Possible to setup whether AI should starts from parking or not.

This commit is contained in:
Khopa 2020-06-05 14:23:38 +02:00
parent b219b2a71b
commit 16a096d288

View File

@ -372,7 +372,6 @@ class AircraftConflictGenerator:
group.add_trigger_action(StartCommand())
activation_trigger.add_action(AITaskPush(group.id, len(group.tasks)))
self.m.triggerrules.triggers.append(activation_trigger)
print("ADD TRIG CTRL")
else:
group.late_activation = True
activation_trigger = TriggerOnce(Event.NoEvent, "LiberationActivationTriggerForGroup" + str(group.id))
@ -390,11 +389,9 @@ class AircraftConflictGenerator:
def generate_planned_flight(self, cp, country, flight:Flight):
try:
if flight.client_count == 0:
if flight.client_count == 0 and self.game.perf_ai_parking_start:
flight.start_type = "Warm"
print(flight.start_type)
if flight.start_type == "In Flight":
group = self._generate_group(
name=namegen.next_unit_name(country, cp.id, flight.unit_type),
@ -404,7 +401,6 @@ class AircraftConflictGenerator:
client_count=0,
at=cp.position)
else:
st = StartType.Runway
if flight.start_type == "Cold":
st = StartType.Cold