}" then break end
|
||||
if chr ~= "," then decode_error(str, i, "expected '}' or ','") end
|
||||
end
|
||||
return res, i
|
||||
end
|
||||
|
||||
|
||||
local char_func_map = {
|
||||
[ '"' ] = parse_string,
|
||||
[ "0" ] = parse_number,
|
||||
[ "1" ] = parse_number,
|
||||
[ "2" ] = parse_number,
|
||||
[ "3" ] = parse_number,
|
||||
[ "4" ] = parse_number,
|
||||
[ "5" ] = parse_number,
|
||||
[ "6" ] = parse_number,
|
||||
[ "7" ] = parse_number,
|
||||
[ "8" ] = parse_number,
|
||||
[ "9" ] = parse_number,
|
||||
[ "-" ] = parse_number,
|
||||
[ "t" ] = parse_literal,
|
||||
[ "f" ] = parse_literal,
|
||||
[ "n" ] = parse_literal,
|
||||
[ "[" ] = parse_array,
|
||||
[ "{" ] = parse_object,
|
||||
}
|
||||
|
||||
|
||||
parse = function(str, idx)
|
||||
local chr = str:sub(idx, idx)
|
||||
local f = char_func_map[chr]
|
||||
if f then
|
||||
return f(str, idx)
|
||||
end
|
||||
decode_error(str, idx, "unexpected character '" .. chr .. "'")
|
||||
end
|
||||
|
||||
|
||||
function fiddlejson.decode(str)
|
||||
if type(str) ~= "string" then
|
||||
error("expected argument of type string, got " .. type(str))
|
||||
end
|
||||
local res, idx = parse(str, next_char(str, 1, space_chars, true))
|
||||
idx = next_char(str, idx, space_chars, true)
|
||||
if idx <= #str then
|
||||
decode_error(str, idx, "trailing garbage")
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
--[[
|
||||
base64 -- v1.5.3 public domain Lua base64 encoder/decoder
|
||||
no warranty implied; use at your own risk
|
||||
@ -540,11 +967,11 @@ local function handle_client_connection(client)
|
||||
local success, res = pcall(handle_request, res, env)
|
||||
if (not success) then
|
||||
__error("Failed to handle request due to \n" .. res)
|
||||
response.body = net.lua2json({error=tostring(res)})
|
||||
response.body = fiddlejson.encode({error=tostring(res)})
|
||||
response.status = INTERNAL_SERVER_ERROR
|
||||
else
|
||||
__info("Handled request")
|
||||
response.body = net.lua2json({result=res})
|
||||
response.body = fiddlejson.encode({result=res})
|
||||
response.status = OK
|
||||
end
|
||||
end
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user