correct display of turn statistics

This commit is contained in:
RndName 2021-07-06 11:42:44 +02:00 committed by Dan Albert
parent 7229b886e0
commit 05fab1f79d
3 changed files with 5 additions and 1 deletions

View File

@ -32,6 +32,7 @@ Saves from 4.0.0 are compatible with 4.1.0.
* **[Mission Generation]** The legacy always-available tanker option no longer prevents mission creation.
* **[Mission Generation]** Fix occasional KeyError preventing mission generation when all units of the same type in a convoy were killed.
* **[UI]** Statistics window tick marks are now always integers.
* **[UI]** Statistics window now shows the correct info for the turn
* **[UI]** Toggling custom loadout for an aircraft with no preset loadouts no longer breaks the flight.
# 4.0.0

View File

@ -109,7 +109,6 @@ class Game:
# NB: This is the *start* date. It is never updated.
self.date = date(start_date.year, start_date.month, start_date.day)
self.game_stats = GameStats()
self.game_stats.update(self)
self.notes = ""
self.ground_planners: dict[int, GroundPlanner] = {}
self.informations = []

View File

@ -43,6 +43,10 @@ class GameStats:
:param game: Game we want to save the data about
"""
# Remove the current turn if its just an update for this turn
if 0 < game.turn < len(self.data_per_turn):
del self.data_per_turn[-1]
turn_data = GameTurnMetadata()
for cp in game.theater.controlpoints: