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Disable player options for non-flyable aircraft
3 items handled: - Enable/Disable player checkbox if (not) flyable - Disable player list in air wing config dialog for non-flyable aircraft - Update changelog
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@ -35,6 +35,8 @@ Saves from 5.x are not compatible with 6.0.
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* **[Mission Generation]** Fixed adding additional mission types for a squadron causing error messages when the mission type is not supported by the aircraft type by default
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* **[Mission Generation]** AAA ground units now spawn correctly at the frontline
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* **[UI]** Fixed and issue where the liberation main exe was still running after application close.
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* **[UI]** Disable player slots for non-flyable aircraft.
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# 5.2.0
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@ -213,12 +213,15 @@ class SquadronConfigurationBox(QGroupBox):
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)
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left_column.addWidget(self.base_selector)
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if squadron.player:
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if squadron.player and squadron.aircraft.flyable:
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player_label = QLabel(
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"Players (one per line, leave empty for an AI-only squadron):"
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)
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else:
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player_label = QLabel("Player slots not available for opfor")
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msg1 = "Player slots not available for opfor"
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msg2 = "Player slots not available for non-flyable aircraft"
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text = msg2 if squadron.player else msg1
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player_label = QLabel(text)
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left_column.addWidget(player_label)
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players = [p for p in squadron.pilot_pool if p.player]
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@ -228,7 +231,7 @@ class SquadronConfigurationBox(QGroupBox):
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players = []
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self.player_list = QTextEdit("<br />".join(p.name for p in players))
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self.player_list.setAcceptRichText(False)
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self.player_list.setEnabled(squadron.player)
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self.player_list.setEnabled(squadron.player and squadron.aircraft.flyable)
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left_column.addWidget(self.player_list)
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delete_button = QPushButton("Remove Squadron")
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delete_button.setMaximumWidth(140)
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@ -94,6 +94,10 @@ class PilotControls(QHBoxLayout):
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self.player_checkbox = QCheckBox(text="Player")
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self.player_checkbox.setToolTip("Checked if this pilot is a player.")
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self.on_pilot_changed(self.selector.currentIndex())
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enabled = False
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if self.roster is not None and self.roster.squadron is not None:
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enabled = self.roster.squadron.aircraft.flyable
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self.player_checkbox.setEnabled(enabled)
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self.addWidget(self.player_checkbox)
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self.player_checkbox.toggled.connect(self.on_player_toggled)
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