Have DEAD flights fire all their HARMs first

This commit is contained in:
Raffson
2023-07-23 00:05:09 +02:00
parent 1e5cb94feb
commit 0bc645edeb

View File

@@ -32,6 +32,15 @@ class DeadIngressBuilder(PydcsWaypointBuilder):
)
continue
task = AttackGroup(
miz_group.id,
weapon_type=WeaponType.ARM,
expend=Expend.All,
altitude=waypoint.alt,
group_attack=True,
)
waypoint.tasks.append(task)
task = AttackGroup(
miz_group.id,
weapon_type=WeaponType.Guided,