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feat: MVP done for Weather Information Display
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@ -16,3 +16,10 @@ def nm_to_meter(value_in_nm: float) -> int:
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def knots_to_kph(knots: float) -> int:
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return int(knots * 1.852)
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def mps_to_knots(mps: float) -> int:
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"""Converts Meters Per Second To Knots
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:arg mps Meters Per Second
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"""
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return int(mps * 1.943)
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@ -124,6 +124,7 @@ def load_icons():
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"""
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Weather Icons
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"""
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ICONS["Weather_winds"] = QPixmap("./resources/ui/conditions/weather/winds.png")
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ICONS["Weather_day-clear"] = QPixmap("./resources/ui/conditions/weather/day-clear.png")
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ICONS["Weather_day-cloudy-fog"] = QPixmap("./resources/ui/conditions/weather/day-cloudy-fog.png")
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ICONS["Weather_day-fog"] = QPixmap("./resources/ui/conditions/weather/day-fog.png")
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@ -1,19 +1,14 @@
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import datetime
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import logging
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from PySide2.QtCore import Qt
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from PySide2.QtWidgets import QLabel, QHBoxLayout, QGroupBox, QVBoxLayout, QFrame, QSizePolicy, QStyle, QPushButton, QGridLayout
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from PySide2.QtGui import QFont
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from PySide2.QtWidgets import QLabel, QHBoxLayout, QGroupBox, QVBoxLayout, QFrame, QGridLayout
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from PySide2.QtGui import QPixmap
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from game.weather import Conditions, TimeOfDay, Weather
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from game.utils import meter_to_nm
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from game.utils import meter_to_nm, mps_to_knots
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from dcs.weather import Weather as PydcsWeather
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from qt_ui.windows.weather.QWeatherInfoWindow import QWeatherInfoWindow
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import qt_ui.uiconstants as CONST
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class QTimeTurnWidget(QGroupBox):
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"""
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UI Component to display current turn and time info
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@ -68,9 +63,7 @@ class QWeatherWidget(QGroupBox):
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def __init__(self):
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super(QWeatherWidget, self).__init__("")
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self.setProperty('style', 'QWeatherWidget')
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self.conditions = None
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self.setProperty('style', 'QWeatherWidget')
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self.icons = {
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TimeOfDay.Dawn: CONST.ICONS["Dawn"],
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@ -82,61 +75,118 @@ class QWeatherWidget(QGroupBox):
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self.layout = QHBoxLayout()
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self.setLayout(self.layout)
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self.makeWeatherIcon()
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self.makeCloudRainFogWidget()
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self.makeWindsWidget()
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def makeWeatherIcon(self):
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"""Makes the Weather Icon Widget
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"""
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self.weather_icon = QLabel()
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self.weather_icon.setPixmap(self.icons[TimeOfDay.Dawn])
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self.layout.addWidget(self.weather_icon)
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def makeCloudRainFogWidget(self):
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"""Makes the Cloud, Rain, Fog Widget
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"""
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self.textLayout = QVBoxLayout()
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self.layout.addLayout(self.textLayout)
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self.forecastClouds = QLabel('')
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self.forecastClouds.setProperty('style', 'text-sm')
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self.forecastClouds = self.makeLabel()
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self.textLayout.addWidget(self.forecastClouds)
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self.forecastRain = QLabel('')
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self.forecastRain.setProperty('style', 'text-sm')
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self.forecastRain = self.makeLabel()
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self.textLayout.addWidget(self.forecastRain)
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self.forecastFog = QLabel('')
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self.forecastFog.setProperty('style', 'text-sm')
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self.forecastFog = self.makeLabel()
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self.textLayout.addWidget(self.forecastFog)
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self.details = QPushButton("Weather")
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self.details.setProperty("style", "btn-primary")
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self.details.setDisabled(True)
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self.details.clicked.connect(self.openDetailWindow)
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self.layout.addWidget(self.details)
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def makeWindsWidget(self):
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"""Factory for the winds widget.
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"""
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windsLayout = QGridLayout()
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self.layout.addLayout(windsLayout)
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def openDetailWindow(self):
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self.subwindow = QWeatherInfoWindow(self.turn, self.conditions)
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self.subwindow.show()
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windsLayout.addWidget(self.makeIcon(CONST.ICONS['Weather_winds']), 0, 0, 3, 1)
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windsLayout.addWidget(self.makeLabel('At GL'), 0, 1)
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windsLayout.addWidget(self.makeLabel('At FL08'), 1, 1)
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windsLayout.addWidget(self.makeLabel('At FL26'), 2, 1)
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self.windGLSpeedLabel = self.makeLabel('0kts')
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self.windGLDirLabel = self.makeLabel('0º')
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windsLayout.addWidget(self.windGLSpeedLabel, 0, 2)
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windsLayout.addWidget(self.windGLDirLabel, 0, 3)
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self.windFL08SpeedLabel = self.makeLabel('0kts')
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self.windFL08DirLabel = self.makeLabel('0º')
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windsLayout.addWidget(self.windFL08SpeedLabel, 1, 2)
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windsLayout.addWidget(self.windFL08DirLabel, 1, 3)
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self.windFL26SpeedLabel = self.makeLabel('0kts')
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self.windFL26DirLabel = self.makeLabel('0º')
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windsLayout.addWidget(self.windFL26SpeedLabel, 2, 2)
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windsLayout.addWidget(self.windFL26DirLabel, 2, 3)
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def makeLabel(self, text: str = '') -> QLabel:
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"""Shorthand to generate a QLabel with widget standard style
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:arg pixmap QPixmap for the icon.
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"""
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label = QLabel(text)
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label.setProperty('style', 'text-sm')
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return label
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def makeIcon(self, pixmap: QPixmap) -> QLabel:
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"""Shorthand to generate a QIcon with pixmap.
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:arg pixmap QPixmap for the icon.
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"""
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icon = QLabel()
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icon.setPixmap(pixmap)
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return icon
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def setCurrentTurn(self, turn: int, conditions: Conditions) -> None:
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"""Sets the turn information display.
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:arg turn Current turn number.
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:arg conditions Current time and weather conditions.
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"""
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self.turn
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self.turn = turn
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self.conditions = conditions
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if not conditions:
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self.details.setDisabled(True)
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else:
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self.details.setDisabled(False)
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self.updateForecast()
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self.updateWinds()
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def updateWinds(self):
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"""Updates the UI with the current conditions wind info.
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"""
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windGlSpeed = mps_to_knots(self.conditions.weather.wind.at_0m.speed or 0)
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windGlDir = self.conditions.weather.wind.at_0m.direction or 0
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self.windGLSpeedLabel.setText('{}kts'.format(windGlSpeed))
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self.windGLDirLabel.setText('{}º'.format(windGlDir))
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windFL08Speed = mps_to_knots(self.conditions.weather.wind.at_2000m.speed or 0)
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windFL08Dir = self.conditions.weather.wind.at_2000m.direction or 0
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self.windFL08SpeedLabel.setText('{}kts'.format(windFL08Speed))
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self.windFL08DirLabel.setText('{}º'.format(windFL08Dir))
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windFL26Speed = mps_to_knots(self.conditions.weather.wind.at_8000m.speed or 0)
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windFL26Dir = self.conditions.weather.wind.at_8000m.direction or 0
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self.windFL26SpeedLabel.setText('{}kts'.format(windFL26Speed))
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self.windFL26DirLabel.setText('{}º'.format(windFL26Dir))
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def updateForecast(self):
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"""Updates the Forecast Text and icon with the current conditions wind info.
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"""
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Updates the Forecast Text based on turn conditions
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"""
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icon = []
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cloudDensity = self.conditions.weather.clouds.density or 0
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precipitation = self.conditions.weather.clouds.precipitation or None
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fog = self.conditions.weather.fog or None
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icon = []
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is_night = self.conditions.time_of_day == TimeOfDay.Night
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is_night = self.conditions.time_of_day == TimeOfDay.Night
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time = 'night' if is_night else 'day'
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if cloudDensity <= 0:
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@ -175,20 +225,15 @@ class QWeatherWidget(QGroupBox):
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icon_key = "Weather_{}".format('-'.join(filter(None.__ne__, icon)))
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icon = CONST.ICONS.get(icon_key) or CONST.ICONS['Weather_night-partly-cloudy']
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icon = CONST.ICONS.get(icon_key) or CONST.ICONS['Weather_night-partly-cloudy']
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self.weather_icon.setPixmap(icon)
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def updateDetailsBtn(self):
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if not self.conditions:
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self.details.setEnable(False)
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else:
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self.details.setEnable(True)
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class QConditionsWidget(QFrame):
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"""
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UI Component to display Turn Number, Day Time & Hour and weather combined.
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"""
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def __init__(self):
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super(QConditionsWidget, self).__init__()
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self.setProperty('style', 'QConditionsWidget')
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@ -200,14 +245,21 @@ class QConditionsWidget(QFrame):
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self.setLayout(self.layout)
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self.time_turn_widget = QTimeTurnWidget()
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self.time_turn_widget.setStyleSheet('QGroupBox { margin-right: 0px; border-right: 0px; }')
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self.time_turn_widget.setStyleSheet('QGroupBox { margin-right: 0px; }')
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self.layout.addWidget(self.time_turn_widget, 0, 0)
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self.weather_widget = QWeatherWidget()
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self.weather_widget.setStyleSheet('QGroupBox { margin-top: 5px; margin-left: 0px; }')
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self.weather_widget.setStyleSheet('QGroupBox { margin-top: 5px; margin-left: 0px; border-left: 0px; }')
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self.weather_widget.hide()
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self.layout.addWidget(self.weather_widget, 0, 1)
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def setCurrentTurn(self, turn: int, conditions: Conditions) -> None:
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"""Sets the turn information display.
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:arg turn Current turn number.
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:arg conditions Current time and weather conditions.
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"""
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self.time_turn_widget.setCurrentTurn(turn, conditions)
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self.weather_widget.setCurrentTurn(turn, conditions)
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self.weather_widget.show()
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BIN
resources/ui/conditions/weather/winds.png
Normal file
BIN
resources/ui/conditions/weather/winds.png
Normal file
Binary file not shown.
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